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Pre-Release v1.0.0.0
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# top-most EditorConfig file | ||
root = true | ||
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[*] | ||
end_of_line = lf | ||
insert_final_newline = true | ||
trim_trailing_whitespace = true | ||
indent_style = space | ||
indent_size = 4 | ||
charset = utf-8 | ||
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[*.{xml,xsd}] | ||
max_line_length = off | ||
indent_size = 2 | ||
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[*.md] | ||
trim_trailing_whitespace = false | ||
insert_final_newline = false |
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# Compiled Lua sources | ||
luac.out | ||
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# luarocks build files | ||
*.src.rock | ||
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# archiv files | ||
*.zip | ||
*.tar.gz | ||
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# repo specific | ||
.testrunner/ | ||
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# Giants debugger | ||
*.gdpu | ||
*.gdp | ||
*.gspu |
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# Changelog | ||
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All notable changes to this project will be documented in this file. | ||
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), | ||
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## [Unreleased] | ||
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## [v1.0.0.0] - 2025-01-09 | ||
- Ported from LS22 to LS25 | ||
- Initial release |
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<?xml version="1.0" encoding="iso-8859-1" standalone="no" ?> | ||
<giantsStudioProject version="1" connectionPort="61407" listeningPort="61408" builtInTableWriteProtection="true"> | ||
<projectName>FS25_ExtendedGameInfoDisplay</projectName> | ||
<projectSources> | ||
<source path="C:/Users/Peppie/Documents/FarmingSimulator25 - Entwicklung/mods/FS25_ExtendedGameInfoDisplay/FS25_ExtendedGameInfoDisplay/" /> | ||
</projectSources> | ||
<excludePaths></excludePaths> | ||
<gameUserProfileAppDirectory>%gameuserprofile%/FarmingSimulator2025/</gameUserProfileAppDirectory> | ||
<gameSourceDirectory>D:/Steam/steamapps/common/Farming Simulator 25/</gameSourceDirectory> | ||
<scriptBinding>D:/Steam/steamapps/common/Farming Simulator 25/sdk/debugger/scriptBinding.xml</scriptBinding> | ||
<launchWorkingDirectory>D:/Steam/steamapps/common/Farming Simulator 25/</launchWorkingDirectory> | ||
<launchExecutable>D:/Steam/steamapps/common/Farming Simulator 25/x64/FarmingSimulator2025Game.exe</launchExecutable> | ||
<launchProfiles> | ||
<launchProfile name="default" parameters="" /> | ||
</launchProfiles> | ||
</giantsStudioProject> |
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<?xml version="1.0" encoding="utf-8" standalone="no"?> | ||
<modDesc descVersion="92"> | ||
<author>Peppie84</author> | ||
<version>1.0.0.0</version> | ||
<title> | ||
<en>Extended Game Infodisplay</en> | ||
<de>Erweiterte Spiel-Infodarstellung</de> | ||
</title> | ||
<description> | ||
<en><![CDATA[ | ||
Expands the current GameInfoDisplay in the upper right corner by displaying the current year under the date and a temperature feature with an indicator of whether the temperature is falling, staying constant or rising, the display of the current temperature. I also added the min/max temperature of the day. | ||
For more information, help and reporting issues please visit <a href='https://github.com/Peppie84/FS25_ExtendedGameInfoDisplay'>GitHub</a>. | ||
]]></en> | ||
<de><![CDATA[ | ||
Erweitert die aktuelle GameInfoDisplay oben rechts um die Anzeige des aktuellen Jahres unter dem Datum und einem Temperaturfeature mit einem Indikator ob die Temepratur fällt, gleich bleibt oder steigt, die Anzeige der aktuellen Temperatur und der min/max Temperatur des Tages. | ||
Weitere Informationen, Hilfe und Probleme melden findest Du unter <a href='https://github.com/Peppie84/FS25_ExtendedGameInfoDisplay'>GitHub</a>. | ||
]]></de> | ||
</description> | ||
<iconFilename>icon_ExGameInfoDisp.dds</iconFilename> | ||
<multiplayer supported="true" /> | ||
<extraSourceFiles> | ||
<sourceFile filename="src/extendedgameinfodisplay.lua" /> | ||
</extraSourceFiles> | ||
<l10n filenamePrefix="translations/l10n" /> | ||
</modDesc> |
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FS25_ExtendedGameInfoDisplay/src/extendedgameinfodisplay.lua
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--- | ||
-- ExtendedGameInfoDisplay | ||
-- | ||
-- Main class to extend the default gameInfoDisplay with year info | ||
-- and temperature + trend and current/min/max temperatur. | ||
-- | ||
-- Copyright (c) Peppie84, 2024 | ||
-- https://github.com/Peppie84/FS25_ExtendedGameInfoDisplay | ||
-- | ||
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ExtendedGameInfoDisplay = { | ||
STRECH_GAME_INFO_DISPLAY = 95, | ||
TEMPERATURE_ICON_SIZE = 40, | ||
L10N_SYMBOLS = { | ||
YEAR_TEXT = "yearinfo_current_year" | ||
}, | ||
CURRENT_MOD = g_currentModName or 'unknown', | ||
DIRECTORY_MOD = g_currentModDirectory or '', | ||
WEATHER_HOURS_FORECAST = 3600000*6, | ||
HOURS_A_DAY = 3600000*24 | ||
} | ||
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---Overwritten HUD.createDisplayComponents() | ||
---@param overwrittenFunc function | ||
---@param uiScale number | ||
function ExtendedGameInfoDisplay:hud__createDisplayComponents(overwrittenFunc, uiScale) | ||
overwrittenFunc(self, uiScale) | ||
-- Set some offsets to move the hud to the left | ||
self.gameInfoDisplay.calendarTextOffsetY = self.gameInfoDisplay.calendarTextOffsetY + self.gameInfoDisplay:scalePixelToScreenHeight(7) | ||
self.gameInfoDisplay.infoBgLeft.offsetX = -self.gameInfoDisplay:scalePixelToScreenWidth(ExtendedGameInfoDisplay.STRECH_GAME_INFO_DISPLAY) | ||
self.gameInfoDisplay.weatherIcon.offsetX = -self.gameInfoDisplay:scalePixelToScreenWidth(ExtendedGameInfoDisplay.STRECH_GAME_INFO_DISPLAY) | ||
self.gameInfoDisplay.weatherNextIcon.offsetX = -self.gameInfoDisplay:scalePixelToScreenWidth(ExtendedGameInfoDisplay.STRECH_GAME_INFO_DISPLAY) | ||
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local posX, posY = self.gameInfoDisplay:getPosition() | ||
local temperaturePositionY = posY - self.gameInfoDisplay:scalePixelToScreenHeight(ExtendedGameInfoDisplay.TEMPERATURE_ICON_SIZE + 12) | ||
local temperatureIconWidth = self.gameInfoDisplay:scalePixelToScreenWidth(ExtendedGameInfoDisplay.TEMPERATURE_ICON_SIZE) | ||
local temperatureIconHeight = self.gameInfoDisplay:scalePixelToScreenHeight(ExtendedGameInfoDisplay.TEMPERATURE_ICON_SIZE) | ||
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self.gameInfoDisplay.temperature = g_overlayManager:createOverlay("ui_elements.thermometer", 0, temperaturePositionY, temperatureIconWidth, temperatureIconHeight) | ||
self.gameInfoDisplay.temperature:setColor(unpack(HUD.COLOR.ACTIVE)) | ||
self.gameInfoDisplay.temperatureUp = g_overlayManager:createOverlay("ui_elements.thermometerUp", 0, temperaturePositionY, temperatureIconWidth, temperatureIconHeight) | ||
self.gameInfoDisplay.temperatureUp:setColor(unpack(HUD.COLOR.ACTIVE)) | ||
self.gameInfoDisplay.temperatureDown = g_overlayManager:createOverlay("ui_elements.thermometerDown", 0, temperaturePositionY, temperatureIconWidth, temperatureIconHeight) | ||
self.gameInfoDisplay.temperatureDown:setColor(unpack(HUD.COLOR.ACTIVE)) | ||
end | ||
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---Overwrite GameInfoDisplay.draw() | ||
---@param overwrittenFunc function | ||
function ExtendedGameInfoDisplay:gameinfodisplay__draw(overwrittenFunc) | ||
overwrittenFunc(self) | ||
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local weatherType = g_currentMission.environment.weather:getCurrentWeatherType() | ||
local forcastDayTime = math.floor(g_currentMission.environment.dayTime + ExtendedGameInfoDisplay.WEATHER_HOURS_FORECAST ) | ||
local forcastDay = g_currentMission.environment.currentDay | ||
if forcastDayTime > ExtendedGameInfoDisplay.HOURS_A_DAY then | ||
forcastDayTime = forcastDayTime - ExtendedGameInfoDisplay.HOURS_A_DAY | ||
forcastDay = forcastDay + 1 | ||
end | ||
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local nextWeatherType = g_currentMission.environment.weather:getNextWeatherType(forcastDay, forcastDayTime ) | ||
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-- Strech the background and render new! | ||
self.infoBgScale.width = self:scalePixelToScreenWidth(ExtendedGameInfoDisplay.STRECH_GAME_INFO_DISPLAY) | ||
self.infoBgScale.offsetX = -self:scalePixelToScreenWidth(ExtendedGameInfoDisplay.STRECH_GAME_INFO_DISPLAY) | ||
self.infoBgScale:render() | ||
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-- ReRender to bring it back to top | ||
self.weatherIcon:render() | ||
self.weatherNextIcon:render() | ||
self.weatherNextIcon:setVisible(weatherType ~= nextWeatherType) | ||
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ExtendedGameInfoDisplay:setTemperaturePosition(self) | ||
ExtendedGameInfoDisplay:setTemperatureTrendAndDraw(self) | ||
ExtendedGameInfoDisplay:drawYearText(self) | ||
ExtendedGameInfoDisplay:drawTemperatureText(self) | ||
end | ||
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function ExtendedGameInfoDisplay:setTemperaturePosition(gameInfoDisplay) | ||
local referencePositionX = gameInfoDisplay.calendarIcon.x - gameInfoDisplay:scalePixelToScreenHeight(65) | ||
gameInfoDisplay.temperature.x = referencePositionX | ||
gameInfoDisplay.temperatureUp.x = referencePositionX | ||
gameInfoDisplay.temperatureDown.x = referencePositionX | ||
end | ||
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function ExtendedGameInfoDisplay:setTemperatureTrendAndDraw(gameInfoDisplay) | ||
local temperaturTrend = g_currentMission.environment.weather:getCurrentTemperatureTrend() | ||
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gameInfoDisplay.temperature:setVisible(temperaturTrend == 0) | ||
gameInfoDisplay.temperatureUp:setVisible(temperaturTrend > 0) | ||
gameInfoDisplay.temperatureDown:setVisible(temperaturTrend < 0) | ||
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gameInfoDisplay.temperature:draw() | ||
gameInfoDisplay.temperatureUp:draw() | ||
gameInfoDisplay.temperatureDown:draw() | ||
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local seperatorPosX = gameInfoDisplay.temperature.x - gameInfoDisplay:scalePixelToScreenWidth(5) | ||
local seperatorPosYStart = gameInfoDisplay.temperature.y + gameInfoDisplay:scalePixelToScreenHeight(ExtendedGameInfoDisplay.TEMPERATURE_ICON_SIZE-1) | ||
local seperatorPosYEnd = gameInfoDisplay.temperature.y + gameInfoDisplay:scalePixelToScreenHeight(4) | ||
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drawLine2D(seperatorPosX, seperatorPosYStart, seperatorPosX, seperatorPosYEnd, gameInfoDisplay.separatorWidth, 1,1,1,0.2) | ||
end | ||
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function ExtendedGameInfoDisplay:drawTemperatureText(gameInfoDisplay) | ||
local minTemperatureInC, maxTemperatureInC = g_currentMission.environment.weather:getCurrentMinMaxTemperatures() | ||
local currentTemperatureInC = g_currentMission.environment.weather:getCurrentTemperature() | ||
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local minTemperatureExpanded = g_i18n:getTemperature(minTemperatureInC) | ||
local maxTemperatureExpanded = g_i18n:getTemperature(maxTemperatureInC) | ||
local currentTemperatureExpanded = g_i18n:getTemperature(currentTemperatureInC) | ||
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local scaledTextSizeForCurrentTemperature = gameInfoDisplay:scalePixelToScreenHeight(19) | ||
local scaledTextSizeForTemperature = gameInfoDisplay:scalePixelToScreenHeight(14) | ||
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local temperatureTextX = gameInfoDisplay.temperature.x + gameInfoDisplay.temperature.width + gameInfoDisplay:scalePixelToScreenWidth(40) | ||
local temperatureTextY = gameInfoDisplay.temperature.y + gameInfoDisplay.temperature.height + gameInfoDisplay:scalePixelToScreenHeight(2) | ||
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setTextBold(false) | ||
setTextAlignment(RenderText.ALIGN_RIGHT) | ||
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renderText(temperatureTextX, temperatureTextY - gameInfoDisplay:scalePixelToScreenHeight(22), scaledTextSizeForCurrentTemperature, string.format('%d°', currentTemperatureExpanded)) | ||
renderText(temperatureTextX, temperatureTextY - gameInfoDisplay:scalePixelToScreenHeight(38), scaledTextSizeForTemperature, string.format('%d°/%d°', maxTemperatureExpanded, minTemperatureExpanded)) | ||
end | ||
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function ExtendedGameInfoDisplay:drawYearText(gameInfoDisplay) | ||
local monthTextSize = gameInfoDisplay:scalePixelToScreenHeight(10) | ||
local scaledTextSizeForYear = gameInfoDisplay:scalePixelToScreenHeight(12) | ||
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local gameInfoDisplayPosX, gameInfoDisplayPosY = gameInfoDisplay:getPosition() | ||
local posX = gameInfoDisplay.calendarIcon.x + gameInfoDisplay.calendarIcon.width + gameInfoDisplay:scalePixelToScreenWidth(2) | ||
local posY = gameInfoDisplayPosY - gameInfoDisplay.calendarTextOffsetY - monthTextSize | ||
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local l10nTextYear = g_i18n:getText(ExtendedGameInfoDisplay.L10N_SYMBOLS.YEAR_TEXT, ExtendedGameInfoDisplay.CURRENT_MOD) | ||
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setTextBold(false) | ||
setTextAlignment(RenderText.ALIGN_LEFT) | ||
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renderText(posX, posY, scaledTextSizeForYear, string.format('%s %s', l10nTextYear, g_currentMission.environment.currentYear)) | ||
end | ||
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--- Initialize the mod | ||
local function init() | ||
--HUD.new = Utils.prependedFunction(HUD.new, newHud) | ||
HUD.createDisplayComponents = Utils.overwrittenFunction(HUD.createDisplayComponents, ExtendedGameInfoDisplay.hud__createDisplayComponents) | ||
GameInfoDisplay.draw = Utils.overwrittenFunction(GameInfoDisplay.draw, ExtendedGameInfoDisplay.gameinfodisplay__draw) | ||
end | ||
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init() |
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<?xml version="1.0" encoding="utf-8" standalone="no" ?> | ||
<l10n> | ||
<translationContributors>SniperKittenCz</translationContributors> | ||
<elements> | ||
<e k="mod_title" v="Rozšířený herní info displej"/> | ||
<e k="yearinfo_current_year" v="Rok"/> | ||
</elements> | ||
</l10n> |
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<?xml version="1.0" encoding="utf-8" standalone="no" ?> | ||
<l10n> | ||
<translationContributors>Peppie84</translationContributors> | ||
<elements> | ||
<e k="mod_title" v="Erweiterte Spiel-Infodarstellung"/> | ||
<e k="yearinfo_current_year" v="Jahr"/> | ||
</elements> | ||
</l10n> |
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<?xml version="1.0" encoding="utf-8" standalone="no" ?> | ||
<l10n> | ||
<translationContributors>Peppie84</translationContributors> | ||
<elements> | ||
<e k="mod_title" v="Extended Game Infodisplay"/> | ||
<e k="yearinfo_current_year" v="Year"/> | ||
</elements> | ||
</l10n> |
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<?xml version="1.0" encoding="utf-8" standalone="no" ?> | ||
<l10n> | ||
<translationContributors>Ferchu425</translationContributors> | ||
<elements> | ||
<e k="mod_title" v="Extended Game Infodisplay"/> | ||
<e k="yearinfo_current_year" v="Año"/> | ||
</elements> | ||
</l10n> |
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<?xml version="1.0" encoding="utf-8" standalone="no" ?> | ||
<l10n> | ||
<translationContributors>Rudolfet</translationContributors> | ||
<elements> | ||
<e k="mod_title" v="Affichage étendu des informations sur le jeu"/> | ||
<e k="yearinfo_current_year" v="Année"/> | ||
</elements> | ||
</l10n> |
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<?xml version="1.0" encoding="utf-8" standalone="no" ?> | ||
<l10n> | ||
<translationContributors>Petrovics Zsombor</translationContributors> | ||
<elements> | ||
<e k="mod_title" v="Kibővített Információs Sáv"/> | ||
<e k="yearinfo_current_year" v="Év"/> | ||
</elements> | ||
</l10n> |
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<?xml version="1.0" encoding="utf-8" standalone="no" ?> | ||
<l10n> | ||
<translationContributors>Rudolfet</translationContributors> | ||
<elements> | ||
<e k="mod_title" v="Visualizzazione estesa delle informazioni sul gioco"/> | ||
<e k="yearinfo_current_year" v="Anno"/> | ||
</elements> | ||
</l10n> |
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<?xml version="1.0" encoding="utf-8" standalone="no" ?> | ||
<l10n> | ||
<translationContributors>dexus</translationContributors> | ||
<elements> | ||
<e k="mod_title" v="Extended Game Infodisplay"/> | ||
<e k="yearinfo_current_year" v="Rok"/> | ||
</elements> | ||
</l10n> |
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<?xml version="1.0" encoding="utf-8" standalone="no" ?> | ||
<l10n> | ||
<translationContributors>nagor</translationContributors> | ||
<elements> | ||
<e k="mod_title" v="Extended Game Infodisplay"/> | ||
<e k="yearinfo_current_year" v="Год"/> | ||
</elements> | ||
</l10n> |
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# FS25_ExtendedGameInfoDisplay | ||
<a name="readme-top"></a> | ||
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<div align="center"> | ||
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[![FarmingSimulator-25](https://img.shields.io/badge/FarmingSimulator-25-73A302?style=flat-square)](https://www.farming-simulator.com/mods.php?title=fs2025) | ||
[![Last commit](https://img.shields.io/github/last-commit/Peppie84/FS25_ExtendedGameInfoDisplay?style=flat-square&color=important)](https://github.com/Peppie84/FS25_ExtendedGameInfoDisplay/commits/development) | ||
[![Modhub Version](https://img.shields.io/badge/Modhub-v1.0.0.0-green?style=flat-square)](https://www.farming-simulator.com/mod.php?mod_id=306015&title=fs2025) | ||
[![GitHub issues](https://img.shields.io/github/issues/Peppie84/FS25_ExtendedGameInfoDisplay?style=flat-square)](https://github.com/Peppie84/FS25_ExtendedGameInfoDisplay/issues) | ||
[![License: GPL v3](https://img.shields.io/badge/License-GPLv3-blue?style=flat-square)](https://www.gnu.org/licenses/gpl-3.0) | ||
[![Top language](https://img.shields.io/github/languages/top/Peppie84/FS25_ExtendedGameInfoDisplay?style=flat-square&color=blueviolet)](https://github.com/search?q=repo%3APeppie84%FS25_ExtendedGameInfoDisplay++language%3ALua&type=code) | ||
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<br /> | ||
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<a href="waiting-for-modhub"> | ||
<img src="documents/icon_ExGameInfoDisp.png" style="width: 250px;"> | ||
</a> | ||
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<h3 align="center"><u>FS25_ExtendedGameInfoDisplay</u></h3> | ||
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<p align="center"> | ||
Expands the current GameInfoDisplay in the upper right corner by displaying the current year under the date and activates a temperature feature with an indicator of whether the temperature is falling, staying constant or rising, the display of the current temperature. I also added the min/max temperature of the day. | ||
</p> | ||
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</div> | ||
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<div align='center'> | ||
<img src="documents/screen2-v1.0.0.0.png" style="width: 50%;"> | ||
</div> | ||
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## Credits | ||
* Woeller ([Youtube](https://www.youtube.com/@woeller)) | ||
* Sqeep | ||
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# Copyright | ||
Copyright (c) 2024 [Dennis Schmitt](https://github.com/peppie84). | ||
All rights reserved. | ||
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<p align="right">(<a href="#readme-top">back to top</a>)</p> |
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