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Data files might be internally inconsistent. We should be able to easily validate if a mod is consistent.
I see two ways:
Create a different tool for this, maybe in a scripting language
Do the validation inside of Notrium, and report any errors after loading a mod. This might even crash Notrium, as a player (non-modder) should not see such messages
The text was updated successfully, but these errors were encountered:
I would go for the second way, but I don't agree with crashing here, as the player could still be a non-modder if by any chance the mod was corrupted by mistake of the modder, or if the player installed it incorrectly.
We should instead let the program show something like "Failed to load mod «mod_name». See log file for details"
Data files might be internally inconsistent. We should be able to easily validate if a mod is consistent.
I see two ways:
The text was updated successfully, but these errors were encountered: