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Maybe you guys can offer an API to get the origin binaryData of bitMap, which could avoid the Waste of storage space and seems easy to implement. If you agree, I think I could do this.
The text was updated successfully, but these errors were encountered:
I find this annoying problem, you can't use the hexstring fom itself to new a bitmap object which is quite confusing!
And the fromstring function to new bitmap object seems to have opposite order in bytes data. For example, the '1000' create a bitmap which calls test(0) function get False, while it gets True when calls test(3) function, it is kind of counterintuitive XD!
BeSize I thibk the API is not powerful enough to support usual desire.
I am working on fixing the problem, are you still mataining this project?
Maybe you guys can offer an API to get the origin binaryData of bitMap, which could avoid the Waste of storage space and seems easy to implement. If you agree, I think I could do this.
The text was updated successfully, but these errors were encountered: