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CPSC 359 Project Part 2 README Frogger Game Implementation To compile the project part 1 code: -dowload the project folder and unzip -open terminal -go to the directory the project is saved -type "make" to compile the code -type "./myProg" to run the project code -the program will now be running -player can move the joypad up or down to select menu item buttons -press "A" on selection -when player starts game, they will be able to play the game -move the joypad to move the frog -try to avoid the moving obstacles, player loses life upon colliding with obstacles -avoid the water (if the frog touches the water, life is lost) -frog must completely be on the logs to continue -frog must completely be in the castle to win the game, if frog touches water in the castle lane, game over -press the "Start" button to pause the screen -move joypad and press "A" to make selection -OR press start button again to resume game -VALUE PACK: after 30 seconds into the game, a heart will appear into a random safe lane (purple) at a random position -frog touching the heart means a life gets given to the player NOTE: The SNES Controller is highly sensitive
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