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Releases: LovelySanta/FactorioMod-ForceFields

Version 2.3.3

19 Sep 13:18
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Version: 2.3.3
Date: 19. 9. 2019
  Bugfixes:
    - Fixed loading error that the crafter did have an invalid next_upgrade target
    - Fixed that emitter distance was copy pasted incorrectly
    - Fixed invalid function call in remote interface with warptorio2

Version 2.3.2

08 Sep 19:14
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Version: 2.3.2
Date: 08. 9. 2019
  Bugfixes:
    - Fixed that the setup wasn't saved on a killed emitter

Version 2.3.1

31 Aug 06:54
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Version: 2.3.1
Date: 31. 8. 2019
  Bugfixes:
    - Fixed crash related to faulty emitters
    - Fixed crash related to old data not migrating

Version 2.3.0

30 Aug 14:53
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Version: 2.3.0
Date: 30. 8. 2019
  Features:
    - Added forcefield corner pieces
    - Gui has localised names and show tooltips in alot of places
    - Added compatibility with warptorio2
  Changes:
    - An emitter can now build up to 27 wall sections without upgrades (was 25 before)
    - An emitter can now build up to 8 tiles distance without upgrades (was 10 before)
    - An emitter can now have 25 distance upgrades (was 23 before)
  Bugfixes:
    - Fixed ordening of entities in /editor
  Modding:
    - Added compatibility to event script_raised_build
    - Added compatibility to event script_raised_destroy
    - Added compatibility to event on_entity_cloned
    - Added compatibility to event on_pre_surface_cleared
    - Added compatibility to event on_pre_surface_deleted

Version 2.2.0

19 Aug 13:22
e603abc
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Version: 2.2.0
Date: 19. 8. 2019
  Features:
    - Updated to 0.17 with a new GUI
    - Detailed description about the fields, including dummy recipes
  Changes:
    - Green fields now require military science packs
    - Forcefields will now not be selected when deconstructing/blueprinting

Version 2.1.4

27 Jun 16:59
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Version: 2.1.4
Date: 27. 6. 2018
  Fixes:
    - Bugfix api call to invalid entity when degrading linked fields

Version 2.1.3

03 Jun 11:13
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Version: 2.1.3
Date: 16. 5. 2018
  Changes:
    - Soft coding the technology recipes
    - Added compatibility with MoreScience mod by lovely_santa
  Fixes:
    - Fixed changelog wasn't showing ingame

Version 2.1.2

03 Jun 11:11
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Version: 2.1.2
Date: 14. 4. 2018
  Fixes:
    - Bugfix api call to invalid entity

Version 2.1.1

03 Jun 11:09
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Version: 2.1.1
Date: 24. 2. 2018
  Changes:
    - Emitters don't build a default wall when placed
  Fixes:
    - Bugfix wall not degrading when changing settings too fast

Version 2.1.0

03 Jun 11:08
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Version: 2.1.0
Date: 1. 2. 2018
  Major Features:
    - Added Forcefield gates
  Features:
    - Added changelog
    - Added ability to disable wall sections
  Changes:
    - Balancing technology cost to reflect the dificulty/OP-ness
    - GUI has sprite buttons on the direction and wall type
    - New on_entity_damaged event as released in 0.16.17
  Fixes:
    - Removed quick fix from version 2.0.1 as vanilla game fixed it
    - Fixed the red/green light where not showing when connected to a gate