diff --git a/gtk-3.22/gtk.css b/gtk-3.22/gtk.css index 16bf07b..99ec36f 100644 --- a/gtk-3.22/gtk.css +++ b/gtk-3.22/gtk.css @@ -90,8 +90,7 @@ @define-color selected_fg_color white; @define-color text_color @BLACK_500; @define-color text_shadow_color alpha (white, 0.4); -/*@define-color titlebar_color mix (@SILVER_300, @SILVER_100, 0.25);*/ -@define-color titlebar_color #E3E4E6; +@define-color titlebar_color mix (@SILVER_300, @SILVER_100, 0.25); @define-color title_color shade (@titlebar_color, 0.55); @define-color title_shadow_color alpha (white, 0.6); @define-color tooltip_bg_color @BLACK_900; diff --git a/install_fixed_icons.sh b/install_fixed_icons.sh index 4290990..0f0cd0f 100644 --- a/install_fixed_icons.sh +++ b/install_fixed_icons.sh @@ -3,6 +3,6 @@ cd ~/.icons/la-captaine # Fix wingpanel icons cp -r /usr/share/icons/elementary/status/24/* panel/24/ # Fix wingpanel power button -rm -rf ~/.icons/la-captaine/panel/24-light/system-devices-panel.svg -rm -rf ~/.icons/la-captaine/panel/24-dark/system-devices-panel.svg +rm -rf ~/.icons/la-captaine/status/symbolic/system-shutdown-symbolic.svg +rm -rf ~/.icons/la-captaine/actions/symbolic/system-shutdown-symbolic.svg sed -i -e 's/breeze,//g' index.theme \ No newline at end of file diff --git a/metacity-1/close.png b/metacity-1/close.png new file mode 100644 index 0000000..795aaf6 Binary files /dev/null and b/metacity-1/close.png differ diff --git a/metacity-1/close_focused.png b/metacity-1/close_focused.png new file mode 100644 index 0000000..b0d3f0d Binary files /dev/null and b/metacity-1/close_focused.png differ diff --git a/metacity-1/close_focused_normal.png b/metacity-1/close_focused_normal.png new file mode 100644 index 0000000..b0d3f0d Binary files /dev/null and b/metacity-1/close_focused_normal.png differ diff --git a/metacity-1/close_focused_prelight.png b/metacity-1/close_focused_prelight.png new file mode 100644 index 0000000..718d9d2 Binary files /dev/null and b/metacity-1/close_focused_prelight.png differ diff --git a/metacity-1/close_focused_pressed.png b/metacity-1/close_focused_pressed.png new file mode 100644 index 0000000..b071423 Binary files /dev/null and b/metacity-1/close_focused_pressed.png differ diff --git a/metacity-1/close_unfocused.png b/metacity-1/close_unfocused.png new file mode 100644 index 0000000..ee0830f Binary files /dev/null and b/metacity-1/close_unfocused.png differ diff --git a/metacity-1/close_unfocused_over.png b/metacity-1/close_unfocused_over.png new file mode 100644 index 0000000..cf9a937 Binary files /dev/null and b/metacity-1/close_unfocused_over.png differ diff --git a/metacity-1/close_unfocused_prelight.png b/metacity-1/close_unfocused_prelight.png new file mode 100644 index 0000000..718d9d2 Binary files /dev/null and b/metacity-1/close_unfocused_prelight.png differ diff --git a/metacity-1/close_unfocused_pressed.png b/metacity-1/close_unfocused_pressed.png new file mode 100644 index 0000000..b071423 Binary files /dev/null and b/metacity-1/close_unfocused_pressed.png differ diff --git a/metacity-1/maximize.png b/metacity-1/maximize.png new file mode 100644 index 0000000..7af5daf Binary files /dev/null and b/metacity-1/maximize.png differ diff --git a/metacity-1/maximize_focused.png b/metacity-1/maximize_focused.png new file mode 100644 index 0000000..7af5daf Binary files /dev/null and b/metacity-1/maximize_focused.png differ diff --git a/metacity-1/maximize_focused_normal.png b/metacity-1/maximize_focused_normal.png new file mode 100644 index 0000000..ece28b9 Binary files /dev/null and b/metacity-1/maximize_focused_normal.png differ diff --git a/metacity-1/maximize_focused_prelight.png b/metacity-1/maximize_focused_prelight.png new file mode 100644 index 0000000..75205ab Binary files /dev/null and b/metacity-1/maximize_focused_prelight.png differ diff --git a/metacity-1/maximize_focused_pressed.png b/metacity-1/maximize_focused_pressed.png new file mode 100644 index 0000000..2ddf530 Binary files /dev/null and b/metacity-1/maximize_focused_pressed.png differ diff --git a/metacity-1/maximize_unfocused.png b/metacity-1/maximize_unfocused.png new file mode 100644 index 0000000..ee0830f Binary files /dev/null and b/metacity-1/maximize_unfocused.png differ diff --git a/metacity-1/maximize_unfocused_over.png b/metacity-1/maximize_unfocused_over.png new file mode 100644 index 0000000..44768c7 Binary files /dev/null and b/metacity-1/maximize_unfocused_over.png differ diff --git a/metacity-1/maximize_unfocused_prelight.png b/metacity-1/maximize_unfocused_prelight.png new file mode 100644 index 0000000..75205ab Binary files /dev/null and b/metacity-1/maximize_unfocused_prelight.png differ diff --git a/metacity-1/maximize_unfocused_pressed.png b/metacity-1/maximize_unfocused_pressed.png new file mode 100644 index 0000000..2ddf530 Binary files /dev/null and b/metacity-1/maximize_unfocused_pressed.png differ diff --git a/metacity-1/menu-focus-none.svg b/metacity-1/menu-focus-none.svg new file mode 100644 index 0000000..bdccb69 --- /dev/null +++ b/metacity-1/menu-focus-none.svg @@ -0,0 +1,42 @@ + + + + + + + + + + + + + diff --git a/metacity-1/menu-focus-normal.svg b/metacity-1/menu-focus-normal.svg new file mode 100644 index 0000000..277f0b0 --- /dev/null +++ b/metacity-1/menu-focus-normal.svg @@ -0,0 +1,42 @@ + + + + + + + + + + + + + diff --git a/metacity-1/menu-focus.svg b/metacity-1/menu-focus.svg new file mode 100644 index 0000000..74fb5fd --- /dev/null +++ b/metacity-1/menu-focus.svg @@ -0,0 +1,51 @@ + + + + + + + + + + + + + + diff --git a/metacity-1/menu-pressed.svg b/metacity-1/menu-pressed.svg new file mode 100644 index 0000000..b48395d --- /dev/null +++ b/metacity-1/menu-pressed.svg @@ -0,0 +1,42 @@ + + + + + + + + + + + + + diff --git a/metacity-1/menu.png b/metacity-1/menu.png new file mode 100644 index 0000000..7d2fff7 Binary files /dev/null and b/metacity-1/menu.png differ diff --git a/metacity-1/menu_focused.png b/metacity-1/menu_focused.png new file mode 100644 index 0000000..7fcfdc9 Binary files /dev/null and b/metacity-1/menu_focused.png differ diff --git a/metacity-1/menu_focused_normal.png b/metacity-1/menu_focused_normal.png new file mode 100644 index 0000000..7fcfdc9 Binary files /dev/null and b/metacity-1/menu_focused_normal.png differ diff --git a/metacity-1/menu_focused_prelight.png b/metacity-1/menu_focused_prelight.png new file mode 100644 index 0000000..cc4f00b Binary files /dev/null and b/metacity-1/menu_focused_prelight.png differ diff --git a/metacity-1/menu_focused_pressed.png b/metacity-1/menu_focused_pressed.png new file mode 100644 index 0000000..6db5464 Binary files /dev/null and b/metacity-1/menu_focused_pressed.png differ diff --git a/metacity-1/menu_prelight.png b/metacity-1/menu_prelight.png new file mode 100644 index 0000000..efd98cc Binary files /dev/null and b/metacity-1/menu_prelight.png differ diff --git a/metacity-1/menu_unfocused.png b/metacity-1/menu_unfocused.png new file mode 100644 index 0000000..c5a5f1a Binary files /dev/null and b/metacity-1/menu_unfocused.png differ diff --git a/metacity-1/menu_unfocused_prelight.png b/metacity-1/menu_unfocused_prelight.png new file mode 100644 index 0000000..8ef27d0 Binary files /dev/null and b/metacity-1/menu_unfocused_prelight.png differ diff --git a/metacity-1/menu_unfocused_pressed.png b/metacity-1/menu_unfocused_pressed.png new file mode 100644 index 0000000..4fb6c70 Binary files /dev/null and b/metacity-1/menu_unfocused_pressed.png differ diff --git a/metacity-1/metacity-theme-dark.xml b/metacity-1/metacity-theme-dark.xml new file mode 100644 index 0000000..e18988d --- /dev/null +++ b/metacity-1/metacity-theme-dark.xml @@ -0,0 +1,1144 @@ + + + + Sierra + Vince Liuice + GPL-3.0+ + 2018.01.12 + Sierra Metacity Theme + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +</draw_ops> + +<draw_ops name="title_unfocused"> + <title x="(0 `max` ((width - title_width) / 2)) + 2" + y="(0 `max` ((height - title_height) / 2))" + color="C_title_unfocused" /> +</draw_ops> + +<!-- WINDOW DECORATIONS --> +<draw_ops name="entire_background_focused"> + <rectangle color="C_titlebar" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="entire_background_unfocused"> + <include name="entire_background_focused" /> +</draw_ops> + +<draw_ops name="titlebar_fill_focused"> + <rectangle color="C_titlebar" x="4" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="titlebar_fill_attached_focused"> + <include name="entire_background_focused" /> +</draw_ops> + +<draw_ops name="titlebar_fill_unfocused"> + <rectangle color="C_titlebar_unfocused" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="titlebar_focused"> + <include name="titlebar_fill_focused" /> +</draw_ops> + +<draw_ops name="titlebar_attached_focused"> <!-- titlebar for attached and modal dialogs --> + <include name="titlebar_fill_attached_focused" /> +</draw_ops> + +<draw_ops name="rounded_titlebar_focused"> + <include name="titlebar_fill_focused" /> +</draw_ops> + +<draw_ops name="border_focused"> + <rectangle color="C_border_focused" x="0" y="0" width="width-1" height="height-1" filled="false" /> +</draw_ops> + +<draw_ops name="border_unfocused"> + <rectangle color="C_border_unfocused" x="0" y="0" width="width-1" height="height-1" filled="false" /> +</draw_ops> + +<draw_ops name="rounded_border_focused"> + <line color="C_border_focused" x1="2" y1="0" x2="width-3" y2="0" /> + <line color="C_border_focused" x1="0" y1="height-1" x2="width-1" y2="height-1" /> + <line color="C_border_focused" x1="0" y1="2" x2="0" y2="height-2" /> + <line color="C_border_focused" x1="width-1" y1="2" x2="width-1" y2="height-2" /> + <arc color="C_border_focused" x="0" y="0" width="3" height="3" start_angle="270" extent_angle="90" /> + <arc color="C_border_focused" x="width-3" y="0" width="2" height="3" start_angle="0" extent_angle="90" /> + <!-- double arcs for darker borders --> + <arc color="C_border_focused" x="0" y="0" width="3" height="3" start_angle="270" extent_angle="90" /> + <arc color="C_border_focused" x="width-3" y="0" width="2" height="3" start_angle="0" extent_angle="90" /> +</draw_ops> + +<draw_ops name="rounded_border_unfocused"> + <line color="C_border_unfocused" x1="2" y1="0" x2="width-3" y2="0" /> + <line color="C_border_unfocused" x1="0" y1="height-1" x2="width-1" y2="height-1" /> + <line color="C_border_unfocused" x1="0" y1="2" x2="0" y2="height-2" /> + <line color="C_border_unfocused" x1="width-1" y1="2" x2="width-1" y2="height-2" /> + <arc color="C_border_unfocused" x="0" y="0" width="3" height="3" start_angle="270" extent_angle="90" /> + <arc color="C_border_unfocused" x="width-3" y="0" width="2" height="3" start_angle="0" extent_angle="90" /> + <!-- double arcs for darker borders --> + <arc color="C_border_unfocused" x="0" y="0" width="3" height="3" start_angle="270" extent_angle="90" /> + <arc color="C_border_unfocused" x="width-3" y="0" width="2" height="3" start_angle="0" extent_angle="90" /> +</draw_ops> + +<draw_ops name="border_right_focused"> + <line + x1="width-1" y1="0" + x2="width-1" y2="height" + color="C_border_focused" /> +</draw_ops> + +<draw_ops name="border_right_unfocused"> + <line + x1="width-1" y1="0" + x2="width-1" y2="height" + color="C_border_unfocused" /> +</draw_ops> + +<draw_ops name="border_left_focused"> + <line + x1="0" y1="0" + x2="0" y2="height" + color="C_border_focused" /> +</draw_ops> + +<draw_ops name="border_left_unfocused"> + <line + x1="0" y1="0" + x2="0" y2="height" + color="C_border_unfocused" /> +</draw_ops> + +<!-- BUTTON ICONS --> +<!-- note: negative values in x or y causes gnome-shell to crash --> + +<!-- Close icon --> +<draw_ops name="close_focused"> + <image filename="close_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="close_focused_prelight"> + <image filename="close_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="close_focused_pressed"> + <image filename="close_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="close_unfocused"> + <image filename="close_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="close_unfocused_prelight"> + <image filename="close_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="close_unfocused_pressed"> + <image filename="close_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> + + +<!-- Maximize icon --> +<draw_ops name="maximize_focused"> + <image filename="maximize_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="maximize_focused_prelight"> + <image filename="maximize_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="maximize_focused_pressed"> + <image filename="maximize_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="maximize_unfocused"> + <image filename="maximize_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="maximize_unfocused_prelight"> + <image filename="maximize_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="maximize_unfocused_pressed"> + <image filename="maximize_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> + +<!-- Unmaximize icon --> +<draw_ops name="unmaximize_focused"> + <image filename="unmaximize_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unmaximize_focused_prelight"> + <image filename="unmaximize_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unmaximize_focused_pressed"> + <image filename="unmaximize_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unmaximize_unfocused"> + <image filename="unmaximize_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unmaximize_unfocused_prelight"> + <image filename="unmaximize_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unmaximize_unfocused_pressed"> + <image filename="unmaximize_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> + + +<!-- Minimize icon --> +<draw_ops name="minimize_focused"> + <image filename="minimize_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="minimize_focused_prelight"> + <image filename="minimize_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="minimize_focused_pressed"> + <image filename="minimize_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="minimize_unfocused"> + <image filename="minimize_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="minimize_unfocused_prelight"> + <image filename="minimize_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="minimize_unfocused_pressed"> + <image filename="minimize_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> + + +<!-- Menu icon --> +<draw_ops name="menu_focused"> + <image filename="menu_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="menu_focused_prelight"> + <image filename="menu_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="menu_focused_pressed"> + <image filename="menu_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="menu_unfocused"> + <image filename="menu_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="menu_unfocused_prelight"> + <image filename="menu_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="menu_unfocused_pressed"> + <image filename="menu_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> + + +<!-- Shade icon --> +<draw_ops name="shade_focused"> + <image filename="shade_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="shade_focused_prelight"> + <image filename="shade_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="shade_focused_pressed"> + <image filename="shade_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="shade_unfocused"> + <image filename="shade_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="shade_unfocused_prelight"> + <image filename="shade_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="shade_unfocused_pressed"> + <image filename="shade_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> + + +<!-- Unshade icon --> +<draw_ops name="unshade_focused"> + <image filename="unshade_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unshade_focused_prelight"> + <image filename="unshade_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unshade_focused_pressed"> + <image filename="unshade_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unshade_unfocused"> + <image filename="unshade_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unshade_unfocused_prelight"> + <image filename="unshade_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unshade_unfocused_pressed"> + <image filename="unshade_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> + + +<!-- FRAME STYLES --> +<frame_style name="normal_focused" geometry="normal"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="rounded_titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="rounded_border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_focused" /> + <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_unfocused" geometry="normal_unfocused"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="rounded_border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused" /> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_focused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_fill_focused" /> + <piece position="title" draw_ops="title_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_focused" /> + <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_unfocused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused" /> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_shaded_focused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_fill_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_focused" /></draw_ops></piece> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_focused" /> + <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_shaded_unfocused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_unfocused" /></draw_ops></piece> + <button function="close" state="normal" draw_ops="close_unfocused" /> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="dialog_focused" geometry="nobuttons"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="rounded_titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="rounded_border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_focused" /> + <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="dialog_unfocused" geometry="nobuttons"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="rounded_border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused" /> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="prelight"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="prelight"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="modal_dialog_focused" geometry="modal"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_attached_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_focused" /> + <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="modal_dialog_unfocused" geometry="modal"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused" /> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="utility_focused" geometry="small"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_focused" /> + <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="utility_unfocused" geometry="small_unfocused"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused" /> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="border_focused" geometry="border"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="overlay" draw_ops="border_focused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="prelight"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="prelight"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="border_unfocused" geometry="border"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="prelight"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="prelight"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="borderless" geometry="borderless"> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="prelight"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="prelight"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="attached_focused" geometry="attached"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_attached_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_focused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="prelight"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="prelight"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="attached_unfocused" geometry="attached"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_attached_focused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="prelight"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="prelight"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_left_focused" geometry="tiled_left"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_fill_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_right_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_focused" /> + <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_left_unfocused" geometry="tiled_left"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_right_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused" /> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_right_focused" geometry="tiled_right"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_fill_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_left_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_focused" /> + <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_right_unfocused" geometry="tiled_right"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_left_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused" /> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<!-- placeholder for unimplementated styles--> +<frame_style name="blank" geometry="normal"> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="prelight"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="prelight"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<!-- FRAME STYLE SETS --> +<frame_style_set name="normal_style_set"> + <frame focus="yes" state="normal" resize="both" style="normal_focused" /> + <frame focus="no" state="normal" resize="both" style="normal_unfocused" /> + <frame focus="yes" state="maximized" style="normal_max_focused" /> + <frame focus="no" state="maximized" style="normal_max_unfocused" /> + <frame focus="yes" state="shaded" style="normal_focused" /> + <frame focus="no" state="shaded" style="normal_unfocused" /> + <frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused" /> + <frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused" /> +</frame_style_set> + +<frame_style_set name="dialog_style_set"> + <frame focus="yes" state="normal" resize="both" style="dialog_focused" /> + <frame focus="no" state="normal" resize="both" style="dialog_unfocused" /> + <frame focus="yes" state="maximized" style="blank" /> + <frame focus="no" state="maximized" style="blank" /> + <frame focus="yes" state="shaded" style="dialog_focused" /> + <frame focus="no" state="shaded" style="dialog_unfocused" /> + <frame focus="yes" state="maximized_and_shaded" style="blank" /> + <frame focus="no" state="maximized_and_shaded" style="blank" /> +</frame_style_set> + +<frame_style_set name="modal_dialog_style_set"> + <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused" /> + <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused" /> + <frame focus="yes" state="maximized" style="blank" /> + <frame focus="no" state="maximized" style="blank" /> + <frame focus="yes" state="shaded" style="modal_dialog_focused" /> + <frame focus="no" state="shaded" style="modal_dialog_unfocused" /> + <frame focus="yes" state="maximized_and_shaded" style="blank" /> + <frame focus="no" state="maximized_and_shaded" style="blank" /> +</frame_style_set> + +<frame_style_set name="utility_style_set"> + <frame focus="yes" state="normal" resize="both" style="utility_focused" /> + <frame focus="no" state="normal" resize="both" style="utility_unfocused" /> + <frame focus="yes" state="maximized" style="blank" /> + <frame focus="no" state="maximized" style="blank" /> + <frame focus="yes" state="shaded" style="utility_focused" /> + <frame focus="no" state="shaded" style="utility_unfocused" /> + <frame focus="yes" state="maximized_and_shaded" style="blank" /> + <frame focus="no" state="maximized_and_shaded" style="blank" /> +</frame_style_set> + +<frame_style_set name="border_style_set"> + <frame focus="yes" state="normal" resize="both" style="border_focused" /> + <frame focus="no" state="normal" resize="both" style="border_unfocused" /> + <frame focus="yes" state="maximized" style="borderless" /> + <frame focus="no" state="maximized" style="borderless" /> + <frame focus="yes" state="shaded" style="blank" /> + <frame focus="no" state="shaded" style="blank" /> + <frame focus="yes" state="maximized_and_shaded" style="blank" /> + <frame focus="no" state="maximized_and_shaded" style="blank" /> +</frame_style_set> + +<!-- WINDOWS --> +<window type="normal" style_set="normal_style_set" /> +<window type="dialog" style_set="dialog_style_set" /> +<window type="modal_dialog" style_set="modal_dialog_style_set" /> +<window type="menu" style_set="utility_style_set" /> +<window type="utility" style_set="utility_style_set" /> +<window type="border" style_set="border_style_set" /> + +</metacity_theme> diff --git a/metacity-1/metacity-theme-light.xml b/metacity-1/metacity-theme-light.xml new file mode 100644 index 0000000..69b2ff8 --- /dev/null +++ b/metacity-1/metacity-theme-light.xml @@ -0,0 +1,1144 @@ +<?xml version="1.0"?> +<metacity_theme> +<info> + <name>Sierra</name> + <author>Vince Liuice</author> + <copyright>GPL-3.0+</copyright> + <date>2018.01.12</date> + <description>Sierra Metacity Theme</description> +</info> + + +<!-- CONSTANTS --> +<constant name="C_titlebar" value="#e5e5e5" /> +<constant name="C_titlebar_unfocused" value="#e5e5e5" /> +<constant name="C_border_focused" value="#e5e5e5" /> +<constant name="C_border_unfocused" value="#e5e5e5" /> +<constant name="C_title_focused" value="#333333" /> +<constant name="C_title_unfocused" value="#555555" /> + +<constant name="C_wm_button_background" value="#333333" /> +<constant name="C_wm_button_foreground" value="#333333" /> +<constant name="C_wm_button_unfocused" value="#888888" /> + +<constant name="C_close_button" value="#f5685d" /> +<constant name="C_maximize_button" value="#a1ce6d" /> +<constant name="C_restore_button" value="#feee61" /> +<constant name="C_minimize_button" value="#feee61" /> + +<!-- GEOMETRY --> + +<!-- Focused window --> +<frame_geometry name="normal" title_scale="medium" rounded_top_left="2" rounded_top_right="2"> + <distance name="left_width" value="1" /> + <distance name="right_width" value="1" /> + <distance name="bottom_height" value="1" /> + <distance name="left_titlebar_edge" value="5" /> + <distance name="right_titlebar_edge" value="5" /> + <distance name="title_vertical_pad" value="4" /> + <aspect_ratio name="button" value="1.0" /> + <border name="title_border" left="4" right="4" top="4" bottom="4" /> + <border name="button_border" left="0" right="0" top="4" bottom="4" /> +</frame_geometry> + +<!-- Unfocused window --> +<frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="2" rounded_top_right="2" parent="normal" > + <distance name="left_width" value="1" /> + <distance name="right_width" value="1" /> + <distance name="bottom_height" value="1" /> + <distance name="left_titlebar_edge" value="5"/> + <distance name="right_titlebar_edge" value="5"/> + <distance name="title_vertical_pad" value="4" /> + <border name="title_border" left="4" right="4" top="4" bottom="4" /> + <border name="button_border" left="0" right="0" top="4" bottom="4" /> +</frame_geometry> + +<!-- Maximized window --> +<frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false"> + <distance name="left_width" value="0" /> + <distance name="right_width" value="0" /> + <distance name="bottom_height" value="0" /> + <distance name="title_vertical_pad" value="4" /> + <border name="title_border" left="4" right="4" top="4" bottom="4" /> + <border name="button_border" left="0" right="0" top="4" bottom="4" /> +</frame_geometry> + +<!-- Left tiled window --> +<frame_geometry name="tiled_left" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max"> + <distance name="right_width" value="0" /> +</frame_geometry> + +<!-- Right tiled window --> +<frame_geometry name="tiled_right" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max"> + <distance name="left_width" value="0" /> +</frame_geometry> + +<!-- Small window --> +<frame_geometry name="small" title_scale="small" parent="normal" rounded_top_left="false" rounded_top_right="false"> + <distance name="title_vertical_pad" value="4" /> + <border name="title_border" left="4" right="4" top="0" bottom="0" /> + <border name="button_border" left="0" right="0" top="0" bottom="0" /> +</frame_geometry> + +<!-- Small unfocused window --> +<frame_geometry name="small_unfocused" parent="small"> + <distance name="left_titlebar_edge" value="5"/> + <distance name="right_titlebar_edge" value="5"/> +</frame_geometry> + +<!-- No buttons --> +<frame_geometry name="nobuttons" hide_buttons="true" parent="normal"> +</frame_geometry> + +<!-- Border --> +<frame_geometry name="border" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" > + <distance name="left_width" value="1" /> + <distance name="right_width" value="1" /> + <distance name="bottom_height" value="1" /> + <distance name="title_vertical_pad" value="1" /> + <border name="title_border" left="10" right="10" top="0" bottom="0" /> + <border name="button_border" left="0" right="0" top="0" bottom="0"/> +</frame_geometry> + +<!-- Borderless --> +<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal"> + <distance name="left_width" value="0" /> + <distance name="right_width" value="0" /> + <distance name="bottom_height" value="0" /> + <distance name="title_vertical_pad" value="8" /> + <border name="title_border" left="0" right="0" top="0" bottom="0" /> + <border name="button_border" left="0" right="0" top="0" bottom="0" /> +</frame_geometry> + +<!-- Modal --> +<frame_geometry name="modal" title_scale="small" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" parent="small"> + <distance name="title_vertical_pad" value="5"/> +</frame_geometry> + +<frame_geometry name="attached" title_scale="medium" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" parent="normal"> + <distance name="title_vertical_pad" value="8"/> + <distance name="bottom_height" value="1"/> + <distance name="left_width" value="1"/> + <distance name="right_width" value="1"/> +</frame_geometry> + + +<!-- TITLES --> + +<!-- Title alignment --> +<draw_ops name="title_focused"> + <title x="(0 `max` ((width - title_width) / 2)) + 2" + y="(0 `max` ((height - title_height) / 2))" + color="C_title_focused" /> +</draw_ops> + +<draw_ops name="title_unfocused"> + <title x="(0 `max` ((width - title_width) / 2)) + 2" + y="(0 `max` ((height - title_height) / 2))" + color="C_title_unfocused" /> +</draw_ops> + +<!-- WINDOW DECORATIONS --> +<draw_ops name="entire_background_focused"> + <rectangle color="C_titlebar" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="entire_background_unfocused"> + <include name="entire_background_focused" /> +</draw_ops> + +<draw_ops name="titlebar_fill_focused"> + <rectangle color="C_titlebar" x="4" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="titlebar_fill_attached_focused"> + <include name="entire_background_focused" /> +</draw_ops> + +<draw_ops name="titlebar_fill_unfocused"> + <rectangle color="C_titlebar_unfocused" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="titlebar_focused"> + <include name="titlebar_fill_focused" /> +</draw_ops> + +<draw_ops name="titlebar_attached_focused"> <!-- titlebar for attached and modal dialogs --> + <include name="titlebar_fill_attached_focused" /> +</draw_ops> + +<draw_ops name="rounded_titlebar_focused"> + <include name="titlebar_fill_focused" /> +</draw_ops> + +<draw_ops name="border_focused"> + <rectangle color="C_border_focused" x="0" y="0" width="width-1" height="height-1" filled="false" /> +</draw_ops> + +<draw_ops name="border_unfocused"> + <rectangle color="C_border_unfocused" x="0" y="0" width="width-1" height="height-1" filled="false" /> +</draw_ops> + +<draw_ops name="rounded_border_focused"> + <line color="C_border_focused" x1="2" y1="0" x2="width-3" y2="0" /> + <line color="C_border_focused" x1="0" y1="height-1" x2="width-1" y2="height-1" /> + <line color="C_border_focused" x1="0" y1="2" x2="0" y2="height-2" /> + <line color="C_border_focused" x1="width-1" y1="2" x2="width-1" y2="height-2" /> + <arc color="C_border_focused" x="0" y="0" width="3" height="3" start_angle="270" extent_angle="90" /> + <arc color="C_border_focused" x="width-3" y="0" width="2" height="3" start_angle="0" extent_angle="90" /> + <!-- double arcs for darker borders --> + <arc color="C_border_focused" x="0" y="0" width="3" height="3" start_angle="270" extent_angle="90" /> + <arc color="C_border_focused" x="width-3" y="0" width="2" height="3" start_angle="0" extent_angle="90" /> +</draw_ops> + +<draw_ops name="rounded_border_unfocused"> + <line color="C_border_unfocused" x1="2" y1="0" x2="width-3" y2="0" /> + <line color="C_border_unfocused" x1="0" y1="height-1" x2="width-1" y2="height-1" /> + <line color="C_border_unfocused" x1="0" y1="2" x2="0" y2="height-2" /> + <line color="C_border_unfocused" x1="width-1" y1="2" x2="width-1" y2="height-2" /> + <arc color="C_border_unfocused" x="0" y="0" width="3" height="3" start_angle="270" extent_angle="90" /> + <arc color="C_border_unfocused" x="width-3" y="0" width="2" height="3" start_angle="0" extent_angle="90" /> + <!-- double arcs for darker borders --> + <arc color="C_border_unfocused" x="0" y="0" width="3" height="3" start_angle="270" extent_angle="90" /> + <arc color="C_border_unfocused" x="width-3" y="0" width="2" height="3" start_angle="0" extent_angle="90" /> +</draw_ops> + +<draw_ops name="border_right_focused"> + <line + x1="width-1" y1="0" + x2="width-1" y2="height" + color="C_border_focused" /> +</draw_ops> + +<draw_ops name="border_right_unfocused"> + <line + x1="width-1" y1="0" + x2="width-1" y2="height" + color="C_border_unfocused" /> +</draw_ops> + +<draw_ops name="border_left_focused"> + <line + x1="0" y1="0" + x2="0" y2="height" + color="C_border_focused" /> +</draw_ops> + +<draw_ops name="border_left_unfocused"> + <line + x1="0" y1="0" + x2="0" y2="height" + color="C_border_unfocused" /> +</draw_ops> + +<!-- BUTTON ICONS --> +<!-- note: negative values in x or y causes gnome-shell to crash --> + +<!-- Close icon --> +<draw_ops name="close_focused"> + <image filename="close_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="close_focused_prelight"> + <image filename="close_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="close_focused_pressed"> + <image filename="close_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="close_unfocused"> + <image filename="close_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="close_unfocused_prelight"> + <image filename="close_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="close_unfocused_pressed"> + <image filename="close_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> + + +<!-- Maximize icon --> +<draw_ops name="maximize_focused"> + <image filename="maximize_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="maximize_focused_prelight"> + <image filename="maximize_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="maximize_focused_pressed"> + <image filename="maximize_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="maximize_unfocused"> + <image filename="maximize_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="maximize_unfocused_prelight"> + <image filename="maximize_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="maximize_unfocused_pressed"> + <image filename="maximize_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> + +<!-- Unmaximize icon --> +<draw_ops name="unmaximize_focused"> + <image filename="unmaximize_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unmaximize_focused_prelight"> + <image filename="unmaximize_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unmaximize_focused_pressed"> + <image filename="unmaximize_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unmaximize_unfocused"> + <image filename="unmaximize_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unmaximize_unfocused_prelight"> + <image filename="unmaximize_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unmaximize_unfocused_pressed"> + <image filename="unmaximize_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> + + +<!-- Minimize icon --> +<draw_ops name="minimize_focused"> + <image filename="minimize_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="minimize_focused_prelight"> + <image filename="minimize_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="minimize_focused_pressed"> + <image filename="minimize_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="minimize_unfocused"> + <image filename="minimize_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="minimize_unfocused_prelight"> + <image filename="minimize_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="minimize_unfocused_pressed"> + <image filename="minimize_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> + + +<!-- Menu icon --> +<draw_ops name="menu_focused"> + <image filename="menu_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="menu_focused_prelight"> + <image filename="menu_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="menu_focused_pressed"> + <image filename="menu_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="menu_unfocused"> + <image filename="menu_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="menu_unfocused_prelight"> + <image filename="menu_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="menu_unfocused_pressed"> + <image filename="menu_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> + + +<!-- Shade icon --> +<draw_ops name="shade_focused"> + <image filename="shade_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="shade_focused_prelight"> + <image filename="shade_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="shade_focused_pressed"> + <image filename="shade_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="shade_unfocused"> + <image filename="shade_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="shade_unfocused_prelight"> + <image filename="shade_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="shade_unfocused_pressed"> + <image filename="shade_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> + + +<!-- Unshade icon --> +<draw_ops name="unshade_focused"> + <image filename="unshade_focused_normal.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unshade_focused_prelight"> + <image filename="unshade_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unshade_focused_pressed"> + <image filename="unshade_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unshade_unfocused"> + <image filename="unshade_unfocused.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unshade_unfocused_prelight"> + <image filename="unshade_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> +<draw_ops name="unshade_unfocused_pressed"> + <image filename="unshade_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" /> +</draw_ops> + + +<!-- FRAME STYLES --> +<frame_style name="normal_focused" geometry="normal"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="rounded_titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="rounded_border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_focused" /> + <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_unfocused" geometry="normal_unfocused"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="rounded_border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused" /> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_focused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_fill_focused" /> + <piece position="title" draw_ops="title_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_focused" /> + <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_unfocused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused" /> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_shaded_focused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_fill_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_focused" /></draw_ops></piece> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_focused" /> + <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_shaded_unfocused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_unfocused" /></draw_ops></piece> + <button function="close" state="normal" draw_ops="close_unfocused" /> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="dialog_focused" geometry="nobuttons"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="rounded_titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="rounded_border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_focused" /> + <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="dialog_unfocused" geometry="nobuttons"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="rounded_border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused" /> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="prelight"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="prelight"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="modal_dialog_focused" geometry="modal"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_attached_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_focused" /> + <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="modal_dialog_unfocused" geometry="modal"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused" /> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="utility_focused" geometry="small"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_focused" /> + <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="utility_unfocused" geometry="small_unfocused"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused" /> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="border_focused" geometry="border"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="overlay" draw_ops="border_focused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="prelight"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="prelight"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="border_unfocused" geometry="border"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="prelight"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="prelight"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="borderless" geometry="borderless"> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="prelight"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="prelight"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="attached_focused" geometry="attached"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_attached_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_focused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="prelight"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="prelight"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="attached_unfocused" geometry="attached"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_attached_focused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="prelight"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="prelight"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_left_focused" geometry="tiled_left"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_fill_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_right_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_focused" /> + <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_left_unfocused" geometry="tiled_left"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_right_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused" /> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_right_focused" geometry="tiled_right"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_fill_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="overlay" draw_ops="border_left_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_focused" /> + <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_right_unfocused" geometry="tiled_right"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="overlay" draw_ops="border_left_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused" /> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight" /> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed" /> + <button function="maximize" state="normal" draw_ops="maximize_unfocused" /> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" /> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" /> + <button function="minimize" state="normal" draw_ops="minimize_unfocused" /> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" /> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" /> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<!-- placeholder for unimplementated styles--> +<frame_style name="blank" geometry="normal"> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="prelight"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="prelight"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<!-- FRAME STYLE SETS --> +<frame_style_set name="normal_style_set"> + <frame focus="yes" state="normal" resize="both" style="normal_focused" /> + <frame focus="no" state="normal" resize="both" style="normal_unfocused" /> + <frame focus="yes" state="maximized" style="normal_max_focused" /> + <frame focus="no" state="maximized" style="normal_max_unfocused" /> + <frame focus="yes" state="shaded" style="normal_focused" /> + <frame focus="no" state="shaded" style="normal_unfocused" /> + <frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused" /> + <frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused" /> +</frame_style_set> + +<frame_style_set name="dialog_style_set"> + <frame focus="yes" state="normal" resize="both" style="dialog_focused" /> + <frame focus="no" state="normal" resize="both" style="dialog_unfocused" /> + <frame focus="yes" state="maximized" style="blank" /> + <frame focus="no" state="maximized" style="blank" /> + <frame focus="yes" state="shaded" style="dialog_focused" /> + <frame focus="no" state="shaded" style="dialog_unfocused" /> + <frame focus="yes" state="maximized_and_shaded" style="blank" /> + <frame focus="no" state="maximized_and_shaded" style="blank" /> +</frame_style_set> + +<frame_style_set name="modal_dialog_style_set"> + <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused" /> + <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused" /> + <frame focus="yes" state="maximized" style="blank" /> + <frame focus="no" state="maximized" style="blank" /> + <frame focus="yes" state="shaded" style="modal_dialog_focused" /> + <frame focus="no" state="shaded" style="modal_dialog_unfocused" /> + <frame focus="yes" state="maximized_and_shaded" style="blank" /> + <frame focus="no" state="maximized_and_shaded" style="blank" /> +</frame_style_set> + +<frame_style_set name="utility_style_set"> + <frame focus="yes" state="normal" resize="both" style="utility_focused" /> + <frame focus="no" state="normal" resize="both" style="utility_unfocused" /> + <frame focus="yes" state="maximized" style="blank" /> + <frame focus="no" 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b/xfwm4/assets-light/top-right-inactive.png new file mode 100644 index 0000000..08bd980 Binary files /dev/null and b/xfwm4/assets-light/top-right-inactive.png differ diff --git a/xfwm4/assets.txt b/xfwm4/assets.txt new file mode 100644 index 0000000..55e3c9f --- /dev/null +++ b/xfwm4/assets.txt @@ -0,0 +1,45 @@ +close-active +close-inactive +close-prelight +close-pressed +hide-active +hide-inactive +hide-prelight +hide-pressed +maximize-active +maximize-inactive +maximize-prelight +maximize-pressed +menu-active +menu-inactive +menu-pressed +shade-active +shade-inactive +shade-pressed +stick-active +stick-inactive +stick-pressed +title-1-active +title-1-inactive +title-2-active +title-2-inactive +title-3-active +title-3-inactive +title-4-active +title-4-inactive +title-5-active +title-5-inactive +top-left-active +top-left-inactive +top-right-active +top-right-inactive +left-active +left-inactive +right-active +right-inactive +bottom-active +bottom-inactive +bottom-left-active +bottom-left-inactive +bottom-right-active +bottom-right-inactive diff --git a/xfwm4/render-assets.sh b/xfwm4/render-assets.sh new file mode 100644 index 0000000..327bd56 --- /dev/null +++ b/xfwm4/render-assets.sh @@ -0,0 +1,36 @@ +#! /bin/bash + +INKSCAPE="/usr/bin/inkscape" +OPTIPNG="/usr/bin/optipng" + +SRC_FILE="assets-light.svg" +DARK_SRC_FILE="assets-dark.svg" +ASSETS_DIR="assets-light" +DARK_ASSETS_DIR="assets-dark" + +INDEX="assets.txt" + +for i in `cat $INDEX` +do +if [ -f $ASSETS_DIR/$i.png ]; then + echo $ASSETS_DIR/$i.png exists. +else + echo + echo Rendering $ASSETS_DIR/$i.png + $INKSCAPE --export-id=$i \ + --export-id-only \ + --export-png=$ASSETS_DIR/$i.png $SRC_FILE >/dev/null \ + && $OPTIPNG -o7 --quiet $ASSETS_DIR/$i.png +fi +if [ -f $DARK_ASSETS_DIR/$i.png ]; then + echo $DARK_ASSETS_DIR/$i.png exists. +else + echo + echo Rendering $DARK_ASSETS_DIR/$i.png + $INKSCAPE --export-id=$i \ + --export-id-only \ + --export-png=$DARK_ASSETS_DIR/$i.png $DARK_SRC_FILE >/dev/null \ + && $OPTIPNG -o7 --quiet $DARK_ASSETS_DIR/$i.png +fi +done +exit 0 diff --git a/xfwm4/themerc-dark b/xfwm4/themerc-dark new file mode 100644 index 0000000..9a98800 --- /dev/null +++ b/xfwm4/themerc-dark @@ -0,0 +1,23 @@ +button_offset=2 +button_spacing=0 + +show_app_icon=true + +full_width_title=true + +title_shadow_active=false +title_shadow_inactive=false + +title_horizontal_offset=3 + +active_text_color=#afafaf +active_text_shadow_color=#252525 + +inactive_text_color=#808080 +inactive_text_shadow_color=#252525 + +shadow_delta_height=2 +shadow_delta_width=0 +shadow_delta_x=0 +shadow_delta_y=-5 +shadow_opacity=40 diff --git a/xfwm4/themerc-light b/xfwm4/themerc-light new file mode 100644 index 0000000..d964308 --- /dev/null +++ b/xfwm4/themerc-light @@ -0,0 +1,23 @@ +button_offset=2 +button_spacing=0 + +show_app_icon=true + +full_width_title=true + +title_shadow_active=false +title_shadow_inactive=false + +title_horizontal_offset=3 + +active_text_color=#707070 +active_text_shadow_color=#e7e7e7 + +inactive_text_color=#979797 +inactive_text_shadow_color=#e7e7e7 + +shadow_delta_height=2 +shadow_delta_width=0 +shadow_delta_x=0 +shadow_delta_y=-5 +shadow_opacity=40