Releases: EvandroLG/array.lua
Array.lua v1.3.6
What's new?
- Added two new methods:
-
array.
key_by(obj:table, callback:function):table
Creates a new table composed of keys generated from the results of running each element of the given table through the given callback. -
array.
flat_map(obj:table, callback: function):table
Returns a new array-like table by applying a given callback to each element of the table, and then flattening the result by one level.
-
Full Changelog: v1.3.5...v1.3.6
Array.lua v1.3.5
What's new?
- Updates the
array.flat
function, adding a depth parameter that specify how deep a nested array structure should be flattened.
Full Changelog: v1.3.4...v1.3.5
Array.lua v1.3.4
What's new?
- Fixed bug on
array.slice
method to work with negative values - Added a new methods:
- array.
permutation(object:table):table
Returns a new array-like table with elements splitted into groups of length ofsize
- array.
Array.lua v1.3.3
What's new?
-
array.concat
method was rewritten. Now it's accepting multiple tables as parameter. -
Fixed bugs in
array.slice
method. -
Added two new methods:
-
array.
permutation(object:table):table
Creates a new table returning all permutations of length of the elements of the given table -
array.
random(object:table):*
Returns a value from a random key of the given array -
array.
group_by(object:table, callback:function):table
Returns a new table composed by keys created from the results of running each element throughcallback
-
Array.lua v1.3.2
What's new?
-
array.flat
method was refactored -
Added two new methods:
-
array.
each(object:table, callback:function):void
Executescallback
once for each table element -
array.
reverse_each(object:table, callback:function):void
Executescallback
once for each table element in reverse order
-
-
Created a Doc page (https://evandrolg.github.io/array.lua/)
Array.lua v1.3.0
What's new from Array.lua v1.2.6?
-
Improved performance of
diff
method. It was working in quadratic time and now we're using a linear solution. -
Added five new methods:
-
array.
fill(value:*, [start:number], end:number):table
Creates a table filling all the elements from a start index (default
one) to an end index with a default value passed by parameter. -
array.
remove(object:table, callback:function):table
Removes all elements from table thatcallback
returns truthy for and returns a new table with the removed elements -
array.
counter(object:table):table
Returns a new table in hash structure, where keys represent each array value -
array.
intersect(object:table, object:table):table
Returns a new table with the values that exist in both tables -
array.
from_pairs(object:table, object:table):table
Returns a table composed from key-value pairs
-
Array.lua v1.2.6
What's new from Array.lua v1.2.5?
Added three more methods in the core of array.lua
:
-
array.
reduce_right(object:table):table
Works like reduce except that it iterates over table's elements from right to left -
array.
sum(object:table):number
Returns the sum of the values of the table passed by parameter -
array.
remove(object:table, callback:function):table
Removes all elements from table that callback returns truthy for and returns a new table with the removed elements
Array.lua v1.2.5
A small library with useful methods to handle Lua's table when it's working like an Array.
What's new from Array.lua v1.2.4?
Added two more methods in the core of array.lua
:
-
array.
flat(object:table):table
Creates a new table with the sub-table elements concatenated into it -
array.
fill(value:*, [start:number], end:number):table
Creates a table filling all the elements from a start index (default one) to an end index with a default value passed by parameter.
Array.lua v1.2.3
A small library with useful methods to handle Lua's table when it's working like an Array.
What's new from Array.lua v1.2.2?
- Added
array.diff
function. It returns a new table with the items which exist only in the first table - Updated
array.concat
function. Now it's returning a new table instead of changes the previous object passed by parameter - Update the name of the following methods
array.deep_copy
andarray.shallow_copy
. Before they were in camel case.