Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

adding clip3 for Bob for 60 fps VFR #26

Open
realfinder opened this issue Mar 29, 2021 · 2 comments
Open

adding clip3 for Bob for 60 fps VFR #26

realfinder opened this issue Mar 29, 2021 · 2 comments

Comments

@realfinder
Copy link

Hi

after I read this https://forum.doom9.org/showthread.php?t=173147 I think TFM or TDecimate can be update to have new clip3 to feed with something like qtgmc and base on metrics.txt and matches.txt same as 30 fps but when there are no field to match with instead of using 30 fps with clip2 (half Bob)

@realfinder
Copy link
Author

realfinder commented Mar 31, 2021

in case someone need samples I find some https://forum.doom9.org/showthread.php?p=1379837#post1379837 all them are 60i but http://www.mediafire.com/file/m0ma5zlvjz0/HT2-1-DHTsample2.m2v/file are mixed 24/60i

edit: I find this https://www.solidfiles.com/v/NVqK6xkYK7ANM it should be all in one case

@realfinder
Copy link
Author

with https://github.com/CeppoTools/CTools it possible to do 60 fps VFR now, maybe it possible to take some ideas from it?

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant