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You should be able to use the key path property for animating non-supported properties as long as the parent object is a subclass of NSObject, which I think SpriteKit objects are: https://github.com/u10int/Kinetic#custom-properties
I'll looking into SpriteKit more once I get all the refactoring done for the 1.0 release.
Could you please add Sprite Kit support?
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