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fix: don't do window setup for invalid verbs in gamescope session (#242)
* umu_run: don't do window setup when running in gamescope session * umu_run: mypy lint * umu_run: clarify logic * umu_run: delete window_setup function * umu_run: perform window setup in thread * umu_run: fix base layer in thread before busy loop * umu_run: add debug statements * umu_run: update debug statements * umu_run: fix Xlib.error.BadWindow - Error in set operation, where umu was mistakingly setting the layer ID for a seen window * umu_run: fix logic when detecting broken base layer * umu_test: update tests
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