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Deck images cannot keep power up/suspending animations after reboot #1487
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Hi, @Zeglius. I'm Dosu, and I'm helping the bazzite team manage their backlog. I'm marking this issue as stale. Issue Summary:
Next Steps:
Thank you for your understanding and contribution! |
This issue is still relevant. It actually also ruins the AnimationChanger plugin in DeckyLoader because it overwrites the downloaded boot animation inside the plugin's downloaded folder. |
Confirmed on my OneXFly 7840U. |
@KyleGospo the issue appears on my SteamDeck as well when using SDH-AnimationChanger via Decky Loader. Do you have any idea how the code could be fixed, so that Bazzite doesn't overwrite the downloaded animations with its own animations when using the mentioned plugin? Edit: commit d0d1d3b for the newest update for Bazzite seems to have fixed the issue. |
Describe the bug
Seems animations settings arent preserved, bazzite workaround overrides them when starting steam in a deck image.
What did you expect to happen?
Bazzite default animations should be applied once, not every time steam client is started.
Output of
rpm-ostree status
No response
Hardware
No response
Extra information or context
Bug introduced with commit 373a73d.
bazzite/system_files/desktop/shared/usr/bin/bazzite-steam
Lines 18 to 29 in 6a65be8
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