diff --git a/client/ayon_deadline/repository/custom/plugins/UnrealEngine5/JobPreLoad.py b/client/ayon_deadline/repository/custom/plugins/UnrealEngine5/JobPreLoad.py index 93ed0b5e72..e53818f936 100644 --- a/client/ayon_deadline/repository/custom/plugins/UnrealEngine5/JobPreLoad.py +++ b/client/ayon_deadline/repository/custom/plugins/UnrealEngine5/JobPreLoad.py @@ -138,7 +138,6 @@ def __main__( deadlinePlugin ): logCallback = lambda tools: deadlinePlugin.SetProgress(perforceTools.GetSyncProgress() * 100) - # Perform the sync. This could take a while. perforceTools.Sync(logCallback, bForceFullSync) @@ -166,7 +165,6 @@ def __main__( deadlinePlugin ): executable_key = f"UnrealEditorExecutable_{version_string}" unreal_exe_list = (deadlinePlugin.GetEnvironmentVariable(executable_key) or deadlinePlugin.GetEnvironmentVariable("UnrealExecutable")) - unreal_exe_list = r"C:\Program Files\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Cmd.exe" # TODO TEMP! if not unreal_exe_list: deadlinePlugin.FailRender( "Unreal Engine " + str(version) + " entry not found in .param file" ) unreal_executable = FileUtils.SearchFileList( unreal_exe_list )