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When we serve audio through HLS streams we can intercept each segment fetch and check for the user's credits as well as if it's a free play or not. This way we don't have to rely on the front-end to implement registering a song as played as well storing a trimmed version of each song, we just cut it off. That will drastically reduce the number of endpoints we have to maintain for song playing, as well as front-end code to implement it.
To do this we first need to convert all of our existing audio to HLS format.
The text was updated successfully, but these errors were encountered:
When we serve audio through HLS streams we can intercept each segment fetch and check for the user's credits as well as if it's a free play or not. This way we don't have to rely on the front-end to implement registering a song as played as well storing a trimmed version of each song, we just cut it off. That will drastically reduce the number of endpoints we have to maintain for song playing, as well as front-end code to implement it.
To do this we first need to convert all of our existing audio to HLS format.
The text was updated successfully, but these errors were encountered: