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decoder_allocators.hpp
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/* SPDX-License-Identifier: MPL-2.0 */
#ifndef __ZMQ_DECODER_ALLOCATORS_HPP_INCLUDED__
#define __ZMQ_DECODER_ALLOCATORS_HPP_INCLUDED__
#include <cstddef>
#include <cstdlib>
#include "atomic_counter.hpp"
#include "msg.hpp"
#include "err.hpp"
namespace zmq
{
// Static buffer policy.
class c_single_allocator
{
public:
explicit c_single_allocator (std::size_t bufsize_) :
_buf_size (bufsize_),
_buf (static_cast<unsigned char *> (std::malloc (_buf_size)))
{
alloc_assert (_buf);
}
~c_single_allocator () { std::free (_buf); }
unsigned char *allocate () { return _buf; }
void deallocate () {}
std::size_t size () const { return _buf_size; }
// This buffer is fixed, size must not be changed
void resize (std::size_t new_size_) { LIBZMQ_UNUSED (new_size_); }
private:
std::size_t _buf_size;
unsigned char *_buf;
ZMQ_NON_COPYABLE_NOR_MOVABLE (c_single_allocator)
};
// This allocator allocates a reference counted buffer which is used by v2_decoder_t
// to use zero-copy msg::init_data to create messages with memory from this buffer as
// data storage.
//
// The buffer is allocated with a reference count of 1 to make sure that is is alive while
// decoding messages. Otherwise, it is possible that e.g. the first message increases the count
// from zero to one, gets passed to the user application, processed in the user thread and deleted
// which would then deallocate the buffer. The drawback is that the buffer may be allocated longer
// than necessary because it is only deleted when allocate is called the next time.
class shared_message_memory_allocator
{
public:
explicit shared_message_memory_allocator (std::size_t bufsize_);
// Create an allocator for a maximum number of messages
shared_message_memory_allocator (std::size_t bufsize_,
std::size_t max_messages_);
~shared_message_memory_allocator ();
// Allocate a new buffer
//
// This releases the current buffer to be bound to the lifetime of the messages
// created on this buffer.
unsigned char *allocate ();
// force deallocation of buffer.
void deallocate ();
// Give up ownership of the buffer. The buffer's lifetime is now coupled to
// the messages constructed on top of it.
unsigned char *release ();
void inc_ref ();
static void call_dec_ref (void *, void *hint_);
std::size_t size () const;
// Return pointer to the first message data byte.
unsigned char *data ();
// Return pointer to the first byte of the buffer.
unsigned char *buffer () { return _buf; }
void resize (std::size_t new_size_) { _buf_size = new_size_; }
zmq::msg_t::content_t *provide_content () { return _msg_content; }
void advance_content () { _msg_content++; }
private:
void clear ();
unsigned char *_buf;
std::size_t _buf_size;
const std::size_t _max_size;
zmq::msg_t::content_t *_msg_content;
std::size_t _max_counters;
};
}
#endif