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Info.txt
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Info.txt
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This unofficial GURPS Ruleset for Fantasy Grounds is developed with the permission of Steve Jackson Games.
[SIZE=3][B]Latest Release Downloads[/B][/SIZE]
[B]GURPS 4E Core Ruleset - FG Unity [COLOR="#FF0000"](FG Unity only)[/COLOR][/B]
FG Forge shop [I](FG Unity users only)[/I]: [URL="https://forge.fantasygrounds.com/shop/items/454/view"]FG Forge Shop[/URL]
[I](Updated: 18th Aug 2024)[/I]
[B]GURPS 4E Core Ruleset - FG Classic [COLOR="#FF0000"](FG Classic only. The ruleset for FG Classic is no longer being updated[/COLOR])[/B]
Download latest release from here: [URL="https://bit.ly/GURPS4ECore"]https://bit.ly/GURPS4ECore[/URL]
[I](Updated: 14th Mar 2022)[/I]
* Here is a video demonstrating some of the features of the GURPS ruleset (it will be updated some day): [URL="https://youtu.be/pSm-9Trzd5w"]https://youtu.be/pSm-9Trzd5w[/URL]
[B]GURPS Core Theme for Unity[/B]
Download the latest release of the GURPS Core theme from here: [URL="https://bit.ly/GURPSCoreUTheme"]https://bit.ly/GURPSCoreUTheme[/URL]
[I](Updated: 18th Aug 2024)[/I]
[I](Courtesy of Gigermann)[/I]
[B]GCA Exporter Files[/B]
Download the GCA exporter files from here: [URL="https://bit.ly/GCAtoFGExport"]https://bit.ly/GCAtoFGExport[/URL]
[I](Updated: 21st Aug 2018)[/I]
[I](Courtesy of Andraax)[/I]
[B]GURPS No Dice Extension[/B]
Download an extension to remove non-GURPS dice from the Fantasy Grounds desktop: [URL="https://bit.ly/GURPSNoDiceExt"]https://bit.ly/GURPSNoDiceExt[/URL]
[I](Updated: 22nd Oct 2022)[/I]
[I](Courtesy of Ronnke)[/I]
* A video tutorial demonstrating the process of exporting and importing characters from GCA: [url]https://youtu.be/CHn7jkM0UFQ[/url]
* A video tutorial demonstrating the process of exporting and importing characters from GCS: [url]https://youtu.be/atTstjdU2_A[/url]
Please report any bugs, errors.
You can export and import (player characters only) from the previous ruleset. You can also import PCs/NPCs using the currently available GCA export to FG created by Saithan.
One feature which is not obviously clear, you can drag and drop [I]Skills [/I] onto the attributes at the top of the skills section. This will perform an attribute based skill role using the skill's relative levels. eg To do an IQ based, [I]Guns[/I] roll, to un-jam a rifle, simply drag and drop the appropriate skill onto the IQ box.
Enjoy.
[SIZE=4][B]Suggest New Ideas and Features[/B][/SIZE]
Click the following link to have your input on future ruleset development/improvement: [url]http://gurps4efg.idea.informer.com/proj/[/url]
[SIZE=4][B]Upcoming Features/Wishlist[/B][/SIZE]
[LIST]
[*]Add GURPS Character and Racial templates
[*]Mini Sheets
[*]Hit Points by location (torso, arms, legs, shield, etc)
[*]Heath status and effects to show in token mouseover(tooltip).
[/LIST]
[SIZE=4][B]Version Information[/B][/SIZE]
[LIST]
[*][B]GURPS 4e Ruleset v3.13.1[/B] - 18th Mar 2024 (FG Unity Only)
- Fixed: FG/CoreRPG (Ver 4.5.10) breaking changes.
[/LIST]
[LIST]
[*][B]GURPS 4e Ruleset v3.12.0[/B] - 12th Mar 2024 (FG Unity Only)
- Fixed: Minor FG/CoreRPG (Ver 4.5) breaking changes.
- Added: Ability to output Traits, Abilities, Items, Vehicles, and Notes to the chat window.
- Other: Refactored ruleset code bring it inline with FG/CoreRPG changes.
[/LIST]
[LIST]
[*][B]GURPS 4e Ruleset v3.11.1[/B] - 9th Mar 2024 (FG Unity Only)
- Fixed: FG/CoreRPG (Ver 4.5) breaking changes.
[/LIST]
[LIST]
[*][B]GURPS 4e Ruleset v3.10.3[/B] - 19th Nov 2023 (FG Unity Only)
- Fixed: FG/CoreRPG breaking changes.
- Fixed: Inventory location equip/unequip.
[/LIST]
[LIST]
[*][B]GURPS 4e Ruleset v3.10.2[/B] - 19th Jun 2023 (FG Unity Only)
- Fixed: Formatting issue with effects window.
[/LIST]
[LIST]
[*][B]GURPS 4e Ruleset v3.10.1[/B] - 15th Jun 2023 (FG Unity Only)
- Fixed: Script errors following the FG4.4 release.
[/LIST]
[LIST]
[*][B]GURPS 4e Ruleset v3.10.0[/B] - 11th Mar 2023 (FG Unity Only)
[B][COLOR="#FF0000"](This update will make changes to the campaign database. If concerned, backup your campaign folder before applying)[/COLOR][/B]
- Fixed: Several compatability issues with CoreRPG.
- Fixed: Chat Window default position.
- Fixed: Skill, Spell ability auto level calculations.
- Added: Power, Other ability auto level calculations. (Accessible via the "Info/Detail" section icon)
[/LIST]
[LIST]
[*][B]GURPS 4e Ruleset v3.9.2[/B] - 22nd Oct 2022 (FG Unity Only)
- Fixed: Client Combat Tracker script error issue.
- Fixed: Dice placement issue.
- Fixed: NPC tab order.
- Added: GURPS No Dice optional extension to the ruleset forge update.
[/LIST]
[LIST]
[*][B]GURPS 4e Ruleset v3.9.1[/B] - 10th Jun 2022 (FG Unity Only)
- Fixed: Language script error issue.
- Added: Toolbar controls to enable/disable range modifiers on map pointers.
[/LIST]
[LIST]
[*][B]GURPS 4e Ruleset v3.9.0[/B] - 5th Jun 2022 (FG Unity Only)
- Fixed: 12 point token facing on hex maps.
- Added: Range modifier to map pointers.
- Added: RoF changes to handle shotguns. (eg RoF 3x9)
[/LIST]
[LIST]
[*][B]GURPS 4e Ruleset v3.8.2[/B] - 18th Mar 2022 (FG Unity Only)
- Fixed: a minor script warning.
[/LIST]
[LIST]
[*][B]GURPS 4e Ruleset v3.8.1[/B] - 14th Mar 2022 (FG Unity Only)
- Fixed: issue with languages.
[/LIST]
[LIST]
[*][B]GURPS 4e Ruleset v3.8.0[/B] - 10th Mar 2022 (FG Unity Only)
- Fixed: issue with inventory and encumbrance.
- Other: refactored some code.
[/LIST]
[LIST]
[*][B]GURPS 4e Ruleset v3.7.2[/B] - 14th Mar 2022 (FG Classic Only)
- Fixed: issue with languages.
[/LIST]
[LIST]
[*][B]GURPS 4e Ruleset v3.7.1[/B] - 10th Jan 2022
- Fixed: issue with abilities and weapons were not rollable.
- Fixed: issue where you could add NPC abilities in readonly mode
[/LIST]
[LIST]
[*][B]GURPS 4e Ruleset v3.7.0[/B] - 10th Jan 2022
- Fixed: breaking changes from Nov 2021 FGU update.
- Fixed: issue with adding new characters from character window.
- Added: button to roll basic Swing and Thrust damage.
- Other changes fixes not worth mentioning.
[/LIST]
[LIST]
[*][B]GURPS 4e Ruleset v3.6.2[/B] - 18th Jul 2021
- Added: Resource tracking tab to main page of the character sheet.
- Fixed: Fixed theme compatibility issue.
- Other changes fixes not worth mentioning.
[/LIST]
[LIST]
[*][B]GURPS 4e Ruleset v3.6.1[/B] - 3rd Apr 2021
- Fixed: Script errors related to 0 point Techniques.
[/LIST]
[LIST]
[*][B]GURPS 4e Ruleset v3.6.0[/B] - 17th Mar 2021
[B][COLOR="#FF0000"](This update will make irreversible changes to the campaign database. As a precaution, backup your campaign folder before applying)[/COLOR][/B]
- Added: Abilities and Traits properly reflect information contained in Library data. Accessible via the "Info/Detail" section.
- Added: Skill and spell point values will now calculate the appropriate levels. Bonus points or levels are adjusted via the abilities "Info/Detail" section.
- Fixed: Some issues with FGU.
- some other changes not worth mentioning.
[/LIST]
[LIST]
[*][B]GURPS 4e Ruleset v3.5.6[/B] - 29th Sep 2020
- Fixed: Character sheet labels to work better with the FGU Light and Dark themes.
[/LIST]
[LIST]
[*][B]GURPS 4e Ruleset v3.5.5[/B] - 18th Sep 2020
- Fixed: Some FGU compatibility issues.
[/LIST]
[LIST]
[*][B]GURPS 4e Ruleset v3.5.4[/B] - 4th Jun 2020
- Fixed: Issue with the combat tracker menu not displaying reset combat option.
- Added: Option in the combat tracker menu to delete everything from the tracker.
[/LIST]
[LIST]
[*][B]GURPS 4e Ruleset v3.5.3[/B] - 2nd Jun 2020
- Added: New HP and FP status conditions to combat tracker and character sheet combat tab.
- Added: Effects clearing to the combat tracker menu.
- Added: Prerequisites field to skill records.
- Fixed: Issue where combat tracker was not sorting properly in all cases.
- Updated: Point calculations to calculate disadvantages across the whole character sheet, not just the Traits Tab.
- Refactored some code in preparation for the next major release.
- A few minor fixes not worth mentioning.
[/LIST]
[LIST]
[*][B]GURPS 4e Ruleset v3.5.2[/B] - 26th Mar 2020
- Fixed issue related to characters imported from GCS, where Encumbrance Level was always overloaded.
[/LIST]
[LIST]
[*][B]GURPS 4e Ruleset v3.5.1[/B] - 23th Mar 2020
- Fixed: Bug with range calculation for muscle powered ranged weapons.
[/LIST]
[LIST]
[*][B]GURPS 4e Ruleset v3.5.0[/B] - 22th Mar 2020
- Added: Half Move and Dodge check box to character sheet and tracker. [I](Clear and re-insert characters to Combat Tracker if experiencing problems)[/I]
- Added: Added ability for items to have multiple types. eg Melee Weapon and Ranged Weapon.
- Added: Added missing skill types for abilities (HT/E, HT/A, HT/H, HT/VH).
- Fixed: Bug with auto-fill of combat stats when some items were dropped onto a character sheet.
[/LIST]
[LIST]
[*][B]GURPS 4e Ruleset v3.4.0[/B] - 16th Mar 2020
- Added: Injury and Fatigue fields to character sheet and tracker. Ctrl+Mouse-wheel to change, or drag and drop damage to field.
- Added: Negative HP status
- Added: Auto updating encumbrance will update encumbrance level, move and dodge from the inventory items.
- Added: Library for adding skills, spells, advantages, disadvantages, etc (enable sidebar buttons "Abilities","Traits" from Library window)
- Added: When adding skills, spells, etc to character sheet, values will auto fill.
- Added: Weapons items auto fill when added to PC and NPC character sheet.
- Added: Items in the combat tab as linked to inventory. Equip to show in combat tab, unequipped to hide it.
- Added: Nautical Miles to map scales.
- Added: Item type dropdown selection.
- Added: Vehicle type dropdown selection.
- Fixed: A bunch of bugs.
- Fixed: Issue with adding new items to inventory. Items were added as unidentified.
- Fixed: Known issues when using the ruleset with FGU.
- Redesigned: Combat tracker, combat items for NPCs.
- Many behind the scenes improvements.
[/LIST]
[LIST]
[*][B]GURPS 4e Ruleset v3.3.0[/B] - 1st May 2019
- Added ammo counter for ranged weapons.
- Some behind the scenes improvements.
[/LIST]
[LIST]
[*][B]GURPS 4e Ruleset v3.2.6[/B] - 21st Apr 2019
- Fixed minor issue when opening/sharing locked images.
[/LIST]
[LIST]
[*][B]GURPS 4e Ruleset v3.2.5[/B] - 21st Aug 2018
- Fixed "Unidentified Item" in PC inventory issue, post FG 3.3.6 update.
[/LIST]
[LIST]
[*][B]GURPS 4e Ruleset v3.2.4[/B] - 5th Aug 2018
- Fixed bug with combat tracker, post FG 3.3.6 update.
[/LIST]
[LIST]
[*][B]GURPS 4e Ruleset v3.2.3[/B] - 1st Apr 2018
- Added LC to all items.
- Added Holdout to Defense items.
[/LIST]
[LIST]
[*][B]GURPS 4e Ruleset v3.2.2[/B] - 31th Mar 2018
- Fixed bug with vehicle HT missing on vehicles sheet.
- Combat tracker will not display melee/ranged weapon stats block of no weapon configured.
[/LIST]
[LIST]
[*][B]GURPS 4e Ruleset v3.2.1[/B] - 30th Mar 2018
- Fixed bug with adding defense items to character sheet.
[/LIST]
[LIST]
[*][B]GURPS 4e Ruleset v3.2.0[/B] - 29th Mar 2018 (Howto instructions TBA)
- Added the ability to create Melee Weapons, Ranged Weapons, and Defense items.
- Added the ability to drag and drop Melee, Ranged and Defense items to the combat tab of the PC and NPC character sheets
- Added, when dragging and dropping a Melee, Ranged, and Defense items to the PC inventory, corresponding entries are added to the combat tab.
- Added the ability to create Ground Vehicles, Watercraft, Aircraft and Spacecraft to vehicles.
- Changed. Combat tracker will not display the (melee/ranged) combat sections if no weapons are configured.
- Changed. Protection tab of the PC character sheet renamed to Defenses, to conform to standard GURPS terminology.
- Several code optimisations and minor bug fixes.
[/LIST]