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I have a nextJS app with multiple AR pages. If i look at one AR scene, then go back to the list and navigate to another AR scene a boxGeometry is left in the threejs environment.
I have tested with using image textures and video textures on a boxGeometry object. The behaviour is that the geometry correctly shows a texture passed as an image, or video to the component and works correctly. Navigating to a new page appear which will pass the AR component a different image or video prop then will show the previous geometry still in the scene, its texture is updated to the new image, or video, but the geometry remains frozen in place
The text was updated successfully, but these errors were encountered:
I have a nextJS app with multiple AR pages. If i look at one AR scene, then go back to the list and navigate to another AR scene a boxGeometry is left in the threejs environment.
I have tested with using image textures and video textures on a boxGeometry object. The behaviour is that the geometry correctly shows a texture passed as an image, or video to the component and works correctly. Navigating to a new page appear which will pass the AR component a different image or video prop then will show the previous geometry still in the scene, its texture is updated to the new image, or video, but the geometry remains frozen in place
The text was updated successfully, but these errors were encountered: