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Update monster tables
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These value only apply to monsters and not player minions
Evasive monsters
Ailment threshold
Poise threshold (effects that Immobilise the enemy like pin, stun, freeze and electrocute)
Leech resistance for normal/magic and rare/unique
Enemy more elemental damage mod
Enemy more chaos damage mod
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LocalIdentity committed Feb 5, 2025
1 parent f98a983 commit 8c1b143
Showing 1 changed file with 14 additions and 14 deletions.
28 changes: 14 additions & 14 deletions src/Export/spec.lua
Original file line number Diff line number Diff line change
Expand Up @@ -4980,24 +4980,24 @@ return {
},
[11]={
list=false,
name="AltLife1",
name="EvasiveEvasion",
refTo="",
type="Int",
width=70
width=100
},
[12]={
list=false,
name="AltDamage1",
name="AilmentThreshold",
refTo="",
type="Float",
width=80
type="Int",
width=100
},
[13]={
list=false,
name="AltDamage2",
name="PoiseThreshold",
refTo="",
type="Float",
width=80
type="Int",
width=100
},
[14]={
list=false,
Expand All @@ -5008,28 +5008,28 @@ return {
},
[15]={
list=false,
name="EvasiveEvasion",
name="LeechResistance",
refTo="",
type="Int",
width=100
},
[16]={
list=false,
name="AilmentThreshold",
name="MoreElementalDamage",
refTo="",
type="Int",
width=110
width=140
},
[17]={
list=false,
name="StunThreshold",
name="MoreChaosDamage",
refTo="",
type="Int",
width=150
},
[18]={
list=false,
name="",
name="RareUniqueLeechResistance",
refTo="",
type="Int",
width=150
Expand Down Expand Up @@ -10346,7 +10346,7 @@ return {
},
[116]={
list=false,
name="",
name="PoiseThreshold",
refTo="",
type="Int",
width=150
Expand Down

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