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Updating readme for V2.1
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RLoris committed Nov 3, 2021
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![thumbnail](./assets/thumbnail.png)

- UE4 Plugin to handle arrays operations (sort, filter, match, range, clamp, random)
- UE4 Plugin to handle arrays operations (sort, filter, match, range, clamp, random, average, min, max, normalize)
- Use custom predicate function to sort or filter arrays (Int, Float, String, Name, Vector, Object, Actor)
- This is a blueprint library plugin
- It exposes 60+ functions to handle arrays by value or by reference
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<br>

# Average

![Average](./assets/average.png)

| Node | Inputs | Outputs | Note |
| -------- | ---- | ---- | ---- |
| AverageInteger | Array(Integer) | Average(Float) | Computes the average of an array |
| AverageFloat | Array(Float) | Average(Float) | Computes the average of an array |

<br>

# Minimum

![Minimum](./assets/min.png)

| Node | Inputs | Outputs | Note |
| -------- | ---- | ---- | ---- |
| MinimumIntegerIndex | Array(Integer) | Index(Integer) | Returns the index of the minimum value in the array or -1 |
| MinimumFloatIndex | Array(Float) | Index(Integer) | Returns the index of the minimum value in the array or -1 |

<br>

# Maximum

![Maximum](./assets/max.png)

| Node | Inputs | Outputs | Note |
| -------- | ---- | ---- | ---- |
| MaximumIntegerIndex | Array(Integer) | Index(Integer) | Returns the index of the maximum value in the array or -1 |
| MaximumFloatIndex | Array(Float) | Index(Integer) | Returns the index of the maximum value in the array or -1 |

<br>

# Normalization

![Normalization](./assets/normalization.png)

| Node | Inputs | Outputs | Note |
| -------- | ---- | ---- | ---- |
| MinMaxFloatNormalization | Array(Float), Min(Float), Max(Float) | Array(Float) | Normalize the value of the array between min and max |
| MinMaxIntegerNormalization | Array(Integer), Min(Integer), Max(Integer) | Array(Integer) | Normalize the value of the array between min and max |

<br>

# Reverse (by copy)

![Reverse](./assets/reverse.png)
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