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TRC file question on OpenSim #55
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Hi there, sorry I'm kind of in a rush right now but I'll check it by the end of this week or the following! |
So I found a bit of time to have a look at your folder :)
Keep me updated! |
Hi @bin851007, did you have a chance to try it again? |
Sorry David, I was busy writing my thesis,so I forget to reply you.
I tried it again and got a different result,it's better than the first one.
But there are still some littile problems.
I will respond on github
Maybe I transfor dates for you first.
David PAGNON ***@***.***> 於 2023年12月27日 週三 上午12:36寫道:
… Hi @bin851007 <https://github.com/bin851007>, did you have a chance to
try it again?
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Okay, tell me when you need it! |
Okay, so let's talk about each step one after the other:
Overall, I would tend to think your OpenPose results might actually be the main issue. Maybe you could try to put your cameras more at chest level? |
Hi @bin851007, I used your data as an example to better handle camera distortions (beware that currently, it is still better to leave that
If you want the person to not be upside down, you need to click the checkerboard points while keeping in mind the "right-hand rule": the first row of corners will represent your X axis, the columns will be the Y axis, and they need to be chosen so that the Z axis points up. The motion looks rather good despite I did not take distortions into account, and despite some points on the feet being occluded at the deepest point of your squatting motion. I'm still hoping I will find time to better handle distortions, but right now I need to work on other stuff. Just in case, make sure you upgrade to the last version by entering |
Handled by email |
Hello David,
I'm Jack.
I am trying to test your pose2sim program.
I'm using 5 camera Calibration but the results are not great, both int and ext are over 0.5px, I choose to ignore it :)
Then using the triangulation equation for OpenPose json of Body_25, I get an error of less than 15px, so,I filter trc file.
When using OpenSim, I have no problem of scaling, but using IK,I get upside down and jittery or distorted motion. I think the reverse can be solved by conversion, but there is no other solution.
I have sent you the Empty_project file to you([email protected]), which contains my data ,basic information, andtrc file. If you see it, I will be very happy, because it will be a big help for my research.
my emailaddress ([email protected])
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