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text1.asm
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HandText:
text "Hand"
done
CheckText:
text "Check"
done
AttackText:
text "Attack"
done
PKMNPowerText:
text "PKMN Power"
done
DoneText:
text "Done"
done
TypeText:
text "Type"
done
RetreatText:
text "Retreat"
done
WeaknessText:
text "Weakness"
done
ResistanceText:
text "Resistance"
done
PKMNPWRText:
text "PKMN PWR"
done
UnusedText000b: ; Unused (Pokemon Card)
textfw "ポケモンカード"
done
LengthText:
text "Length"
done
WeightText:
text "Weight"
done
PokemonText:
text " Pokémon"
done
MetresText:
textfw "m"
done
LbsText:
text "lbs."
done
PromostarRarityText:
textfw " "
done
CircleRarityText:
textfw "●"
done
DiamondRarityText:
textfw "◆"
done
StarRarityText:
textfw "★"
done
AllCardsOwnedText:
text " All cards owned:"
done
TotalNumberOfCardsText:
text "Total number of cards"
done
TypesOfCardsText:
text "Types of cards"
done
GrassPokemonText:
text "Grass Pokémon"
done
FirePokemonText:
text "Fire Pokémon"
done
WaterPokemonText:
text "Water Pokémon"
done
LightningPokemonText:
text "Lightning Pokémon"
done
FightingPokemonText:
text "Fighting Pokémon"
done
PsychicPokemonText:
text "Psychic Pokémon"
done
ColorlessPokemonText:
text "Colorless Pokémon"
done
TrainerCardText:
text "Trainer Card"
done
EnergyCardText:
text "Energy Card"
done
DeckPrinterText:
text "Deck"
done
UnusedText0022: ; Unused
text "Attack"
done
NoPokemonOnTheBenchText:
text "No Pokémon on the Bench."
done
UnableDueToSleepText:
text "Unable to due to Sleep."
done
UnableDueToParalysisText:
text "Unable to due to Paralysis."
done
Received10DamageDueToPoisonText:
text "<RAMTEXT> received"
line "10 damage due to Poison."
done
Received20DamageDueToPoisonText:
text "<RAMTEXT> received"
line "20 damage due to Double Poison."
done
IsStillAsleepText:
text "<RAMTEXT> is"
line "still Asleep."
done
IsCuredOfSleepText:
text "<RAMTEXT> is"
line "cured of Sleep."
done
IsCuredOfParalysisText:
text "<RAMTEXT> is"
line "cured of Paralysis."
done
BetweenTurnsText:
text "Between Turns."
done
UnableToUseItText:
text "Unable to use it."
done
NoEnergyCardsText:
text "No Energy cards."
done
IsThisOKText:
text "Is this OK?"
done
YesOrNoText:
text "Yes No"
done
DiscardName:
text "Discard"
done
IncompleteText:
text "Incomplete"
done
UnusedText0032: ; Unused
text "Damage"
done
UsedText:
text "Used <RAMTEXT>."
done
UnusedText0034: ; Unused
text "Received damage"
done
PokemonsAttackText:
text "<RAMTEXT>'s"
line ""
text "<RAMTEXT>!"
done
ResistanceLessDamageText:
text "<RAMTEXT> received"
line "<RAMNUM> damage due to Resistance!"
done
WeaknessMoreDamageText:
text "<RAMTEXT> received"
line "<RAMNUM> damage due to Weakness!"
done
WeaknessMoreDamage2Text:
text "<RAMTEXT> received"
line "<RAMNUM> damage due to Weakness!"
done
ResistanceNoDamageText:
text "<RAMTEXT> did not"
line "receive damage due to Resistance."
done
AttackDamageText:
text "<RAMTEXT> took"
line "<RAMNUM> damage."
done
NoDamageText:
text "<RAMTEXT> did not"
line "receive damage!"
done
NoSelectableAttackText:
text "No selectable Attack"
done
UnableToRetreatText:
text "Unable to Retreat."
done
MayOnlyAttachOneEnergyCardText:
text "You may only attach 1 Energy card"
line "per turn."
done
UseThisPokemonPowerText:
text "Use this Pokémon Power?"
done
PokemonPowerSelectNotRequiredText:
text "You do not need to select the"
line "Pokémon Power to use it."
done
DiscardDescription:
text "You may discard this card during"
line "your turn."
line "It will be counted as a Knock Out"
line "(This Discard is not"
line "a Pokémon Power)"
done
WillDrawNPrizesText:
text "<RAMNAME> will draw <RAMNUM> Prize(s)."
done
DrewNPrizesText:
text "<RAMNAME> drew <RAMNUM> Prize(s)."
done
DuelistPlacedACardText:
text "<RAMNAME> placed"
line "a <RAMTEXT>."
done
UnableToSelectText:
text "Unable to select."
done
ColorListText:
text "Grass"
line "Fire"
line "Water"
line "Lightning"
line "Fighting"
line "Psychic"
done
GrassSymbolText:
textfw "<GRASS>"
done
FireSymbolText:
textfw "<FIRE>"
done
WaterSymbolText:
textfw "<WATER>"
done
LightningSymbolText:
textfw "<LIGHTNING>"
done
FightingSymbolText:
textfw "<FIGHTING>"
done
PsychicSymbolText:
textfw "<PSYCHIC>"
done
BenchText:
text "Bench"
done
KnockOutText:
text "Knock Out"
done
DamageToSelfDueToConfusionText:
text "20 damage to Self due to Confusion."
done
ChooseEnergyCardToDiscardText:
text "Choose the Energy card"
line "you wish to discard."
done
ChooseNextActivePokemonText:
text "The Active Pokémon was Knocked Out."
line "Please choose the next Pokémon."
done
PressStartWhenReadyText:
text "Press START"
line "When you are ready."
done
YouPlayFirstText:
text "You play first."
done
YouPlaySecondText:
text "You play second."
done
TransmissionErrorText:
text "Transmission Error."
line "Start again from the beginning."
done
ChooseTheCardYouWishToExamineText:
text "Choose the card"
line "you wish to examine."
done
TransmittingDataText:
text "Transmitting data..."
done
WaitingHandExamineText:
text "Waiting..."
line " Hand Examine"
done
SelectingBenchPokemonHandExamineBackText:
text "Selecting Bench Pokémon..."
line " Hand Examine Back"
done
RetreatedToTheBenchText:
text "<RAMTEXT>"
line "Retreated to the Bench."
done
RetreatWasUnsuccessfulText:
text "<RAMTEXT>'s"
line "Retreat was unsuccessful."
done
WillUseThePokemonPowerText:
text "<RAMTEXT> will use the"
line "Pokémon Power <RAMTEXT>."
done
FinishedTurnWithoutAttackingText:
text "Finished the Turn"
line "without Attacking."
done
DuelistTurnText:
text "<RAMNAME>'s Turn."
done
AttachedEnergyToPokemonText:
text "Attached <RAMTEXT>"
line "to <RAMTEXT>."
done
PokemonEvolvedIntoPokemonText:
text "<RAMTEXT> evolved"
line "into <RAMTEXT>."
done
PlacedOnTheBenchText:
text "Placed <RAMTEXT>"
line "on the Bench."
done
PlacedInTheArenaText:
text "<RAMTEXT>"
line "was placed in the Arena."
done
ShufflesTheDeckText:
text "<RAMNAME> shuffles the Deck."
done
ThisIsJustPracticeDoNotShuffleText:
text "Since this is just practice,"
line "Do not shuffle the Deck."
done
EachPlayerShuffleOpponentsDeckText:
text "Each player will"
line "shuffle the opponent's Deck."
done
EachPlayerDraw7CardsText:
text "Each player will draw 7 cards."
done
Drew7CardsText:
text "<RAMNAME>"
line "drew 7 cards."
done
DeckHasXCardsText:
text "<RAMNAME>'s deck has <RAMNUM> cards."
done
ChooseBasicPkmnToPlaceInArenaText:
text "Choose a Basic Pokémon"
line "to place in the Arena."
done
ThereAreNoBasicPokemonInHand:
text "There are no Basic Pokémon"
line "in <RAMNAME>'s hand."
done
NeitherPlayerHasBasicPkmnText:
text "Neither player has any Basic"
line "Pokémon in his or her hand."
done
ReturnCardsToDeckAndDrawAgainText:
text "Return the cards to the Deck"
line "and draw again."
done
ChooseUpTo5BasicPkmnToPlaceOnBenchText:
text "You may choose up to 5 Basic Pokémon"
line "to place on the Bench."
done
PleaseChooseAnActivePokemonText:
text "Please choose an"
line "Active Pokémon."
done
ChooseYourBenchPokemonText:
text "Choose your"
line "Bench Pokémon."
done
YouDrewText:
text "You drew <RAMTEXT>."
done
YouCannotSelectThisCardText:
text "You cannot select this card."
done
PlacingThePrizesText:
text "Placing the Prizes..."
done
PleasePlacePrizesText:
text "Please place"
line "<RAMNUM> Prizes."
done
IfHeadsDuelistPlaysFirstText:
text "If heads,"
line ""
text "<RAMTEXT> plays first."
done
CoinTossToDecideWhoPlaysFirstText:
text "A coin will be tossed"
line "to decide who plays first."
done
DecisionText:
text "Decision..."
done
DuelWasADrawText:
text "The Duel with <RAMNAME>"
line "was a Draw!"
done
WonDuelText:
text "You won the Duel with <RAMNAME>!"
done
LostDuelText:
text "You lost the Duel"
line "with <RAMNAME>..."
done
StartSuddenDeathMatchText:
text "Start a Sudden-Death"
line "Match for 1 Prize!"
done
PrizesLeftActivePokemonCardsInDeckText:
text "Prizes Left"
line "Active Pokémon"
line "Cards in Deck"
done
NoneText:
text "None"
done
YesText:
text "Yes"
done
CardsText:
text "Cards"
done
TookAllThePrizesText:
text "<RAMNAME> took"
line "all the Prizes!"
done
ThereAreNoPokemonInPlayAreaText:
text "There are no Pokémon"
line "in <RAMNAME>'s Play Area!"
done
WasKnockedOutText:
text "<RAMTEXT> was"
line "Knocked Out!"
done
HavePokemonPowerText:
text "<RAMTEXT> have"
line "Pokémon Power."
done
UnableToUsePkmnPowerDueToToxicGasText:
text "Unable to us Pokémon Power due to"
line "the effect of Toxic Gas."
done
PlayCheck1Text:
text " Play"
line " Check"
done
PlayCheck2Text:
text " Play"
line " Check"
done
SelectCheckText:
text " Select"
line " Check"
done
UnusedText0087: ; Unused
textfw "B", "<RAMNUM>", "S", "<RAMNUM>"
done
DuelistIsThinkingText:
text "<RAMNAME> is thinking."
done
ClearOpponentNameText:
textfw " "
done
SelectComputerOpponentText:
text "Select a computer opponent."
done
NumberOfPrizesText:
text "Number of Prizes"
done
UnusedText008c: ; Unused
text "Random 1"
done
UnusedText008d: ; Unused
text "Random 2"
done
UnusedText008e: ; Unused
text "Random 3"
done
UnusedText008f: ; Unused
text "Random 4"
done
UnusedText0090: ; Unused
text "Training COM"
done
UnusedText0091: ; Unused
text "Player 1"
done
Player2Text:
text "Player 2"
done
UnusedText0093: ; Unused
text "Left to Right"
done
UnusedText0094: ; Unused
text "Right to Left"
done
UnusedText0095: ; Unused
text "START: Change"
line " A: Execute"
line " B: End"
done
UnusedText0096: ; Unused
text "Other"
line "Poison"
line "Sleep"
line "Payalysis"
line "Confusion"
line "Double Poison"
line "Clear"
line "Foul Gas"
line "Opponent's Hand"
line "Discard from Hand"
line "Select Deck"
line "Select Discard"
line "From Hand to Deck"
line "Take Prize"
line "Change Player"
line "Shuffle Deck"
line "Discard Bench"
line "Change Card"
done
UnusedText0097: ; Unused
text "WIN GAME"
line "LOSE GAME"
line "DRAW GAME"
line "CHANGE CASE"
line "PAUSE MODE"
line "CHANGE COMPUTER OPPONENT"
line "CHANGE PLAYER 2 TO COM"
line "FLIP 20"
line "SAVE NOW"
line "LOAD FILE"
done
UnusedText0098: ; Unused
text "Save File"
done
UnusedText0099: ; Unused
text "Load File"
line " "
half2full
textfw "0"
text " Last Saved File"
done
UnusedText009a: ; Unused
text "Pause Mode is ON"
line "Press SELECT to Pause"
done
UnusedText009b: ; Unused
text "Pause Mode is OFF"
done
UnusedText009c: ; Unused
text "Computer Mode is OFF"
done
UnusedText009d: ; Unused
text "Computer Mode is ON"
done
UnusedText009e: ; Unused
text "<GRASS> Pokémon"
line ""
text "<FIRE> Pokémon"
line ""
text "<WATER> Pokémon"
line ""
text "<LIGHTNING> Pokémon"
line ""
text "<FIGHTING> Pokémon"
line ""
text "<PSYCHIC> Pokémon"
line ""
text "<COLORLESS> Pokémon"
line "Trainer Card"
line "Energy Card"
done
UnusedText009f: ; Unused
text "Card List"
done
UnusedText00a0: ; Unused
text "Test Coin Flip"
done
UnusedText00a1: ; Unused
text "End without Prizes?"
done
ResetBackUpRamText:
text "Reset Back Up RAM?"
done
YourDataWasDestroyedSomehowText:
text "Your Data was destroyed"
line "somehow."
line ""
line "The game cannot be continued"
line "in its present condition."
line "Please restart the game after"
line "the Data is reset."
done
NoCardsInHandText:
text "No cards in hand."
done
TheDiscardPileHasNoCardsText:
text "The Discard Pile has no cards."
done
PlayerDiscardPileText:
text "Player's Discard Pile"
done
DuelistHandText:
text "<RAMNAME>'s Hand"
done
DuelistPlayAreaText:
text "<RAMNAME>'s Play Area"
done
DuelistDeckText:
text "<RAMNAME>'s Deck"
done
PleaseSelectHandText:
text "Please select"
line "Hand."
done
PleaseSelectCardText:
text "Please select"
line "Card."
done
NoPokemonWithDamageCountersText:
text "There are no Pokémon"
line "with Damage Counters."
done
NoDamageCountersText:
text "There are no Damage Counters."
done
NoEnergyAttachedToOpponentsActiveText:
text "No Energy cards are attached to"
line "the opponent's Active Pokémon."
done
ThereAreNoEnergyCardsInDiscardPileText:
text "There are no Energy cards"
line "in the the Discard Pile."
done
ThereAreNoBasicEnergyCardsInDiscardPileText:
text "There are no Basic Energy cards"
line "in the Discard Pile."
done
NoCardsLeftInTheDeckText:
text "There are no cards left in the Deck."
done
NoSpaceOnTheBenchText:
text "There is no space on the Bench."
done
NoPokemonCapableOfEvolvingText:
text "There are no Pokémon capable"
line "of Evolving."
done
CantEvolvePokemonInSameTurnItsPlacedText:
text "You cannot Evolve a Pokémon"
line "in the same turn it was placed."
done
NotAffectedByPoisonSleepParalysisOrConfusionText:
text "Not affected by Poison,"
line "Sleep, Paralysis, or Confusion."
done
NotEnoughCardsInHandText:
text "Not enough cards in Hand."
done
EffectNoPokemonOnTheBenchText:
text "No Pokémon on the Bench."
done
ThereAreNoPokemonInDiscardPileText:
text "There are no Pokémon"
line "in the Discard Pile."
done
ConditionsForEvolvingToStage2NotFulfilledText:
text "Conditions for evolving to"
line "Stage 2 not fulfilled."
done
ThereAreNoCardsInHandThatYouCanChangeText:
text "There are no cards in Hand"
line "that you can change."
done
ThereAreNoCardsInTheDiscardPileText:
text "There are no cards in the"
line "Discard Pile."
done
ThereAreNoStage1PokemonText:
text "There are no Stage 1 Pokémon"
line "in the Play Area."
done
NoEnergyCardsAttachedToPokemonInYourPlayAreaText:
text "No Energy cards are attached to"
line "Pokémon in your Play Area."
done
NoEnergyCardsAttachedToPokemonInOppPlayAreaText:
text "No Energy cards attached to Pokémon"
line "in your opponent's Play Area."
done
EnergyCardsRequiredToRetreatText:
text "<RAMNUM> Energy cards"
line "are required to Retreat."
done
NotEnoughEnergyCardsText:
text "Not enough Energy cards."
done
NotEnoughFireEnergyText:
text "Not enough Fire Energy."
done
NotEnoughPsychicEnergyText:
text "Not enough Psychic Energy."
done
NotEnoughWaterEnergyText:
text "Not enough Water Energy."
done
ThereAreNoTrainerCardsInDiscardPileText:
text "There are no Trainer Cards"
line "in the Discard Pile."
done
NoAttackMayBeChoosenText:
text "No Attacks may be choosen."
done
YouDidNotReceiveAnAttackToMirrorMoveText:
text "You did not receive an Attack"
line "to Mirror Move."
done
ThisAttackCannotBeUsedTwiceText:
text "This attack cannot"
line "be used twice."
done
NoWeaknessText:
text "No Weakness."
done
NoResistanceText:
text "No Resistance."
done
OnlyOncePerTurnText:
text "Only once per turn."
done
CannotUseDueToStatusText:
text "Cannot use due to Sleep, Paralysis,"
line "or Confusion."
done
CannotBeUsedInTurnWhichWasPlayedText:
text "Cannot be used in the turn in"
line "which it was played."
done
ThereIsNoEnergyCardAttachedText:
text "There is no Energy card attached."
done
NoGrassEnergyText:
text "No Grass Energy."
done
CannotUseSinceTheresOnly1PkmnText:
text "Cannot use since there's only"
line "1 Pokémon."
done
CannotUseBecauseItWillBeKnockedOutText:
text "Cannot use because"
line "it will be Knocked Out."
done
CanOnlyBeUsedOnTheBenchText:
text "Can only be used on the Bench."
done
ThereAreNoPokemonOnBenchText:
text "There are no Pokémon on the Bench."
done
OpponentIsNotAsleepText:
text "Opponent is not Asleep"
done
UnableDueToToxicGasText:
text "Unable to use due to the"
line "effects of Toxic Gas."
done
UnusedText00d5: ; Unused
text "A Transmission Error occured."
done
BackUpIsBrokenText:
text "Back Up is broken."
done