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Log message accuracy tweak
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FenPhoenix committed May 17, 2019
1 parent 6be6cb5 commit 716d2cb
Showing 1 changed file with 2 additions and 1 deletion.
3 changes: 2 additions & 1 deletion AngelLoader/Common/Utility/Methods.cs
Original file line number Diff line number Diff line change
Expand Up @@ -66,7 +66,8 @@ internal static bool FMIsReallyInstalled(FanMission fm)

internal static bool GameIsRunning(string gameExe, bool checkAllGames = false)
{
Log("Checking if " + gameExe + " is running. Listing processes...");
//Log("Checking if " + gameExe + " is running. Listing processes...");
Log("Checking if " + gameExe + " is running.");

// We're doing this whole rigamarole because the game might have been started by someone other than
// us. Otherwise, we could just persist our process object and then we wouldn't have to do this check.
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