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Releases: AlexanderHarrison/TrainingMode-CommunityEdition

Training Mode - More v3.0 Alpha 9.2

02 Oct 04:14
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  • Added the polling drift fix.
  • Samus homing missiles now target the CPU.
  • CPU now techs properly when set to counter action "None".
  • All special moves can now be used as counter actions in the air and on the ground.
  • Fix counter action timing (again).
  • Nana no longer drops shield when Popo is hit in shield. (Please report all nana bugs! These are hard to test for but easy to fix.)

Training Mode v3.0 Alpha 9.1

30 Sep 06:27
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  • Add falling and on-stage starting positions in ledgedash event and adjust reset delay. (@NickCondron)
  • Allow adjusting individual chances for techs and getup options.
  • Add SDI and ASDI Options. (@strabitz)
  • Add option for sound indication when techs are distinguishable. (@strabitz).
  • Fix bug that causes invisible moves to be visible when tech invisibility is turned on.
  • Fix bug that caused loading savestates to maintain the character colour overlays. (@NickCondron)
  • Fix crash when deleting savestates too fast. (@NickCondron)
  • Fix crash when browsing savestates if no savestates exist. (@NickCondron)
  • Temporarily remove snapshot from savestates as it's buggy on emulator and very slow. (@NickCondron).

Training Mode v3.0 Alpha 9.0

28 Sep 06:13
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  • Side B air counter action. (@strabitz)
  • DPad Down to move the cpu requires holding to trigger and does not save positions. (@strabitz)

Training Mode v3.0 Alpha 8.9

27 Sep 05:16
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  • Hold DPad right to save state, and keep load state being instant. (@strabitz)
  • Press DPad left/right when browsing savestates to quickly change pages. (@NickCondron)
  • Option to make characters' tech animations invisible after they are distinguishable. (@strabitz)
  • 'Restore Positions' button is now present after loading a savestate file.

Training Mode v3.0 Alpha 8.8

26 Sep 06:06
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  • Hold to save and load savestates (temporarily only works as port 1). (@strabitz)
  • Player no longer shields when frame advancing with L when the CPU is set to "shield". (@strabitz)
  • Can now use all characters in amsah tech training.
  • Lightpress L now counts for frame advance. (@strabitz)
  • Ledge GALINT code now works.
  • Armada Shine Training renamed to Edgeguard Firefox Training. (@strabitz)

Training Mode v3.0 Alpha 8.7

25 Sep 03:23
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  • Fix OSDs for ledge options.
  • Fix OSDs for act out of jump and act out of jumpsquat.
  • Add random custom di option.
  • Allow lightshield L and DPad to adjust percents.

Training Mode v3.0 Alpha 8.6

24 Sep 20:40
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  • Fixed all non-knockdown hitstun actionability (e.x. cpu now acts earlier out of fox drill)
  • Fixed DK cargo throw DI
  • Fixed marth jumping out of fox uair in SDI training
  • Fixed UCF dashback in playback
  • Removed all savestate restrictions (If you see a bug with savestates, please report it in the discord)

Training Mode v3.0 Alpha 8.5

24 Sep 16:16
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  • Fix UCF dashback during playback

Training Mode v3.0 Alpha 8.4

24 Sep 06:04
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  • Lightshield now works in recordings
  • Added hazard toggle to lab
  • rework bonkers file structure to something saner
  • clean up lab files

Training Mode v3.0 Alpha 8.3

23 Sep 22:03
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  • Save / Restore Positions buttons united
  • Delete Positions button added
  • Resave Positions button added
  • Set CPU mash to none by default
  • Set CPU SDI to none by default