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No error nor warning is shown on the console.
This repo contains the shader it uses. Shader VFX source code can be found in shaders/MToon.vfx.
Can't reproduce the issue in the MET on my laptop display, only my external monitor can (which is not around me currently).
Maybe this issue has been fixed in a recent update.
I will test again when I get back to where I have an external monitor.
But when in-game, both laptop display or external monitor are not rendering properly as shown below.
Also, the lighting of the environment seems darker than normal (compare to a desktop with an NVIDIA GPU).
Might be related to Facepunch/sbox-issues#2316.
The shader is not rendering properly on the Intel Iris Xe laptop.
On desktop with an NVIDIA GPU:
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