Releases: FelisDiligens/Fallout76-QuickConfiguration
v1.11.4
v1.11.3 - Hotfix 1
Fixed an issue where drag and drop into the mod list would fail if the mod list was empty.
v1.11.3
Changelog:
- Tweaks:
- Controls: Added sensitivity sliders for the gamepad.
- Graphics: Added texture quality preset (Low, Medium, High, Ultra).
- Graphics: Added shadow quality preset (Low, Medium, High, Ultra).
- Graphics: Added water shadow filter setting (Low, Medium, High).
- Graphics: Added volumetric lighting quality setting (Low, Medium, High).
- Graphics: Added overall graphics quality preset (Low, Medium, High, Ultra).
- Profiles:
- Fixed a bug where creating and/or deleting profiles wouldn't save the changes. Therefore, after deleting a profile, it would still appear after restarting the tool.
- Home page:
- Added web links.
- "What's new" is now accessible through a button click.
- App Settings:
- Removed "Hide What's new" option.
- Gallery:
- Should search through the PTS screenshot folder for images and display them now.
- Translations:
- Changed the font for titles in Japanese translation to Roboto Condensed.
- Fixed a bug that would crash the tool if a translated resource (*.rtf, *.html) couldn't be accessed. (Either because the file is locked or access is denied)
- Windows 7 and 8.1:
- The Info tab in Tweaks doesn't display the embedded webbrowser anymore. Instead, there will be a button to open the info document in the user's preferred browser.
(This is because I couldn't get the embedded webbrowser to work on older Windows versions. Windows 10 and 11 aren't affected)
- The Info tab in Tweaks doesn't display the embedded webbrowser anymore. Instead, there will be a button to open the info document in the user's preferred browser.
v1.11.2
Changelog:
- App Settings:
- Added a link to the app settings that opens the profile editing screen.
- Added an option to disable automatic *.ini backups to the app settings.
- Added an option to disable notifications (popups) to the app settings.
- Mod Manager:
- Dragging and dropping mods (archives or folders) into the list installs them at the correct position (where the cursor is) instead of at the end of the list now.
- Improved the comparison of versions in the mod manager.
This should fix the issue where the mod manager displays available updates even if the latest/newer version is installed. - Fixed a bug that would crash the mod manager when updating mod information using the NexusMods API.
- Added another warning to the mod manager's side panel, if no (valid) files are found for packing.
- Improved packing of bundled archives: junk files are now ignored. Should reduce errors.
- General:
- Fixed a bug where invalid characters in (user-defined) paths were crashing the tool. They get sanitized now.
v1.11.1
Changelog:
- The textbox for the resource list in the mod manager has scrollbars now.
- Fix: The Quick-Boy color wouldn't be applied if values in the Fallout76Custom.ini override them.
- Fixed small issue that would prevent the tool from downloading translations on first start.
- Translations:
- The font for the titles changes depending on the selected language. (Russian uses Roboto, Chinese uses Microsoft JhengHei)
- Minor changes
v1.11.0
Changelog:
- General:
- Most notable change: Added a side navigation that replaces the top panel, the bottom status panel, and the tabs.
- Added a "Hero" banner to the "Home" page
- Moved "Tweaks" into their own page
- Removed "Settings" window; moved "Settings", "Profiles", and "NexusMods" into their own page
- Reworked the profile manager
- Added line numbers, syntax highlighting, autocompletion and hotkeys to the "Custom" page's textbox
- Replaced the awful
FolderBrowserDialog
with a proper dialog that let's you choose a folder more comfortably.
- Tweaks:
- Tweaks are now color-coded
- Added Info about color-codes and tool tips
- Reworked tweaks:
- Added some missing tweaks from the ingame settings
- Added Screen Space Reflections and Blood Splatter to Graphics tweaks
- Added fix for black/invisible water
- Removed some tweaks that didn't do anything
- Changed some tweaks
- Added FOV preview
- Removed the "Danger Zone"
- *.ini files are parsed differently now:
- Comments can now be in-line and begin with
";"
(semicolon) or"#"
(hash)- This might break the s76UserName and s76Password text fields.
- Comments can now be in-line and begin with
- Tweaks are now color-coded
- Pip-Boy:
- Added a few more Pip-Boy color presets
- Added HEX codes to Pip-Boy tab
- Fixed Quick-Boy color not applying ingame
- Profiles:
- You can now change the path where the *.ini files are stored.
- Mod manager:
- Fixed: "Import installed mods" importing already managed mods.
- Added an option to create symlinks when deploying. (Experimental feature)
- Added an option to put bundled archives last in the load order.
- Placed "Notes" under "Installation options" in mod manager's side panel
- Added a button to open the folder of a mod in mod manager's side panel
- Minor changes / fixes
- Added missing messagebox strings when you picked the wrong game path.
- Added missing messagebox strings when you delete photos in the gallery.
- Made some UI elements that were previously untranslatable, translatable.
- When picking the game path, you now browse for the folder instead of the *.exe file.
- and a few more.
- Removed backwards-compatibility...
- ... to v1.8's Mod Manager
- ... to v1.8's Profiles
- Known issues:
- The scroll whell on Windows 7 doesn't always work properly due to how focus works in older Windows versions.
- If a password written into [Login]s76Password contains
";"
or"#"
, it will be truncated.
v1.10.2
Full changelog:
(bug fix backports from yet unreleased v1.11.0)
- Replaced the awful 'FolderBrowserDialog' with a proper dialog.
- This also fixes a bug where it's not possible to select the Xbox installation path.
- Fixed 'Import installed mods' again...
- Fixed Quick-Boy color tweak
- The state of the mod manager is now saved automatically upon closing
- Clears comments before merging with *.add.ini files
- Fixed: The tool wouldn't find the audio files for notifications when started with a shortcut, because it looked inside wrong directory.
- String files are detected properly now.
- Replaced TrackBar.ValueChanged by TrackBar.Scroll: Sliders should now no longer reset the values if they are exceeding the slider's range.
- Gallery: Fixed a bug that would crash the tool if the user tried to delete an image using the context menu after the tool has created a thumbnail for said image. Also, if deleting fails, it'll display an error message instead of crashing.
- Added missing messageboxes
- Deletes frozen archives when unfreezing them.
- Changed the displayed 'Rate limit reset' in Settings -> NexusMods from Daily to Hourly
v1.10.1
Changelog
- Mod Manager:
- Recreated old mod list. You can now switch between “Standard” and “Compact” style in the “Settings” tab of the mod manager. (Both styles support drag-and-drop rearrangement of mods.)
- Minor changes
v1.10.0
Full changelog
-
Mod Manager:
-
Replaced “ListView” with “ObjectListView” and
rewrote all logic, which allowed me to…-
add a title and description in one cell (see
“Mod name & info” column), -
enable word wrap in a cell, so the column width
can be smaller and still display the text, -
add the ability to rearrange mod entries by
dragging and dropping them, -
automatically fix a weird bug, where checkboxes
would get toggled on/off without you wanting it to, -
define a minimum column width and many more
options
-
-
Added an option to show the mod titles from
NexusMods in the list
-
-
Pip-Boy tab:
-
Added tabs for each color
-
Presets can be applied to each color now,
instead of just the Pip-Boy -
Changed the Pip-Boy preview
-
Added two more previews: Quick-Boy and Power
Armor
-
-
Gallery tab:
-
The options panel is now hidden by default and
can be toggled -
Made some changes to the UI
-
-
Generally:
-
Removed the “What’s new” popup window. The text
will now show in the Info “tab” instead. -
Minor changes to the UI.
-
-
Bug fixes:
-
Fixed a bug where the mod manager would crash
when you delete a mod. (Some weird Windows permissions stuff)
(Still not 100% stable, though, as there are several bugs, mostly due
to Windows permissions) -
Fixed a nasty bug that crashed the tool on
startup on Windows 7 SP1 and Windows 8.1:System.TypeInitializationException: The type initializer for 'Fo76ini.IniFiles' threw an exception.
The tool tried to get the path to the localized Documents folder but
failed on older Windows versions. I had to debug this on a Windows 7 VM. -
Fixed a bug where negative numbers for hours and
minutes are shown in the NexusMods tab.
-
v1.9.6.1
What’s new in v1.9.6.1?
Sorry for the broken NexusMods login. Not sure what broke it, but it should now work again as usual.
Also, if some of you missed it: You can re-enable the Nuclear Winter mode button in the settings, by ticking “Show Nuclear Winter toggle button in main window”. It’s only hidden, not removed.
I chose to hide it because the game doesn’t have a Nuclear Winter mode anymore.
Changelog
- Nuclear Winter toggle button will now only be hidden if Nuclear Winter mode is disabled.
- Bug fix: For some reason, the NexusMods login buttons didn’t do a thing after releasing v1.9.6. Not sure what broke it, but it should now work again as usual.
- Bug fix: Disabling Anti-Aliasing will now write “” instead of “Disabled” into the *.ini files.
- Changed the Field of View description.