- A simple library to simplify network programming in C++.
- A cross-platform C++ socket library tested on Windows and Linux.
- A fun project for me to learn about networking
Include the socket header file #include "Socket.h"
after linking and setting up include directories. Then create a socket
by calling GNetworking::Socket
and creating a socket object. The socket object contains methods for Binding,
Connecting, Listening, Sending and Recieving. Tested with MingW-w64 compiler on Windows and Ubuntu build of GCC on Linux
#include "Socket.h"
#include <iostream>
int main(int argc, char const *argv[])
{
GNetworking::Socket ClientSock(AF_INET, SOCK_STREAM, IPPROTO_TCP);
ClientSock.Connect("127.0.0.1", 8080);
ClientSock.Send("This is a test message");
while (true)
{
std::string input;
std::getline(std::cin, input);
ClientSock.Send(input);
}
return 0;
}
#include "Socket.h"
#include <iostream>
int main(int argc, char const *argv[])
{
GNetworking::Socket ServerSock(AF_INET, SOCK_STREAM, IPPROTO_TCP);
ServerSock.Bind("127.0.0.1", 8080); // Input private ip to be able to port forward
ServerSock.Listen();
GNetworking::Socket ClientSock = *ServerSock.Accept();
while (true)
{
std::string data = ClientSock.Recv();
std::cout << data << '\n';
if (data == "--help\r\n")
{
ClientSock.Send("This is the help message: ");
}
if (data == "")
{
break;
}
}
return 0;
}
- Information about socket family, type and protocol is available at Winsock 2 Docs which is also used for Linux code.
- I have not implemented support for IPv6 at the moment
Feel free to learn from my code and use snippets where needed. Please let me know where I can improve this small library to make it more simple to use. Compile with MingW-w64 for best results as that is the compiler that was used to create the library