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Allow meshing full +/- 180 degrees angle of attack #6

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petebachant opened this issue Aug 29, 2015 · 1 comment
Open

Allow meshing full +/- 180 degrees angle of attack #6

petebachant opened this issue Aug 29, 2015 · 1 comment
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@petebachant
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Right now things fail around 45 degrees or so. May be able to simply reverse the lists of points in the blockMeshDict generator script if AoA is above a threshold.

@karasinski
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The other option is to only create meshes at AoA = 0 and modify liftDir and dragDir in the controlDict.

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