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CHANGELOG.md

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1.0.2

  • Fix some default loot table configurations
  • Tweak villager trade offers
  • Update to latest Spell Engine API
  • Add italian translation, thanks to @Zano1999

1.0.1

  • Update mod menu settings link

1.0.0

Now works with Minecraft Forge, via Connector.

  • Migrate to Azure Armor Lib
  • Reduce range of Scorch
  • Fix default loot config

0.9.23

  • Add quartz to Villager Wizard chest loot table
  • Update several staff textures

0.9.22

  • Add new early game weapon: Wizard Staff
  • Add new texture for Novice Wand
  • Add emissive textures for weapons
  • Frostbolt slowness status effect emits snowflake particles
  • Rebalance Arcane Staff, Fire Staff, Frost Staff durability and enchantability (now matching diamond tier)
  • Fix luminance of spell projectiles and effects

0.9.21

  • New Arcane Robe texture
  • Optimize Wizard Robe armor model

0.9.20

  • Rebalance Arcane Missile: piercing through 2 targets
  • Rebalance Fireball: dealing area damage on impact
  • Rebalance Fire breath: increase breath angle
  • Rebalance Meteor: Spawn 3 meteors instead of 1
  • Rebalance Frostbolt: ricochet to 2 additional targets
  • Rebalance Frost Nova: increase damage dealt
  • Use new json API
  • Fix warnings recipes with absent materials

0.9.19

  • Fix netherite staff and wand upgrade recipes

0.9.18

  • Support Minecraft 1.20.1

0.9.17

  • Remove netherite weapon crafting recipes

0.9.16

  • Add smithing table upgrade recipes to upgrade to netherite weapons
  • Update default loot table configurations, add some enchanted loot

0.9.15

  • Add Arcane, Fire and Frost spell books

0.9.14

  • Restructure advancements
  • Reduce cost of netherite staves based on community feedback
  • Phase out deprecated API usage
  • Slightly improve Frost Shield rendering

0.9.13

  • Add configurable bonus roll chance
  • Reduce default drop chance for Novice Wand

0.9.12

  • Add Ukrainian translation, thanks to un_roman
  • Update dependencies

0.9.11

  • Update wand spell assignments data files to new format
  • Move entry and config definitions of armors and weapons to Spell Engine

0.9.10

All spell bindings have been reset due to a major API change! We apologize for the inconvenience.

  • Add spell pool data files
  • Update spell assignment data files

0.9.9

  • Add Arcane, Fire, Frost specific robes

0.9.8

  • Add netherite staff and wand variants
  • Add Better Nether, Better End specific staves
  • Wizard robes repairable using wool
  • Fix wizard robe clipping multi layer skins
  • Improve loot configuration

0.9.7

  • Update dependencies
  • Fix wizard villager chest loot table
  • Fix frost trap render while texture packs are used

0.9.6

  • Fixate status effect raw ids
  • Rework loot table injection, wizard items are now much less common
  • Fix wizard hat front clipping

0.9.5

  • Mod Menu settings opens Spell Engine settings
  • Improve advancements root
  • Fix server launch crash alongside Wilder Wild
  • Fix staff textures causing general grainy rendering
  • Fix hat recipe reminiscence
  • Fix Frost Wand texture

0.9.4

  • Add Merchant Markers support
  • Update world gen weight defaults
  • Fix zombie wizard merchant texture

0.9.3

  • Add advancements
  • Add equipment attribute configuration
  • Add vanilla loot tables with configuration
  • Improve wizard robes

0.9.2

  • Add custom model and texture for Meteor projectile
  • Improve some wand textures
  • Fine tune Meteor spell properties
  • Fix Novice Wand attributes
  • Fix Wizard Hat clipping and position

0.9.1

  • Initial release