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This repository has been archived by the owner on Dec 20, 2021. It is now read-only.
With UseTeleportView enabled, I noticed my view distance not expanding on a certain teleport back to spawn.
When I turned around, a full 16 chunk distance rendered.
Going to the area in front of me, chunks did not load and were invisible until I broke a block. Upon breaking a block, only a single chunk radius extra rendered. Teleporting away and back, the chunks loaded again.
The text was updated successfully, but these errors were encountered:
@mibby open another issue about your second item, since it is a separate issue..
mibby
changed the title
UseTeleportView causes ghost chunks rarely and client lag after unset delay.
UseTeleportView causes ghost chunks rarely and can get stuck forcing to a view distance of 4.
Apr 6, 2019
BetterViewDistance compiled as of commit 8e335e8 with all 4 currently active pull requests as of 04/04.
Config
https://paste.ubuntu.com/p/km3H9C24Q5/
With
UseTeleportView
enabled, I noticed my view distance not expanding on a certain teleport back to spawn.When I turned around, a full 16 chunk distance rendered.
Going to the area in front of me, chunks did not load and were invisible until I broke a block. Upon breaking a block, only a single chunk radius extra rendered. Teleporting away and back, the chunks loaded again.
The text was updated successfully, but these errors were encountered: