Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Massive lags even though servers and MY connection are both fine #38

Open
Nicobite opened this issue Oct 28, 2017 · 5 comments
Open

Massive lags even though servers and MY connection are both fine #38

Nicobite opened this issue Oct 28, 2017 · 5 comments

Comments

@Nicobite
Copy link

Nicobite commented Oct 28, 2017

When I play, the game starts freezing and disconnecting. It lasts 1-5 seconds.

  • It's not the server: people don't seem to have this issue

  • It's not my connection: I have been playing with streams in the background for years, and they aren't interupted when these lags happen

My PC even says I lost my connection to Internet while they happen, even though I know the connection didn't drop (No complaints from familly members browsing at the same time, audio/video streams not dropping)

It doesn't seem to happen when I spectate.

Maybe it's my connection being critically lagging somehow (which I doubt), and then playing is the straw that breaks the camel's back ; or maybe it's a bug.

@Avamander
Copy link

Avamander commented Oct 28, 2017

I've noticed I have a similar issue over WiFi that just has additional latency. Just 0.1%-0.01% packet loss doesn't seem to affect the game (I tried it by artificially introducing it when on cable) too much. Another thing that absolutely breaks Istrolid's networking is how Chrome suspends tabs in background sometimes, it just can't recover without a manual rejoin of the room.

@Nicobite
Copy link
Author

Edited the post: I play on LAN, not wifi, it should never drop like wifi does regularly.

@lectrician1
Copy link
Contributor

The servers have a load capacity and don't cover much bandwidth, this lag usually happens every weekend (primarily Saturday) as many people are online and use the game. I would suggest talking to treeform about some server upgrades.

@treeform
Copy link
Owner

There are many causes of lag. I am trying to fight them on all fronts.

  • Spectators cause lag.
  • AI causes lag.
  • Too many particles/bullets cause lag.

@apatarty
Copy link

apatarty commented Feb 4, 2018

back when i used to use ethernet i kept on having to reconnect about every 10-60 seconds

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

5 participants