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This still has a lot to be done, but here is a working code. Here's a TODO list:
[ ] GPU compatibility:Integrals.jl
quadratures provide limited gpu capabilities@inferred
and@jet
: Again, the issue seems to be because of someIntegrals
implementationFloat32
: For some reason, it takes infinitely long when the inputs areFloat32
Lux
layers. Not really implemented in most works though would be good to add it