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plain_server.hpp
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/* SPDX-License-Identifier: MPL-2.0 */
#ifndef __ZMQ_PLAIN_SERVER_HPP_INCLUDED__
#define __ZMQ_PLAIN_SERVER_HPP_INCLUDED__
#include "options.hpp"
#include "zap_client.hpp"
namespace zmq
{
class msg_t;
class session_base_t;
class plain_server_t ZMQ_FINAL : public zap_client_common_handshake_t
{
public:
plain_server_t (session_base_t *session_,
const std::string &peer_address_,
const options_t &options_);
~plain_server_t ();
// mechanism implementation
int next_handshake_command (msg_t *msg_);
int process_handshake_command (msg_t *msg_);
private:
static void produce_welcome (msg_t *msg_);
void produce_ready (msg_t *msg_) const;
void produce_error (msg_t *msg_) const;
int process_hello (msg_t *msg_);
int process_initiate (msg_t *msg_);
void send_zap_request (const std::string &username_,
const std::string &password_);
};
}
#endif