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[+] Extend notes pool to support some odd charts
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Original file line number | Diff line number | Diff line change |
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using System.Collections.Generic; | ||
using HarmonyLib; | ||
using MAI2.Util; | ||
using Manager; | ||
using MelonLoader; | ||
using Monitor; | ||
using Monitor.Game; | ||
using UnityEngine; | ||
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namespace AquaMai.Fix; | ||
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public class ExtendNotesPool | ||
{ | ||
[HarmonyPostfix] | ||
[HarmonyPatch(typeof(GameCtrl), "CreateNotePool")] | ||
public static void CreateNotePool(ref GameCtrl __instance, | ||
GameObject ____tapListParent, List<TapNote> ____tapObjectList, | ||
GameObject ____holdListParent, List<HoldNote> ____holdObjectList, | ||
GameObject ____breakHoldListParent, List<BreakHoldNote> ____breakHoldObjectList, | ||
GameObject ____starListParent, List<StarNote> ____starObjectList, | ||
GameObject ____breakStarListParent, List<BreakStarNote> ____breakStarObjectList, | ||
GameObject ____breakListParent, List<BreakNote> ____breakObjectList, | ||
GameObject ____touchListParent, List<TouchNoteB> ____touchBObjectList, | ||
GameObject ____touchCTapListParent, List<TouchNoteC> ____touchCTapObjectList, | ||
GameObject ____touchCHoldListParent, List<TouchHoldC> ____touchCHoldObjectList, | ||
GameObject ____slideListParent, List<SlideRoot> ____slideObjectList, | ||
GameObject ____fanSlideListParent, List<SlideFan> ____fanSlideObjectList, | ||
GameObject ____slideJudgeListParent, List<SlideJudge> ____judgeSlideObjectList, | ||
GameObject ____guideListParent, List<NoteGuide> ____guideObjectList, | ||
GameObject ____barGuideListParent, List<BarGuide> ____barGuideObjectList, | ||
List<SpriteRenderer> ____arrowObjectList, List<BreakSlide> ____breakArrowObjectList | ||
) | ||
{ | ||
for (var i = 0; i < AquaMai.AppConfig.Fix.ExtendNotesPool; i++) | ||
{ | ||
var tapNote = Object.Instantiate(GameNotePrefabContainer.Tap, ____tapListParent.transform); | ||
tapNote.gameObject.SetActive(false); | ||
tapNote.ParentTransform = ____tapListParent.transform; | ||
____tapObjectList.Add(tapNote); | ||
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var holdNote = Object.Instantiate(GameNotePrefabContainer.Hold, ____holdListParent.transform); | ||
holdNote.gameObject.SetActive(false); | ||
holdNote.ParentTransform = ____holdListParent.transform; | ||
____holdObjectList.Add(holdNote); | ||
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var breakHoldNote = Object.Instantiate(GameNotePrefabContainer.BreakHold, ____breakHoldListParent.transform); | ||
breakHoldNote.gameObject.SetActive(false); | ||
breakHoldNote.ParentTransform = ____holdListParent.transform; | ||
____breakHoldObjectList.Add(breakHoldNote); | ||
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var starNote = Object.Instantiate(GameNotePrefabContainer.Star, ____starListParent.transform); | ||
starNote.gameObject.SetActive(false); | ||
starNote.ParentTransform = ____starListParent.transform; | ||
____starObjectList.Add(starNote); | ||
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var breakStarNote = Object.Instantiate(GameNotePrefabContainer.BreakStar, ____breakStarListParent.transform); | ||
breakStarNote.gameObject.SetActive(false); | ||
breakStarNote.ParentTransform = ____breakStarListParent.transform; | ||
____breakStarObjectList.Add(breakStarNote); | ||
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var breakNote = Object.Instantiate(GameNotePrefabContainer.Break, ____breakListParent.transform); | ||
breakNote.gameObject.SetActive(false); | ||
breakNote.ParentTransform = ____breakListParent.transform; | ||
____breakObjectList.Add(breakNote); | ||
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var touchNoteB = Object.Instantiate(GameNotePrefabContainer.TouchTapB, ____touchListParent.transform); | ||
touchNoteB.gameObject.SetActive(false); | ||
touchNoteB.ParentTransform = ____touchListParent.transform; | ||
____touchBObjectList.Add(touchNoteB); | ||
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var touchNoteC = Object.Instantiate(GameNotePrefabContainer.TouchTapC, ____touchCTapListParent.transform); | ||
touchNoteC.gameObject.SetActive(false); | ||
touchNoteC.ParentTransform = ____touchCTapListParent.transform; | ||
____touchCTapObjectList.Add(touchNoteC); | ||
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var touchHoldC = Object.Instantiate(GameNotePrefabContainer.TouchHoldC, ____touchCHoldListParent.transform); | ||
touchHoldC.gameObject.SetActive(false); | ||
touchHoldC.ParentTransform = ____touchCHoldListParent.transform; | ||
____touchCHoldObjectList.Add(touchHoldC); | ||
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var slideRoot = Object.Instantiate(GameNotePrefabContainer.Slide, ____slideListParent.transform); | ||
slideRoot.gameObject.SetActive(false); | ||
slideRoot.ParentTransform = ____slideListParent.transform; | ||
____slideObjectList.Add(slideRoot); | ||
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var slideFan = Object.Instantiate(GameNotePrefabContainer.SlideFan, ____fanSlideListParent.transform); | ||
slideFan.gameObject.SetActive(false); | ||
slideFan.ParentTransform = ____fanSlideListParent.transform; | ||
____fanSlideObjectList.Add(slideFan); | ||
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var slideJudge = Object.Instantiate(GameNotePrefabContainer.SlideJudge, ____slideJudgeListParent.transform); | ||
slideJudge.gameObject.SetActive(false); | ||
slideJudge.ParentTransform = ____slideJudgeListParent.transform; | ||
slideJudge.SetOption(Singleton<GamePlayManager>.Instance.GetGameScore(__instance.MonitorIndex).UserOption.DispJudge); | ||
____judgeSlideObjectList.Add(slideJudge); | ||
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for (var j = 0; j < 50; j++) | ||
{ | ||
var spriteRenderer = Object.Instantiate(GameNotePrefabContainer.Arrow, ____slideListParent.transform); | ||
spriteRenderer.gameObject.SetActive(false); | ||
____arrowObjectList.Add(spriteRenderer); | ||
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var breakSlide = Object.Instantiate(GameNotePrefabContainer.BreakArrow, ____slideListParent.transform); | ||
breakSlide.gameObject.SetActive(false); | ||
____breakArrowObjectList.Add(breakSlide); | ||
} | ||
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var noteGuide = Object.Instantiate(GameNotePrefabContainer.Guide, ____guideListParent.transform); | ||
noteGuide.gameObject.SetActive(false); | ||
noteGuide.ParentTransform = ____guideListParent.transform; | ||
____guideObjectList.Add(noteGuide); | ||
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var barGuide = Object.Instantiate(GameNotePrefabContainer.BarGuide, ____barGuideListParent.transform); | ||
barGuide.gameObject.SetActive(false); | ||
barGuide.ParentTransform = ____barGuideListParent.transform; | ||
____barGuideObjectList.Add(barGuide); | ||
} | ||
} | ||
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[HarmonyPrefix] | ||
[HarmonyPatch(typeof(SlideRoot), "UpdateAlpha")] | ||
public static void UpdateAlpha(int ____dispLaneNum) | ||
{ | ||
MelonLogger.Msg(____dispLaneNum); | ||
} | ||
} |
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