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Fix Curse Delay not showing up with 0 value
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LocalIdentity committed Jan 27, 2025
1 parent 81b7b79 commit b628442
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Showing 2 changed files with 5 additions and 5 deletions.
8 changes: 4 additions & 4 deletions src/Modules/CalcOffence.lua
Original file line number Diff line number Diff line change
Expand Up @@ -1124,12 +1124,12 @@ function calcs.offence(env, actor, activeSkill)

local curseFrequencyMod = calcLib.mod(skillModList, skillCfg, "CurseFrequency")
local curseDelayMod = calcLib.mod(skillModList, skillCfg, "CurseDelay")
local delayBase = (skillData.curseDelay or 0) + skillModList:Sum("BASE", skillCfg, "CurseDelay")
output.CurseDelay = delayBase / curseFrequencyMod * curseDelayMod
output.CurseDelayBase = (skillData.curseDelay or 0) + skillModList:Sum("BASE", skillCfg, "CurseDelayBase")
output.CurseDelay = output.CurseDelayBase / curseFrequencyMod * curseDelayMod
output.CurseDelay = m_ceil(output.CurseDelay * data.misc.ServerTickRate) / data.misc.ServerTickRate
if breakdown and output.CurseDelay ~= delayBase then
if breakdown and output.CurseDelay ~= output.CurseDelayBase then
breakdown.CurseDelay = {
s_format("%.2fs ^8(base)", delayBase),
s_format("%.2fs ^8(base)", output.CurseDelayBase),
}
if curseFrequencyMod ~= 1 then
t_insert(breakdown.CurseDelay, s_format("x %.4f ^8(frequency modifier)", curseFrequencyMod))
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2 changes: 1 addition & 1 deletion src/Modules/CalcSections.lua
Original file line number Diff line number Diff line change
Expand Up @@ -693,7 +693,7 @@ return {
{ breakdown = "CurseEffectMod" },
{ modName = "CurseEffect", cfg = "skill" },
}, },
{ label = "Curse Delay", haveOutput = "CurseDelay", { format = "{3:output:CurseDelay}s", { breakdown = "CurseDelay" }, { modName = { "CurseFrequency" }, cfg = "skill" }, { modName = { "CurseDelay" }, cfg = "skill" } }, },
{ label = "Curse Delay", haveOutput = "CurseDelayBase", { format = "{3:output:CurseDelay}s", { breakdown = "CurseDelay" }, { modName = { "CurseFrequency" }, cfg = "skill" }, { modName = { "CurseDelay" }, cfg = "skill" } }, },
{ label = "Curse Limit", haveOutput = "CurseEffectMod", { format = "{0:output:EnemyCurseLimit}",
{ breakdown = "EnemyCurseLimit" },
{ modName = { "CurseLimitIsMaximumPowerCharges", "EnemyCurseLimit" } },
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