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Add support for Candlemaker "chance to ignite is doubled" (PathOfBuil…
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Blitz54 authored Feb 12, 2025
1 parent f6275a3 commit b1b88d4
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Showing 2 changed files with 2 additions and 1 deletion.
2 changes: 1 addition & 1 deletion src/Data/ModCache.lua
Original file line number Diff line number Diff line change
Expand Up @@ -2441,7 +2441,7 @@ c["Causes Double Stun Buildup"]={nil,"Causes Double Stun Buildup "}
c["Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage"]={nil,"Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage "}
c["Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage 120% increased Physical Damage"]={nil,"Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage 120% increased Physical Damage "}
c["Chance is doubled against Undead and Demons"]={nil,"Chance is doubled against Undead and Demons "}
c["Chance to Ignite is doubled"]={nil,"Chance to Ignite is doubled "}
c["Chance to Ignite is doubled"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="MORE",value=100}},nil}
c["Chaos Damage from Hits also Contributes to Electrocute Buildup"]={nil,"Chaos Damage from Hits also Contributes to Electrocute Buildup "}
c["Chaos Damage from Hits also Contributes to Electrocute Buildup Attacks Gain 20% of Physical Damage as extra Chaos Damage"]={nil,"Chaos Damage from Hits also Contributes to Electrocute Buildup Attacks Gain 20% of Physical Damage as extra Chaos Damage "}
c["Chaos Damage from Hits also Contributes to Freeze Buildup"]={nil,"Chaos Damage from Hits also Contributes to Freeze Buildup "}
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1 change: 1 addition & 0 deletions src/Modules/ModParser.lua
Original file line number Diff line number Diff line change
Expand Up @@ -3304,6 +3304,7 @@ local specialModList = {
flag("CannotBrittle", { type = "SkillName", skillNameList = { "Flameblast", "Incinerate" }, includeTransfigured = true }),
flag("CannotSap", { type = "SkillName", skillNameList = { "Flameblast", "Incinerate" }, includeTransfigured = true }),
},
["chance to ignite is doubled"] = {mod("EnemyIgniteChance", "MORE", 100)},
["you can inflict up to (%d+) ignites on an enemy"] = function(num) return { flag("IgniteCanStack"), mod("IgniteStacks", "OVERRIDE", num) } end,
["you can inflict an additional ignite on [ea][an]c?h? enemy"] = { flag("IgniteCanStack"), mod("IgniteStacks", "BASE", 1) },
["targets can be affected by %+(%d+) of your poisons at the same time"] = function(num) return { flag("PoisonCanStack"), mod("PoisonStacks", "BASE", num) } end,
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