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Accelerated Ray Tracer

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@EgeCiklabakkal EgeCiklabakkal released this 25 Mar 07:59
· 128 commits to master since this release

Many improvements and features have been added in this version.
An important note is that, Distributed Ray Tracing features need to generate rays recursively. I plan on ditching that idea for the original in later versions, however, currently there might exist a bug related to DRT affecting the quality of the images.

Change log:

  1. Multisampling
  2. Bounding Volume Hierarchy(BVH)
  3. LookAt Camera
  4. PLY Parsing
  5. Smooth Shading
  6. BackFace Culling on Primary Rays
  7. Distribution Ray Tracing
    a. Depth of Field
    b. Area Lights and Soft Shadows
    c. Glossy Reflections

tap_0200-4,515s