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client.go
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package main
import (
"encoding/json"
"github.com/gorilla/websocket"
"log"
"net/http"
"time"
)
const (
// Time allowed to write a message to the peer.
writeWait = 10 * time.Second
// Time allowed to read the next pong message from the peer.
pongWait = 60 * time.Second
// Send pings to peer with this period. Must be less than pongWait.
pingPeriod = (pongWait * 9) / 10
// Maximum message size allowed from peer.
maxMessageSize = 512
)
var upgrader = websocket.Upgrader{
ReadBufferSize: 1024,
WriteBufferSize: 1024,
}
// ClientSender represents interface which sends events to connected players.
type ClientSender interface {
sendEvent(event interface{})
sendMessage(message []byte)
Id() uint64
Nickname() string
}
// Client represents a connected user using websockets.
type Client struct {
lobby *Lobby
conn *websocket.Conn
// Channel of outbound messages.
send chan []byte
isValid bool
nickname string
id uint64
room *Room
}
// Nickname returns nickname of the client
func (c *Client) Nickname() string {
return c.nickname
}
// Id returns id of the client
func (c *Client) Id() uint64 {
return c.id
}
func (c *Client) readLoop() {
defer func() {
c.lobby.unregister <- c
c.conn.Close()
}()
c.conn.SetReadLimit(maxMessageSize)
c.conn.SetReadDeadline(time.Now().Add(pongWait))
c.conn.SetPongHandler(func(string) error { c.conn.SetReadDeadline(time.Now().Add(pongWait)); return nil })
for {
_, message, err := c.conn.ReadMessage()
if err != nil {
if websocket.IsUnexpectedCloseError(err, websocket.CloseGoingAway) {
log.Printf("error: %v", err)
}
break
}
log.Printf("Incoming message: %s", message)
var clientCommand ClientCommand
if err := json.Unmarshal(message, &clientCommand); err != nil {
log.Printf("json unmarshal error: %s", err)
} else {
clientCommand.client = c
c.lobby.clientCommands <- &clientCommand
}
}
}
func (c *Client) writeLoop() {
ticker := time.NewTicker(pingPeriod)
defer func() {
ticker.Stop()
c.conn.Close()
}()
for {
select {
case message, ok := <-c.send:
c.conn.SetWriteDeadline(time.Now().Add(writeWait))
if !ok {
c.conn.WriteMessage(websocket.CloseMessage, []byte{})
return
}
w, err := c.conn.NextWriter(websocket.TextMessage)
if err != nil {
return
}
w.Write(message)
if err := w.Close(); err != nil {
return
}
case <-ticker.C:
c.conn.SetWriteDeadline(time.Now().Add(writeWait))
if err := c.conn.WriteMessage(websocket.PingMessage, nil); err != nil {
return
}
}
}
}
func (c *Client) sendEvent(event interface{}) {
jsonData, _ := eventToJSON(event)
c.sendMessage(jsonData)
}
func (c *Client) sendMessage(message []byte) {
if c.send == nil || !c.isValid {
return
}
c.send <- message
}
func serveWs(lobby *Lobby, w http.ResponseWriter, r *http.Request) {
conn, err := upgrader.Upgrade(w, r, nil)
if err != nil {
log.Println(err)
return
}
client := &Client{
lobby: lobby,
conn: conn,
send: make(chan []byte),
}
client.lobby.register <- client
go client.writeLoop()
go client.readLoop()
}