v1.10.0
Full changelog
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Mod Manager:
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Replaced “ListView” with “ObjectListView” and
rewrote all logic, which allowed me to…-
add a title and description in one cell (see
“Mod name & info” column), -
enable word wrap in a cell, so the column width
can be smaller and still display the text, -
add the ability to rearrange mod entries by
dragging and dropping them, -
automatically fix a weird bug, where checkboxes
would get toggled on/off without you wanting it to, -
define a minimum column width and many more
options
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Added an option to show the mod titles from
NexusMods in the list
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Pip-Boy tab:
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Added tabs for each color
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Presets can be applied to each color now,
instead of just the Pip-Boy -
Changed the Pip-Boy preview
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Added two more previews: Quick-Boy and Power
Armor
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Gallery tab:
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The options panel is now hidden by default and
can be toggled -
Made some changes to the UI
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Generally:
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Removed the “What’s new” popup window. The text
will now show in the Info “tab” instead. -
Minor changes to the UI.
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Bug fixes:
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Fixed a bug where the mod manager would crash
when you delete a mod. (Some weird Windows permissions stuff)
(Still not 100% stable, though, as there are several bugs, mostly due
to Windows permissions) -
Fixed a nasty bug that crashed the tool on
startup on Windows 7 SP1 and Windows 8.1:System.TypeInitializationException: The type initializer for 'Fo76ini.IniFiles' threw an exception.
The tool tried to get the path to the localized Documents folder but
failed on older Windows versions. I had to debug this on a Windows 7 VM. -
Fixed a bug where negative numbers for hours and
minutes are shown in the NexusMods tab.
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