forked from appscode/g2
-
Notifications
You must be signed in to change notification settings - Fork 5
/
Copy pathworker_test.go
367 lines (323 loc) · 8.03 KB
/
worker_test.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
package worker
import (
"bytes"
"errors"
"sync"
"sync/atomic"
"testing"
"time"
"github.com/quantcast/g2/pkg/runtime"
)
var worker *Worker
func init() {
worker = New(Unlimited)
}
const (
Network = "tcp4"
)
func TestWorkerErrNoneAgents(t *testing.T) {
err := worker.Ready()
if err != ErrNoneAgents {
t.Error("ErrNoneAgents expected.")
}
}
func TestWorkerAddServer(t *testing.T) {
t.Log("Add local server 127.0.0.1:4730.")
if err := worker.AddServer(Network, "127.0.0.1:4730"); err != nil {
t.Error(err)
}
if l := len(worker.agents); l != 1 {
t.Log(worker.agents)
t.Error("The length of server list should be 1.")
}
}
func TestWorkerErrNoneFuncs(t *testing.T) {
err := worker.Ready()
if err != ErrNoneFuncs {
t.Error("ErrNoneFuncs expected.")
}
}
func foobar(job Job) ([]byte, error) {
return nil, nil
}
func TestWorkerAddFunction(t *testing.T) {
if err := worker.AddFunc("foobar", foobar, 0); err != nil {
t.Error(err)
}
if err := worker.AddFunc("timeout", foobar, 5); err != nil {
t.Error(err)
}
if l := len(worker.funcs); l != 2 {
t.Log(worker.funcs)
t.Errorf("The length of function map should be %d.", 2)
}
}
func TestWorkerRemoveFunc(t *testing.T) {
if err := worker.RemoveFunc("foobar"); err != nil {
t.Error(err)
}
}
func TestWork(t *testing.T) {
var wg sync.WaitGroup
worker.JobHandler = func(job Job) error {
t.Logf("%s", job.Data())
wg.Done()
return nil
}
if err := worker.Ready(); err != nil {
t.Error(err)
return
}
go worker.Work()
wg.Add(1)
worker.Echo([]byte("Hello"))
wg.Wait()
}
func TestLargeDataWork(t *testing.T) {
worker := New(Unlimited)
defer worker.Close()
if err := worker.AddServer(Network, "127.0.0.1:4730"); err != nil {
t.Error(err)
}
worker.Ready()
l := 5714
var wg sync.WaitGroup
bigdataHandler := func(job Job) error {
defer wg.Done()
if len(job.Data()) != l {
t.Errorf("expected length %d. got %d.", l, len(job.Data()))
}
return nil
}
if err := worker.AddFunc("bigdata", foobar, 0); err != nil {
defer wg.Done()
t.Error(err)
}
worker.JobHandler = bigdataHandler
worker.ErrorHandler = func(err error) {
t.Fatal("shouldn't have received an error")
}
if err := worker.Ready(); err != nil {
t.Error(err)
return
}
go worker.Work()
wg.Add(1)
// var cli *client.Client
// var err error
// if cli, err = client.New(client.Network, "127.0.0.1:4730"); err != nil {
// t.Fatal(err)
// }
// cli.ErrorHandler = func(e error) {
// t.Error(e)
// }
// _, err = cli.Do("bigdata", bytes.Repeat([]byte("a"), l), client.JobLow, func(res *client.Response) {
// })
// if err != nil {
// t.Error(err)
// }
worker.Echo(bytes.Repeat([]byte("a"), l))
wg.Wait()
}
func TestWorkerClose(t *testing.T) {
worker.Close()
}
func TestWorkWithoutReady(t *testing.T) {
other_worker := New(Unlimited)
if err := other_worker.AddServer(Network, "127.0.0.1:4730"); err != nil {
t.Error(err)
}
if err := other_worker.AddFunc("gearman-go-workertest", foobar, 0); err != nil {
t.Error(err)
}
timeout := make(chan bool, 1)
done := make(chan bool, 1)
other_worker.JobHandler = func(j Job) error {
if !other_worker.ready {
t.Error("Worker not ready as expected")
}
done <- true
return nil
}
go func() {
time.Sleep(5 * time.Second)
timeout <- true
}()
go func() {
other_worker.Work()
}()
// With the all-in-one Work() we don't know if the
// worker is ready at this stage so we may have to wait a sec:
go func() {
tries := 5
for tries > 0 {
if other_worker.ready {
other_worker.Echo([]byte("Hello"))
break
}
// still waiting for it to be ready..
time.Sleep(250 * time.Millisecond)
tries--
}
}()
// determine if we've finished or timed out:
select {
case <-timeout:
t.Error("Test timed out waiting for the worker")
case <-done:
}
}
func TestWorkWithoutReadyWithPanic(t *testing.T) {
other_worker := New(Unlimited)
timeout := make(chan bool, 1)
done := make(chan bool, 1)
// Going to work with no worker setup.
// when Work (hopefully) calls Ready it will get an error which should cause it to panic()
go func() {
defer func() {
if err := recover(); err != nil {
done <- true
return
}
t.Error("Work should raise a panic.")
done <- true
}()
other_worker.Work()
}()
go func() {
time.Sleep(2 * time.Second)
timeout <- true
}()
select {
case <-timeout:
t.Error("Test timed out waiting for the worker")
case <-done:
}
}
// initWorker creates a worker and adds the localhost server to it
func initWorker(t *testing.T) *Worker {
otherWorker := New(Unlimited)
if err := otherWorker.AddServer(Network, "127.0.0.1:4730"); err != nil {
t.Error(err)
}
return otherWorker
}
// submitEmptyInPack sends an empty inpack with the specified fn name to the worker. It uses
// the first agent of the worker.
func submitEmptyInPack(t *testing.T, worker *Worker, function string) {
if l := len(worker.agents); l != 1 {
t.Error("The worker has no agents")
}
inpack := getInPack()
inpack.dataType = runtime.PT_JobAssign
inpack.fn = function
inpack.a = worker.agents[0]
worker.in <- inpack
}
// TestShutdownSuccessJob tests that shutdown handles active jobs that will succeed
func TestShutdownSuccessJob(t *testing.T) {
otherWorker := initWorker(t)
finishedJob := false
var wg sync.WaitGroup
successJob := func(job Job) ([]byte, error) {
wg.Done()
// Sleep for 10ms to ensure that the shutdown waits for this to finish
time.Sleep(time.Duration(10 * time.Millisecond))
finishedJob = true
return nil, nil
}
if err := otherWorker.AddFunc("test", successJob, 0); err != nil {
t.Error(err)
}
if err := otherWorker.Ready(); err != nil {
t.Error(err)
return
}
submitEmptyInPack(t, otherWorker, "test")
go otherWorker.Work()
// Wait for the success_job to start so that we know we didn't shutdown before even
// beginning to process the job.
wg.Add(1)
wg.Wait()
otherWorker.Shutdown()
if !finishedJob {
t.Error("Didn't finish job")
}
}
// TestShutdownFailureJob tests that shutdown handles active jobs that will fail
func TestShutdownFailureJob(t *testing.T) {
otherWorker := initWorker(t)
var wg sync.WaitGroup
finishedJob := false
failureJob := func(job Job) ([]byte, error) {
wg.Done()
// Sleep for 10ms to ensure that shutdown waits for this to finish
time.Sleep(time.Duration(10 * time.Millisecond))
finishedJob = true
return nil, errors.New("Error!")
}
if err := otherWorker.AddFunc("test", failureJob, 0); err != nil {
t.Error(err)
}
if err := otherWorker.Ready(); err != nil {
t.Error(err)
return
}
submitEmptyInPack(t, otherWorker, "test")
go otherWorker.Work()
// Wait for the failure_job to start so that we know we didn't shutdown before even
// beginning to process the job.
wg.Add(1)
wg.Wait()
otherWorker.Shutdown()
if !finishedJob {
t.Error("Didn't finish the failed job")
}
}
func TestSubmitMultipleJobs(t *testing.T) {
otherWorker := initWorker(t)
var startJobs sync.WaitGroup
startJobs.Add(2)
var jobsFinished int32 = 0
job := func(job Job) ([]byte, error) {
startJobs.Done()
// Sleep for 10ms to ensure that the shutdown waits for this to finish
time.Sleep(time.Duration(10 * time.Millisecond))
atomic.AddInt32(&jobsFinished, 1)
return nil, nil
}
if err := otherWorker.AddFunc("test", job, 0); err != nil {
t.Error(err)
}
if err := otherWorker.Ready(); err != nil {
t.Error(err)
return
}
submitEmptyInPack(t, otherWorker, "test")
submitEmptyInPack(t, otherWorker, "test")
go otherWorker.Work()
startJobs.Wait()
otherWorker.Shutdown()
if jobsFinished != 2 {
t.Error("Didn't run both jobs")
}
}
func TestSubmitJobAfterShutdown(t *testing.T) {
otherWorker := initWorker(t)
noRunJob := func(job Job) ([]byte, error) {
t.Error("This job shouldn't have been run")
return nil, nil
}
if err := otherWorker.AddFunc("test", noRunJob, 0); err != nil {
t.Error(err)
}
if err := otherWorker.Ready(); err != nil {
t.Error(err)
return
}
go otherWorker.Work()
otherWorker.Shutdown()
submitEmptyInPack(t, otherWorker, "test")
// Sleep for 10ms to make sure that the job doesn't run
time.Sleep(time.Duration(10 * time.Millisecond))
}