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sortingNetworks_validate.cpp
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/* Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of NVIDIA CORPORATION nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "sortingNetworks_common.h"
////////////////////////////////////////////////////////////////////////////////
// Validate sorted keys array (check for integrity and proper order)
////////////////////////////////////////////////////////////////////////////////
extern "C" uint validateSortedKeys(uint *resKey, uint *srcKey, uint batchSize,
uint arrayLength, uint numValues, uint dir) {
uint *srcHist;
uint *resHist;
if (arrayLength < 2) {
printf("validateSortedKeys(): arrayLength too short, exiting...\n");
return 1;
}
printf("...inspecting keys array: ");
srcHist = (uint *)malloc(numValues * sizeof(uint));
resHist = (uint *)malloc(numValues * sizeof(uint));
int flag = 1;
for (uint j = 0; j < batchSize;
j++, srcKey += arrayLength, resKey += arrayLength) {
// Build histograms for keys arrays
memset(srcHist, 0, numValues * sizeof(uint));
memset(resHist, 0, numValues * sizeof(uint));
for (uint i = 0; i < arrayLength; i++) {
if (srcKey[i] < numValues && resKey[i] < numValues) {
srcHist[srcKey[i]]++;
resHist[resKey[i]]++;
} else {
flag = 0;
break;
}
}
if (!flag) {
printf("***Set %u source/result key arrays are not limited properly***\n",
j);
goto brk;
}
// Compare the histograms
for (uint i = 0; i < numValues; i++)
if (srcHist[i] != resHist[i]) {
flag = 0;
break;
}
if (!flag) {
printf("***Set %u source/result keys histograms do not match***\n", j);
goto brk;
}
if (dir) {
// Ascending order
for (uint i = 0; i < arrayLength - 1; i++)
if (resKey[i + 1] < resKey[i]) {
flag = 0;
break;
}
} else {
// Descending order
for (uint i = 0; i < arrayLength - 1; i++)
if (resKey[i + 1] > resKey[i]) {
flag = 0;
break;
}
}
if (!flag) {
printf("***Set %u result key array is not ordered properly***\n", j);
goto brk;
}
}
brk:
free(resHist);
free(srcHist);
if (flag) printf("OK\n");
return flag;
}
extern "C" int validateValues(uint *resKey, uint *resVal, uint *srcKey,
uint batchSize, uint arrayLength) {
int correctFlag = 1, stableFlag = 1;
printf("...inspecting keys and values array: ");
for (uint i = 0; i < batchSize;
i++, resKey += arrayLength, resVal += arrayLength) {
for (uint j = 0; j < arrayLength; j++) {
if (resKey[j] != srcKey[resVal[j]]) correctFlag = 0;
if ((j < arrayLength - 1) && (resKey[j] == resKey[j + 1]) &&
(resVal[j] > resVal[j + 1]))
stableFlag = 0;
}
}
printf(correctFlag ? "OK\n" : "***corrupted!!!***\n");
printf(stableFlag ? "...stability property: stable!\n"
: "...stability property: NOT stable\n");
return correctFlag;
}