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We were forced to implement a new payment provider for Wingman Pro. See our announcements on various channels for more information.
Audio Library: There is now a new audio_library directory in your config directory and you can put any number of .mp3 and/or .wav files in there. You can also structure them im subdirectories. These files are imported into Wingman AI and you can use them as new action type in Commands or in Skills. You can now create commands that press hotkeys and then play a sound file - or the other way around. If you select multiple files, a random one will be chosen to play. Sounds familiar, HCS Voice Packs/VA?
AI Sound effect generation: You don’t have an audio library yet or need a new sound for a very specific use case? Use Elevenlabs to generate mp3 files on the fly using a simple prompt!
We redesigned Command Configuration. It’s no longer modal but a dedicated view giving it more screen space. We also optimised the UX and made all the options for instant activation and responses much easier to understand. You can now also tell the AI not to say anything after executing command which is useful if you just want to play a sound file, for example.
Wingman Client now has a new Audio Library drawer that lets you see your current sound effects and Elevenlabs subscription details (including characters left)
Added new LLM providers & models
Cerebras: A very(!) fast provider similar to Groq. They offer access to llama-3.1 models and are currently free-to-use. New models will be added automatically to Wingman AI.
Perplexity: Trusted real-time data powered by llama-3.1. Does not support function calling in Wingman AI but there is a Skill to solve that (see below). It’s a paid service, you will need a funded account with an active API key
OpenAI models are now fetched dynamically so that you can use all available models with your own API key
Config migrations are now sequential, meaning that you will always be able to migrate from any(!) version since 1.4.0 to the new version, even if you skipped some in between. Note that custom (non-official) Skills currently can’t be migrated and Wingmen that are using these, will fail to migrate. Just delete the Skills from your Wingman configs manually, then copy over your custom Skill code to 1.6.0 and run the migration again. Finally re-attach your custom Skills to your now migrated Wingmen in the client.
Skill changes
FileManager can now read PDF files
New Skills
Image Generation: Let your Wingman create images on the fly using Dall-E 3 (free & unlimited with Wingman Pro)
MSFS 2020 Control: Control and retrieve data from Microsoft Flight Simulator 2020 using SimConnect
ThinkingSound: Use files from the new AudioLibrary to play sounds while the AI is generating responses
AskPerplexity: Use the Perplexity API to get up-to-date information on a wide range of topics. The Skill allows you to run a model with function calling capabilities (like Wingman Pro/gpt-4o) as main driver for your Wingman while still providing access to recent data from Perplexity.
Bugfixes
Fixed secret prompts immediately disappearing before you could enter anything. You also no longer have to restart Wingman AI after entering certain secrets for providers or Skills
Fixed a bug where trying to remove a voice from the VoiceSelection list (used in RadioChatter and VoiceChanger) removed the voice before that
Better error handling and performance improvements for Elevenlabs
The “ToC” modal no longer auto-closes before you can click it
Closing Wingman Client now properly unloads Skills and ends the XVASynth task (instead of accidentally launching it)
XVASynth: added missing “disabled” label
Fixed Discord invite links (because our old one expired) & updated some docs