Skip to content

Commit

Permalink
Final release
Browse files Browse the repository at this point in the history
  • Loading branch information
DorianHawkmoon committed Jan 14, 2016
1 parent 781442f commit e0ac655
Show file tree
Hide file tree
Showing 12 changed files with 4 additions and 1 deletion.
1 change: 1 addition & 0 deletions SDLGame/Main.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -2,6 +2,7 @@
#include "Globals.h"
#include "Application.h"


enum main_states {
MAIN_CREATION,
MAIN_INIT,
Expand Down
4 changes: 3 additions & 1 deletion SDLGame/ModulePlayer.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -104,7 +104,9 @@ bool ModulePlayer::cleanUp(){
delete deadBody;
deadBody = nullptr;
}
player->cleanUp();
if (player != nullptr) {
player->cleanUp();
}
return true;
}

Expand Down
Binary file added resources/audio/effects/enemy_caveman_die.wav
Binary file not shown.
Binary file added resources/audio/effects/enemy_caveman_run.wav
Binary file not shown.
Binary file not shown.
Binary file added resources/audio/effects/enemy_hit.wav
Binary file not shown.
Binary file added resources/audio/effects/player_die.wav
Binary file not shown.
Binary file removed resources/fonts/arcadepix.png
Binary file not shown.
File renamed without changes.
Binary file removed resources/images/Definitivos/Armas.png
Binary file not shown.
Binary file removed resources/images/Definitivos/baseFirstLevel.png
Binary file not shown.
Binary file modified resources/images/Definitivos/troglodita.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.

0 comments on commit e0ac655

Please sign in to comment.