Releases: sapphonie/StAC-tf2
Releases · sapphonie/StAC-tf2
v6.0.3
ignore fakeclients without throwing exception
v6.0.2
update stac to fix bug with maxplayers check being wrong
v6.0.1
update to disable support for cracked maxplayers servers
v6.0.0
v5.4.3
bump sourcemod version, fix #115, bump proctime cvar to 128 (#135) * sm 1.10 is no longer supported as of vscript tf2 update. remove 1.10 kludges and bump vers * update vers * finally fix #115 * updatefile && fix spacing
v5.4.2
update stac to fix #132
v5.4.1
Merge pull request #118 from sapphonie/5_4_1 #118
v5.4.0
Changes in 5.4.0
- Default stac_max_connections_from_ip to 0, only enable it if you need it because StAC isn't catching bots. If this happens, open an issue on the GitHub!
- Default stac_kick_unauthed_clients to 0, only enable if you're having issues with cheating unauthenticated players.
- Better prevention of already banned clients from joining servers and spamming notifications to Discord, thank you Kaiga with Uncletopia for the report.
- Tightened up some checks.
- StAC now better ignores laggy clients.
- StAC no longer whines about an invalid file handle on server start.
- StAC no longer reports bhops until a client reaches
stac_max_bhop_detections
or more bhops, instead of half of that number. - Discord webhook stuff has been cleaned up a bit.
v5.3.2
- Added stac_max_connections_from_ip - defaults to 5, max total connections from the same IP address. Any more clients connecting than this cvar will get kicked
- Added support for OnPlayerRunCmdPre, which should lead to significantly less invalid detections - this is only available in SourceMod 1.11.6876 or later - alliedmodders/sourcemod#1760
- Fixed bug where servers without the SteamWorks extension would not have their IP address displayed properly in discord logs
v5.2.4
Merge pull request #93 from sapphonie/get-ip-with-steamworks leverage steamworks to get our ip way easier