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Currently every handle class that wants to access the wl_resource of another one needs to be a friend class. Can we do this without this relation?
Or does it make sense to have it? There are not many handle classes which need this relation after all.
Example: DataDevice and Pointer would need to be friend with Surface after it is moved over.
The text was updated successfully, but these errors were encountered:
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Currently every handle class that wants to access the wl_resource of another one needs to be a friend class. Can we do this without this relation?
Or does it make sense to have it? There are not many handle classes which need this relation after all.
Example: DataDevice and Pointer would need to be friend with Surface after it is moved over.
The text was updated successfully, but these errors were encountered: