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<HTML> | ||
<HEAD> | ||
<TITLE>Rod of Lordly Might (Dungeon Master Guide)</TITLE> | ||
</HEAD><BODY> | ||
<FONT FACE="Times New Roman" COLOR="#ff0000" SIZE="3"><B>Rod of Lordly Might:</B> </FONT><FONT FACE="Times New Roman" SIZE="3">This rod has functions that are spell-like, but it can also be used as magic | ||
weapons of various sorts. It also has several more mundane uses. The <I>rod of lordly might</I> is metal, thicker than other rods, with a flanged ball at one end and various | ||
studs along its length. It weighs 10 pounds, thus requiring 16 or greater | ||
Strength to wield properly (-1 penalty to attack rolls for each point of Strength | ||
below 16). | ||
<P></P> | ||
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<P></P> | ||
The spell-like functions of the rod are: | ||
<P></P> | ||
<B>• </B><I>Paralyzation</I> upon touch, if the wielder so commands | ||
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<B>• </B><I>Fear</I> upon all enemies viewing it, if the wielder so desires (6-foot maximum range) | ||
<P></P> | ||
<B>• </B><I>Drain</I> 2d4 hit points from a touched opponent and bestow them upon the rod wielder, | ||
up to the rod wielder's normal maximum. | ||
<P></P> | ||
Each function draws off one charge from the rod. The functions entitle victims | ||
to saving throws vs. spell, with the exception of the draining function | ||
above—this requires a successful hit during melee combat. | ||
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<P></P> | ||
The weapon uses of the rod do not use charges. These are: | ||
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<B> | ||
<P></P> | ||
• </B><I>mace</I> +2 | ||
<P></P> | ||
<B>• </B><I>sword of flame +1</I> when button #1 is pushed. A blade springs from the ball; the ball becomes the | ||
sword's hilt. The weapon shortens to an overall length to three feet. | ||
<P></P> | ||
<B>• </B><I>battle axe +4</I> when button #2 is pushed. Again, a blade springs forth at the ball, and the whole | ||
lengthens to a length of four feet. | ||
<P></P> | ||
<B>• </B><I>spear +3</I> when button #3 is pushed. The sword blade springs forth, and the handle can | ||
be lengthened up to 12 feet, for an overall length of from 6 feet to 15 feet. In | ||
15-foot length, the rod is suitable for use as a lance. | ||
<P></P> | ||
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<P></P> | ||
The mundane uses of the rod do not use charges. These are: | ||
<P></P> | ||
<B> | ||
<P></P> | ||
• </B>Climbing pole. When button #4 is pushed, a spike that can anchor in granite is | ||
extruded from the ball, while the other end sprouts three sharp hooks. The rod lengthens 5 to 50 feet in a single round, | ||
stopping when button #4 is pushed. Horizontal bars three inches long fold out from the sides, one foot apart, in staggered | ||
progression. The rod is firmly held by spike and hooks and will bear up to 4,000 | ||
pounds weight. It retracts by pushing button #5. | ||
<P></P> | ||
<B>• </B>The ladder function can also be used to force open doors. The rod's base is | ||
planted 30 feet or less from the portal to be forced and is in line with it. The | ||
force exerted is equal to storm giant Strength. | ||
<P></P> | ||
<B>• </B>When button #6 is pushed, the rod will indicate magnetic north and give the | ||
possessor a knowledge of his approximate depth beneath the surface (or height above it). | ||
<P></P> | ||
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<P></P> | ||
The <I>rod of lordly might</I> cannot be recharged. When its charges are exhausted, spell-like functions | ||
cease, as do all weapon functions except the <I>mace +2.</I> The rod continues to work in all other ways. | ||
<P></P> | ||
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<A HREF="DD00183.htm#dc24ea2a"></A></FONT><FONT FACE="Times New Roman" COLOR="#008000" SIZE="3"><A HREF="DD00183.htm#dc24ea2a">Table of Contents</A></FONT><FONT FACE="Times New Roman" SIZE="3"> | ||
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</FONT></BODY> | ||
</HTML> |