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/addons/*.pbo | ||
/tools | ||
/release |
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x\tac1\addons\helicam |
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class Extended_PostInit_EventHandlers { | ||
class ADDON { | ||
clientInit = QUOTE(call COMPILE_FILE(XEH_postInitClient) ); | ||
}; | ||
}; |
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class CfgFunctions { | ||
class ADDON { | ||
class COMPONENT { | ||
file = QPATHTO_FOLDER(functions); | ||
class drawCompass; | ||
class checkConditions; | ||
}; | ||
}; | ||
}; |
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#include "script_component.hpp" | ||
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// Setup the event handlers | ||
["vehicle", FUNC(checkConditions)] call CBA_fnc_addPlayerEventHandler; | ||
["turret", FUNC(checkConditions)] call CBA_fnc_addPlayerEventHandler; | ||
["unit", FUNC(checkConditions)] call CBA_fnc_addPlayerEventHandler; |
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#include "script_component.hpp" | ||
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class cfgPatches | ||
{ | ||
class ADDON | ||
{ | ||
name = "Helicam Enhancement"; | ||
author = "Snippers"; | ||
url = "http://www.teamonetactical.com"; | ||
units[] = {}; | ||
weapons[] = {}; | ||
requiredVersion = REQUIRED_VERSION; | ||
requiredAddons[] = {"tac1_main"}; | ||
VERSION_CONFIG; | ||
}; | ||
}; | ||
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#include "CfgFunctions.hpp" | ||
#include "CfgEventHandlers.hpp" |
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#include "\x\tac1\addons\helicam\script_component.hpp" | ||
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params ["_playerUnit"]; | ||
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if ((vehicle _playerUnit) isKindOf "RHS_MELB_base" && {gunner (vehicle _playerUnit) isEqualTo _playerUnit}) then { | ||
private _index = missionNamespace getVariable [QGVAR(draw3dIndex),-1]; | ||
if (_index isEqualTo -1) then { | ||
GVAR(draw3dIndex) = addMissionEventHandler ["Draw3D",{ _this call FUNC(drawCompass); }]; | ||
}; | ||
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} else { | ||
private _index = missionNamespace getVariable [QGVAR(draw3dIndex),-1]; | ||
if !(_index isEqualTo -1) then { | ||
removeMissionEventHandler ["Draw3D",_index]; | ||
GVAR(draw3dIndex) = -1; | ||
}; | ||
}; |
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#include "\x\tac1\addons\helicam\script_component.hpp" | ||
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// Credit KK for proof of concept: http://killzonekid.com/arma-scripting-tutorials-3d-compass/ | ||
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// currentVisionMode <- for dinnerent thermals etc. | ||
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if (cameraView == "gunner") then { | ||
// Draw Compass | ||
private _scale = 0.1; | ||
private _center = positionCameraToWorld [0,0,3]; | ||
private _asl = getTerrainHeightASL [_center select 0,_center select 1]; | ||
{ | ||
_x params ["_texture", "_colour", "_offset1", "_offset2","_offset3","_offset4"]; | ||
_offset1 = _center vectorAdd _offset1; _offset1 set [2, (_offset1 select 2) + _asl - getTerrainHeightASL [_offset1 select 0,_offset1 select 1]]; | ||
_offset2 = _center vectorAdd _offset2; _offset2 set [2, (_offset2 select 2) + _asl - getTerrainHeightASL [_offset2 select 0,_offset2 select 1]]; | ||
_offset3 = _center vectorAdd _offset3; _offset3 set [2, (_offset3 select 2) + _asl - getTerrainHeightASL [_offset3 select 0,_offset3 select 1]]; | ||
_offset4 = _center vectorAdd _offset4; _offset4 set [2, (_offset4 select 2) + _asl - getTerrainHeightASL [_offset4 select 0,_offset4 select 1]]; | ||
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drawIcon3D [_texture,_colour,_offset1,0.75,0.75,0]; | ||
drawIcon3D ["\a3\ui_f\data\IGUI\Cfg\Cursors\iconcomplex_ca.paa",_colour,_offset2,2.5,2.5,0]; | ||
drawIcon3D ["\a3\ui_f\data\IGUI\Cfg\Cursors\iconcomplex_ca.paa",_colour,_offset3,2.5,2.5,0]; | ||
drawIcon3D ["\a3\ui_f\data\IGUI\Cfg\Cursors\iconcomplex_ca.paa",_colour,_offset4,2.5,2.5,0]; | ||
} forEach [ | ||
["\x\tac1\addons\helicam\data\N.paa",[1,1,1,0.9],[0,1*_scale,0],[0,0.25*_scale,0],[0,0.5*_scale,0],[0,0.75*_scale,0]], | ||
["\x\tac1\addons\helicam\data\S.paa",[1,1,1,0.6],[0,-1*_scale,0],[0,-0.25*_scale,0],[0,-0.5*_scale,0],[0,-0.75*_scale,0]], | ||
["\x\tac1\addons\helicam\data\E.paa",[1,1,1,0.6],[1*_scale,0,0],[0.25*_scale,0,0],[0.5*_scale,0,0],[0.75*_scale,0,0]], | ||
["\x\tac1\addons\helicam\data\W.paa",[1,1,1,0.6],[-1*_scale,0,0],[-0.25*_scale,0,0],[-0.5*_scale,0,0],[-0.75*_scale,0,0]] | ||
]; | ||
private _dir = direction (vehicle (call CBA_fnc_currentUnit)); | ||
private _vehicleOffset = _center vectorAdd [0.375*_scale*(sin _dir),0.375*_scale*(cos _dir),0]; | ||
_vehicleOffset set [2, (_vehicleOffset select 2) + _asl - getTerrainHeightASL [_vehicleOffset select 0,_vehicleOffset select 1]]; | ||
drawIcon3D ["\a3\ui_f\data\IGUI\Cfg\Cursors\iconcomplex_ca.paa",[0,1,0,0.6],_vehicleOffset,2.5,2.5,0]; | ||
}; | ||
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#define COMPONENT helicam | ||
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#include "\x\tac1\addons\main\script_mod.hpp" | ||
#include "\x\tac1\addons\main\script_macros.hpp" | ||
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x\tac1\addons\main |
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#include "script_component.hpp" | ||
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class cfgPatches { | ||
class ADDON { | ||
name = "1Tac Misc: Main"; | ||
author = "1Tac"; | ||
url = "http://www.teamonetactical.com"; | ||
units[] = {}; | ||
weapons[] = {}; | ||
requiredVersion = REQUIRED_VERSION; | ||
/* Require CBA and all components below */ | ||
requiredAddons[] = {"cba_main"}; | ||
VERSION_CONFIG; | ||
}; | ||
}; |
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#define COMPONENT main | ||
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#include "\x\tac1\addons\main\script_mod.hpp" | ||
#include "\x\tac1\addons\main\script_macros.hpp" |
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#include "\x\cba\addons\main\script_macros_common.hpp" | ||
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// Expanding on CBA macros | ||
#define EGVAR(module,var) TRIPLES(PREFIX,module,var) | ||
#define QEGVAR(module,var) QUOTE(EGVAR(module,var)) | ||
#define QGVARMAIN(var) QUOTE(GVARMAIN(var)) | ||
#define CFUNC(var) EFUNC(common,var) | ||
#define QFUNC(var1) QUOTE(FUNC(var1)) | ||
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#ifndef PATHTO_FOLDER_SYS | ||
#define PATHTO_FOLDER_SYS(var1,var2,var3) \MAINPREFIX\##var1\SUBPREFIX\##var2\##var3 | ||
#endif | ||
#define PATHTO_FOLDER(var1) PATHTO_FOLDER_SYS(PREFIX,COMPONENT,var1) | ||
#define QPATHTO_FOLDER(var1) QUOTE(PATHTO_FOLDER_SYS(PREFIX,COMPONENT,var1)) | ||
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// Debug macros | ||
#define DEBUG_LOG(text) [__FILE__,__LINE__,text] call CFUNC(debugLog) | ||
#define DEBUG_LOG_1(text,A) DEBUG_LOG(FORMAT_1(text,A)) | ||
#define DEBUG_LOG_2(text,A,B) DEBUG_LOG(FORMAT_2(text,A,B)) | ||
#define DEBUG_LOG_3(text,A,B,C) DEBUG_LOG(FORMAT_3(text,A,B,C)) | ||
#define DEBUG_LOG_4(text,A,B,C,D) DEBUG_LOG(FORMAT_4(text,A,B,C,D)) | ||
#define DEBUG_LOG_5(text,A,B,C,D,E) DEBUG_LOG(FORMAT_5(text,A,B,C,D,E)) | ||
#define DEBUG_LOG_6(text,A,B,C,D,E,F) DEBUG_LOG(FORMAT_6(text,A,B,C,D,E,F)) | ||
#define DEBUG_LOG_7(text,A,B,C,D,E,F,G) DEBUG_LOG(FORMAT_7(text,A,B,C,D,E,F,G)) | ||
#define DEBUG_LOG_8(text,A,B,C,D,E,F,G,H) DEBUG_LOG(FORMAT_8(text,A,B,C,D,E,F,G,H)) | ||
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#define DEBUG_ERR(text) [__FILE__,__LINE__,text] call CFUNC(debugError) | ||
#define DEBUG_ERR_1(text,A) DEBUG_ERR(FORMAT_1(text,A)) | ||
#define DEBUG_ERR_2(text,A,B) DEBUG_ERR(FORMAT_2(text,A,B)) | ||
#define DEBUG_ERR_3(text,A,B,C) DEBUG_ERR(FORMAT_3(text,A,B,C)) | ||
#define DEBUG_ERR_4(text,A,B,C,D) DEBUG_ERR(FORMAT_4(text,A,B,C,D)) | ||
#define DEBUG_ERR_5(text,A,B,C,D,E) DEBUG_ERR(FORMAT_5(text,A,B,C,D,E)) | ||
#define DEBUG_ERR_6(text,A,B,C,D,E,F) DEBUG_ERR(FORMAT_6(text,A,B,C,D,E,F)) | ||
#define DEBUG_ERR_7(text,A,B,C,D,E,F,G) DEBUG_ERR(FORMAT_7(text,A,B,C,D,E,F,G)) | ||
#define DEBUG_ERR_8(text,A,B,C,D,E,F,G,H) DEBUG_ERR(FORMAT_8(text,A,B,C,D,E,F,G,H)) | ||
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#define DEBUG_MSG(text) [QUOTE(COMPONENT),text] call CFUNC(debugMsg) | ||
#define DEBUG_MSG_1(text,A) DEBUG_MSG(FORMAT_1(text,A)) | ||
#define DEBUG_MSG_2(text,A,B) DEBUG_MSG(FORMAT_2(text,A,B)) | ||
#define DEBUG_MSG_3(text,A,B,C) DEBUG_MSG(FORMAT_3(text,A,B,C)) | ||
#define DEBUG_MSG_4(text,A,B,C,D) DEBUG_MSG(FORMAT_4(text,A,B,C,D)) | ||
#define DEBUG_MSG_5(text,A,B,C,D,E) DEBUG_MSG(FORMAT_5(text,A,B,C,D,E)) | ||
#define DEBUG_MSG_6(text,A,B,C,D,E,F) DEBUG_MSG(FORMAT_6(text,A,B,C,D,E,F)) | ||
#define DEBUG_MSG_7(text,A,B,C,D,E,F,G) DEBUG_MSG(FORMAT_7(text,A,B,C,D,E,F,G)) | ||
#define DEBUG_MSG_8(text,A,B,C,D,E,F,G,H) DEBUG_MSG(FORMAT_8(text,A,B,C,D,E,F,G,H)) | ||
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#define GETVAR_SYS(var1,var2) getVariable [ARR_2(QUOTE(var1),var2)] | ||
#define SETVAR_SYS(var1,var2) setVariable [ARR_2(QUOTE(var1),var2)] | ||
#define SETPVAR_SYS(var1,var2) setVariable [ARR_3(QUOTE(var1),var2,true)] | ||
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#define GETVAR(var1,var2,var3) var1 GETVAR_SYS(var2,var3) | ||
#define GETMVAR(var1,var2) missionNamespace GETVAR_SYS(var1,var2) | ||
#define GETUVAR(var1,var2) uiNamespace GETVAR_SYS(var1,var2) | ||
#define GETPRVAR(var1,var2) profileNamespace GETVAR_SYS(var1,var2) | ||
#define GETPAVAR(var1,var2) parsingNamespace GETVAR_SYS(var1,var2) | ||
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#define SETVAR(var1,var2,var3) var1 SETVAR_SYS(var2,var3) | ||
#define SETPVAR(var1,var2,var3) var1 SETPVAR_SYS(var2,var3) | ||
#define SETMVAR(var1,var2) missionNamespace SETVAR_SYS(var1,var2) | ||
#define SETUVAR(var1,var2) uiNamespace SETVAR_SYS(var1,var2) | ||
#define SETPRVAR(var1,var2) profileNamespace SETVAR_SYS(var1,var2) | ||
#define SETPAVAR(var1,var2) parsingNamespace SETVAR_SYS(var1,var2) | ||
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#define GETGVAR(var1,var2) GETMVAR(GVAR(var1),var2) | ||
#define GETEGVAR(var1,var2,var3) GETMVAR(EGVAR(var1,var2),var3) |
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#define MAINPREFIX x | ||
#define PREFIX tac1 | ||
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#define MAJOR 1 | ||
#define MINOR 0 | ||
#define PATCH 0 | ||
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#define VERSION MAJOR.MINOR.PATCH | ||
#define VERSION_AR MAJOR,MINOR,PATCH | ||
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#define REQUIRED_VERSION 1.56 |