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(conan-io#24582) games101-cgl: new recipe
* games101-cgl: add version 0.1.0 * chore: remove unused methods
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sources: | ||
"0.1.0": | ||
url: "https://github.com/endingly/games101-cgl/archive/refs/tags/v0.1.0.zip" | ||
sha256: dc17b76ed4f2d9222c17a75ab22e07f156f077d0a243f35539b4439cc0cb9ae9 |
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from conan import ConanFile | ||
from conan.tools.files import get, copy, rmdir, rm | ||
from conan.tools.build import check_min_cppstd | ||
from conan.tools.cmake import CMake, CMakeDeps, CMakeToolchain, cmake_layout | ||
import os | ||
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required_conan_version = ">=1.55.0" | ||
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class Games101CglConan(ConanFile): | ||
name = "games101-cgl" | ||
description = "The package is for Games101's homework8 subproject" | ||
license = "MIT" | ||
url = "https://github.com/conan-io/conan-center-index" | ||
homepage = "https://github.com/endingly/games101-cgl" | ||
topics = ("games101", "graphics") | ||
package_type = "library" | ||
settings = "os", "arch", "compiler", "build_type" | ||
options = { | ||
"shared": [True, False], | ||
"fPIC": [True, False], | ||
} | ||
default_options = { | ||
"shared": False, | ||
"fPIC": True, | ||
} | ||
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@property | ||
def _min_cppstd(self): | ||
return 11 | ||
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def config_options(self): | ||
if self.settings.os == "Windows": | ||
del self.options.fPIC | ||
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def configure(self): | ||
if self.options.shared: | ||
self.options.rm_safe("fPIC") | ||
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def layout(self): | ||
cmake_layout(self, src_folder="src") | ||
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def requirements(self): | ||
self.requires("freetype/2.13.2") | ||
self.requires("glew/2.2.0", transitive_headers=True) | ||
self.requires("glfw/3.4", transitive_headers=True) | ||
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def validate(self): | ||
if self.settings.compiler.cppstd: | ||
check_min_cppstd(self, self._min_cppstd) | ||
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def build_requirements(self): | ||
self.tool_requires("cmake/[>=3.25 <4.0.0]") | ||
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def source(self): | ||
get(self, **self.conan_data["sources"][self.version], strip_root=True) | ||
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def generate(self): | ||
toolchain = CMakeToolchain(self) | ||
toolchain.generate() | ||
deps = CMakeDeps(self) | ||
deps.generate() | ||
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def build(self): | ||
cmake = CMake(self) | ||
cmake.configure() | ||
cmake.build() | ||
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def package(self): | ||
copy(self, pattern="LICENSE*", src=self.source_folder, dst=os.path.join(self.package_folder, "licenses")) | ||
cmake = CMake(self) | ||
cmake.install() | ||
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rmdir(self, os.path.join(self.package_folder, "lib", "pkgconfig")) | ||
rmdir(self, os.path.join(self.package_folder, "lib", "cmake")) | ||
rmdir(self, os.path.join(self.package_folder, "share")) | ||
rm(self, "*.la", os.path.join(self.package_folder, "lib")) | ||
rm(self, "*.pdb", os.path.join(self.package_folder, "lib")) | ||
rm(self, "*.pdb", os.path.join(self.package_folder, "bin")) | ||
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def package_info(self): | ||
suffix = "d" if self.settings.build_type == "Debug" else "" | ||
self.cpp_info.libs = ["CGL" + suffix] | ||
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self.cpp_info.set_property("cmake_file_name", "games101-cgl") | ||
self.cpp_info.set_property("cmake_target_name", "games101-cgl::games101-cgl") | ||
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# TODO: to remove in conan v2 once cmake_find_package* generators removed | ||
self.cpp_info.filenames["cmake_find_package"] = "games101-cgl" | ||
self.cpp_info.filenames["cmake_find_package_multi"] = "games101-cgl" | ||
self.cpp_info.names["cmake_find_package"] = "games101-cgl" | ||
self.cpp_info.names["cmake_find_package_multi"] = "games101-cgl" |
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cmake_minimum_required(VERSION 3.8) | ||
project(test_package LANGUAGES CXX) | ||
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find_package(games101-cgl REQUIRED CONFIG) | ||
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add_executable(${PROJECT_NAME} test_package.cpp) | ||
target_link_libraries(${PROJECT_NAME} PRIVATE games101-cgl::games101-cgl) | ||
target_compile_features(${PROJECT_NAME} PRIVATE cxx_std_11) |
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from conan import ConanFile | ||
from conan.tools.build import can_run | ||
from conan.tools.cmake import cmake_layout, CMake | ||
import os | ||
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class TestPackageConan(ConanFile): | ||
settings = "os", "arch", "compiler", "build_type" | ||
generators = "CMakeDeps", "CMakeToolchain", "VirtualRunEnv" | ||
test_type = "explicit" | ||
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def requirements(self): | ||
self.requires(self.tested_reference_str) | ||
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def layout(self): | ||
cmake_layout(self) | ||
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def build(self): | ||
cmake = CMake(self) | ||
cmake.configure() | ||
cmake.build() | ||
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def test(self): | ||
if can_run(self): | ||
bin_path = os.path.join(self.cpp.build.bindirs[0], "test_package") | ||
self.run(bin_path, env="conanrun") |
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#include <iostream> | ||
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#include <CGL/CGL.h> | ||
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int main() { | ||
CGL::Vector2D vector{5, 4}; | ||
std::cout << vector << '\n'; | ||
} |
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cmake_minimum_required(VERSION 3.8) | ||
project(test_package) | ||
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include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake) | ||
conan_basic_setup(TARGETS) | ||
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add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../test_package/ | ||
${CMAKE_CURRENT_BINARY_DIR}/test_package/) |
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from conans import ConanFile, CMake | ||
from conan.tools.build import cross_building | ||
import os | ||
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class TestPackageV1Conan(ConanFile): | ||
settings = "os", "arch", "compiler", "build_type" | ||
generators = "cmake", "cmake_find_package_multi" | ||
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def build(self): | ||
cmake = CMake(self) | ||
cmake.configure() | ||
cmake.build() | ||
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def test(self): | ||
if not cross_building(self): | ||
bin_path = os.path.join("bin", "test_package") | ||
self.run(bin_path, run_environment=True) |
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versions: | ||
"0.1.0": | ||
folder: all |