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How to create a first‐person perspective demo of your final
mimiyin edited this page Dec 5, 2023
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- Set the mood: Lights, window shades?
- Describe the physical set-up. Use pictures and diagrams to show us rather than trying to explain it verbally.
- Walk us through the experience step-by-step from the perspective of the user/audience/participant.
- Show us your "ideal" interaction. How do you hope your audience will interact with and experience your work?
- If applicable, point out moments when users can make a choice. Be extra clear about what the choices are and which one you're choosing to demo. Give us some reasons why they would make one choice over another.
- If there is time, show us 2 possible ways through your experience.
- Design a beginning, middle and end to our experience of the sketch. (Aim for 30-60s.)
- Then, strip it down and reveal the algorithm layer by layer.
- As much as possible, show us rather than explain what you did.
- Spend 2x as much time as you think you need on each thing you're showing us to make sure we actually SEE/HEAR/EXPERIENCE it. Demos always go too fast.
- Try to refrain from telling us how you would like us to experience your project until the end.
- Be prepared to answer the following questions about your project:
- What do you find interesting about what you created?
- How did creating it in code affect the nature of the concept? (As compared to if you were to create it by using a piece of software.)