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Per group world time #14

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wildex999 opened this issue Mar 9, 2015 · 0 comments
Open

Per group world time #14

wildex999 opened this issue Mar 9, 2015 · 0 comments

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@wildex999
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Certain mods(Thaumic Tinkerer) depends on an linear World time, doing certain checks or calculations on specific World times(Tick count).
As it stand now, some Tiles/Entities might not tick on certain world times.

For 0.2.0 implement a Group-specific world time, which is set when that group is ticking.
This world timer will essentially be increasing as the group is ticking it's last Entity.

@wildex999 wildex999 self-assigned this Mar 9, 2015
@wildex999 wildex999 added this to the 0.2.0 milestone Mar 9, 2015
@wildex999 wildex999 modified the milestones: 0.2.1, 0.2.0 Jan 16, 2016
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