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boxFilter_cpu.cpp
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/* Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of NVIDIA CORPORATION nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
////////////////////////////////////////////////////////////////////////////////
// export C interface
extern "C" void computeGold(float *id, float *od, int w, int h, int r);
// CPU implementation
void hboxfilter_x(float *id, float *od, int w, int h, int r) {
float scale = 1.0f / (2 * r + 1);
for (int y = 0; y < h; y++) {
float t;
// do left edge
t = id[y * w] * r;
for (int x = 0; x < r + 1; x++) {
t += id[y * w + x];
}
od[y * w] = t * scale;
for (int x = 1; x < r + 1; x++) {
int c = y * w + x;
t += id[c + r];
t -= id[y * w];
od[c] = t * scale;
}
// main loop
for (int x = r + 1; x < w - r; x++) {
int c = y * w + x;
t += id[c + r];
t -= id[c - r - 1];
od[c] = t * scale;
}
// do right edge
for (int x = w - r; x < w; x++) {
int c = y * w + x;
t += id[(y * w) + w - 1];
t -= id[c - r - 1];
od[c] = t * scale;
}
}
}
void hboxfilter_y(float *id, float *od, int w, int h, int r) {
float scale = 1.0f / (2 * r + 1);
for (int x = 0; x < w; x++) {
float t;
// do left edge
t = id[x] * r;
for (int y = 0; y < r + 1; y++) {
t += id[y * w + x];
}
od[x] = t * scale;
for (int y = 1; y < r + 1; y++) {
int c = y * w + x;
t += id[c + r * w];
t -= id[x];
od[c] = t * scale;
}
// main loop
for (int y = r + 1; y < h - r; y++) {
int c = y * w + x;
t += id[c + r * w];
t -= id[c - (r * w) - w];
od[c] = t * scale;
}
// do right edge
for (int y = h - r; y < h; y++) {
int c = y * w + x;
t += id[(h - 1) * w + x];
t -= id[c - (r * w) - w];
od[c] = t * scale;
}
}
}
////////////////////////////////////////////////////////////////////////////////
//! Compute reference data set
//! @param image pointer to input data
//! @param temp pointer to temporary store
//! @param w width of image
//! @param h height of image
//! @param r radius of filter
////////////////////////////////////////////////////////////////////////////////
void computeGold(float *image, float *temp, int w, int h, int r) {
hboxfilter_x(image, temp, w, h, r);
hboxfilter_y(temp, image, w, h, r);
}