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# Changelog | ||
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## [v0.9.1](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.9.1) (2020-01-28) | ||
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[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.9.0...v0.9.1) | ||
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**Implemented enhancements:** | ||
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- Add the parameter to control mask transparency [\#62](https://github.com/mob-sakai/SoftMaskForUGUI/pull/62) ([IIzzaya](https://github.com/IIzzaya)) | ||
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**Fixed bugs:** | ||
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- Projection Matrix check always true when using world space canvas [\#67](https://github.com/mob-sakai/SoftMaskForUGUI/issues/67) | ||
- Update softmask not working when canvas component was deactivated [\#66](https://github.com/mob-sakai/SoftMaskForUGUI/issues/66) | ||
- Raycast coordinates are incorrect [\#52](https://github.com/mob-sakai/SoftMaskForUGUI/issues/52) | ||
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## [v0.9.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.9.0) (2019-08-27) | ||
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[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.8.1...v0.9.0) | ||
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**Implemented enhancements:** | ||
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- Improved work in prefab view [\#55](https://github.com/mob-sakai/SoftMaskForUGUI/pull/55) ([ManeFunction](https://github.com/ManeFunction)) | ||
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**Fixed bugs:** | ||
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- Prefab Mode in Play Mode is not supported [\#60](https://github.com/mob-sakai/SoftMaskForUGUI/issues/60) | ||
- Missing .meta file [\#59](https://github.com/mob-sakai/SoftMaskForUGUI/issues/59) | ||
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## [v0.8.1](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.8.1) (2019-05-07) | ||
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[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.8.0...v0.8.1) | ||
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**Fixed bugs:** | ||
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- Unity 2018.x compile failed [\#51](https://github.com/mob-sakai/SoftMaskForUGUI/issues/51) | ||
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## [v0.8.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.8.0) (2019-05-01) | ||
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[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.7.2...v0.8.0) | ||
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Camera movement affects the mask rendering when on a World Space Canvas. | ||
![](https://user-images.githubusercontent.com/12690315/57015752-68540b80-6c51-11e9-8511-2d4534dd9d58.gif) | ||
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**Fixed bugs:** | ||
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- In overlay mode, mask will be incorrect if the root canvas's parent position are not zero [\#47](https://github.com/mob-sakai/SoftMaskForUGUI/issues/47) | ||
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## [v0.7.2](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.7.2) (2019-03-16) | ||
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[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.7.1...v0.7.2) | ||
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**Fixed bugs:** | ||
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- The masked images all disappear if game view is maximized [\#44](https://github.com/mob-sakai/SoftMaskForUGUI/issues/44) | ||
- Pixels out of range may be read by raycaster [\#43](https://github.com/mob-sakai/SoftMaskForUGUI/issues/43) | ||
- The masked images all disappear when the game view is resized [\#42](https://github.com/mob-sakai/SoftMaskForUGUI/issues/42) | ||
- Doesn't work with Screen-Space Overlay [\#41](https://github.com/mob-sakai/SoftMaskForUGUI/issues/41) | ||
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## [v0.7.1](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.7.1) (2019-03-11) | ||
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[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.7.0...v0.7.1) | ||
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**Fixed bugs:** | ||
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- if canvas camera is not set in world space mode, masked contents are not displayed [\#36](https://github.com/mob-sakai/SoftMaskForUGUI/issues/36) | ||
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## [v0.7.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.7.0) (2019-03-11) | ||
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[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.6.0...v0.7.0) | ||
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Add 'part of parent' option to make multiple holes on one background | ||
![](https://user-images.githubusercontent.com/12690315/54102470-f5c26e80-440b-11e9-89d1-899aa4dca00d.png) | ||
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**Implemented enhancements:** | ||
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- 'Parts of parent' option [\#29](https://github.com/mob-sakai/SoftMaskForUGUI/issues/29) | ||
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**Fixed bugs:** | ||
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- scene view flickering [\#38](https://github.com/mob-sakai/SoftMaskForUGUI/issues/38) | ||
- Flipped soft mask texture on Windows [\#37](https://github.com/mob-sakai/SoftMaskForUGUI/issues/37) | ||
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## [v0.6.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.6.0) (2019-02-07) | ||
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[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.5.0...v0.6.0) | ||
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![](https://user-images.githubusercontent.com/12690315/52258046-e2ca0380-2960-11e9-8cdb-46ee4a5f880f.png) | ||
Scene view bugs have been fixed. | ||
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**Fixed bugs:** | ||
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- Shaders for TMPro have compile errors [\#33](https://github.com/mob-sakai/SoftMaskForUGUI/issues/33) | ||
- SoftMask does not display properly at the edge of the canvas [\#32](https://github.com/mob-sakai/SoftMaskForUGUI/issues/32) | ||
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**Closed issues:** | ||
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- Shaders for TMPro are no longer support d3d9 & d3d11\_9x [\#34](https://github.com/mob-sakai/SoftMaskForUGUI/issues/34) | ||
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## [v0.5.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.5.0) (2019-02-01) | ||
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[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.4.0...v0.5.0) | ||
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**Implemented enhancements:** | ||
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- Mask interaction for each layer [\#31](https://github.com/mob-sakai/SoftMaskForUGUI/issues/31) | ||
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**Fixed bugs:** | ||
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- SoftMask is not clipped by RectMask2D [\#30](https://github.com/mob-sakai/SoftMaskForUGUI/issues/30) | ||
- Does not work with flipped/rotated images [\#27](https://github.com/mob-sakai/SoftMaskForUGUI/issues/27) | ||
- SceneView does not display SoftMask properly [\#16](https://github.com/mob-sakai/SoftMaskForUGUI/issues/16) | ||
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## [v0.4.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.4.0) (2019-01-13) | ||
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[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/0.4.0...v0.4.0) | ||
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**Implemented enhancements:** | ||
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- Integrate with UnityPackageManager [\#22](https://github.com/mob-sakai/SoftMaskForUGUI/issues/22) | ||
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**Fixed bugs:** | ||
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- Flipped soft mask texture [\#25](https://github.com/mob-sakai/SoftMaskForUGUI/issues/25) | ||
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## [v0.3.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.3.0) (2019-01-07) | ||
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[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.2.0...v0.3.0) | ||
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**Implemented enhancements:** | ||
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- Remove TMPro resources in repo [\#21](https://github.com/mob-sakai/SoftMaskForUGUI/issues/21) | ||
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**Fixed bugs:** | ||
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- An error occur when SoftMask is destroyed on editor [\#23](https://github.com/mob-sakai/SoftMaskForUGUI/issues/23) | ||
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## [v0.2.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.2.0) (2018-12-21) | ||
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[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.1.0...v0.2.0) | ||
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**Implemented enhancements:** | ||
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- Set default material on disable [\#17](https://github.com/mob-sakai/SoftMaskForUGUI/issues/17) | ||
- Component icon [\#15](https://github.com/mob-sakai/SoftMaskForUGUI/issues/15) | ||
- Support TextMeshPro [\#14](https://github.com/mob-sakai/SoftMaskForUGUI/issues/14) | ||
- Preview soft mask buffer in inspector [\#13](https://github.com/mob-sakai/SoftMaskForUGUI/issues/13) | ||
- Add a SoftMaskable component to the child UI elements of SoftMask From the inspector [\#12](https://github.com/mob-sakai/SoftMaskForUGUI/issues/12) | ||
- Render the soft mask buffer only when needed to improve performance [\#11](https://github.com/mob-sakai/SoftMaskForUGUI/issues/11) | ||
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**Fixed bugs:** | ||
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- Doesn't work with overlay canvas on 2018.3 [\#20](https://github.com/mob-sakai/SoftMaskForUGUI/issues/20) | ||
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## [v0.1.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.1.0) (2018-11-20) | ||
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[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/0d87935fa566cd1cb5e54a6f8826bb72fffb29b8...v0.1.0) | ||
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**Implemented enhancements:** | ||
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- Convert existing Mask to SoftMask from context menu [\#10](https://github.com/mob-sakai/SoftMaskForUGUI/issues/10) | ||
- Desample soft mask buffer to improve performance [\#9](https://github.com/mob-sakai/SoftMaskForUGUI/issues/9) | ||
- Custom shaders supporting [\#8](https://github.com/mob-sakai/SoftMaskForUGUI/issues/8) | ||
- Filter raycast only for the visible part [\#7](https://github.com/mob-sakai/SoftMaskForUGUI/issues/7) | ||
- Inverse soft mask [\#6](https://github.com/mob-sakai/SoftMaskForUGUI/issues/6) | ||
- Nested soft masks [\#5](https://github.com/mob-sakai/SoftMaskForUGUI/issues/5) | ||
- Support multiple-sprites and SpriteAtlas [\#4](https://github.com/mob-sakai/SoftMaskForUGUI/issues/4) | ||
- Adjust the visible part [\#3](https://github.com/mob-sakai/SoftMaskForUGUI/issues/3) | ||
- Compatible with Mask [\#2](https://github.com/mob-sakai/SoftMaskForUGUI/issues/2) | ||
- Screen space soft masking [\#1](https://github.com/mob-sakai/SoftMaskForUGUI/issues/1) | ||
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\* *This Changelog was automatically generated by [github_changelog_generator](https://github.com/github-changelog-generator/github-changelog-generator)* |
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Copyright 2018 mob-sakai | ||
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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: | ||
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The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. | ||
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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